Been a while since I've posted to this thread, but I have a few questions that hopefully one of you can answer:
1) I was playing either the Khazad or Luchirp (I don't remember which -- the civilization that has Maros has one of its heroes) when a city turned to me via culture. Typically I get some units in that city as defenders; normally some pretty weak warriors or in some cases higher level units. However, in this case -- much to my surprise -- I got Maros (whom I hadn't built yet). This was surprising enough, but... Not only did I get one Maros, but I got TWO!!!

Is this a bug or is there something special about the Maros character? I've never had this happen with any other hero.
2) My wife and I were playing a "hotseat" game with both of us taking two civilizations (don't ask, we manage it). In this particular game we had made Hyborem and Basium (along with the Infernal and Mercurian civilizations) playable. Well, we went to war against each another and, in the course of events, Hyborem and Basium were killed. After that we both discovered that the Infernal and Mercurian civilizations no longer had any traits -- assumably because their leaders were dead and the traits were associated with them. This got me thinking (always a dangerous thing!!!), would other civilizations lose their traits in the event that their leader was actually a unit in the game and they were killed? Or is this something special about Basium and Hyborem? If it isn't I was considering doing a "mod" to introduce the leaders into their civilizations at the start (NOT with the power of Basium and Hyborem) and making one of the subsequent strategies keeping your leader alive and trying to kill the others. Is this doable (for example, I would give the Calabim a "Flauros" unit at the start of the game who was, obviously, one of the vampire units).
3) OK... This has nothing really to do with FfH, but since I'm writing I figured I would as here anyway. My wife loves to make maps and we've been getting into the "hotseat" version of the game. She would like to make a map playing in the "hotseat" mode, but cannot figure out how to do so since the WorldBuilder doesn't appear to be available in "hotseat" mode. Anyone know how to do this?
4) Probably no one but myself and the wife will find this amusing but... In the aforementioned Basium-Hyborem "hotseat" game, my wife insisted that angels be able to fly (easy enough to do in the "Promotions" file). However, to make things fair, I insisted that demons also be allowed to fly. Well... I hadn't figured on ALL Infernal units being demons. Suddenly, I had a worker who could walk on water. Immediately I turned the "flying" promotion off for demons, but the worker was still around. Eventually, God love 'im, he decided to build a road -- over the ocean. At the end of the game I think he was still working on connecting two continents together. Problem was, I discovered that his road was absolutely worthless (i.e. land units still couldn't walk on water

). This isn't a question, simply something I found amusing in the game...
Thanks in advance to any advice that can be provided.