0.9 is working splendedly, but the more i play it the more this Pyramid thing is getting on my nerves. Figured i would bring up a suggestion to fix it, unless you are really dead set on keeping it the same way. Take it or leave it.
*The* most annoying thing in this mod is when a computer opponent completes the Pyramids. They automatically switch to "Republic", and people in my cities instantly become unhapppy. This can happen as fast as 60 turns into the game, and i have between 1-5 unhappy faces to deal with until the end of time. Playing on Emperor and above with this is nearly unbearable, as without a ton of luxuries, you have to stunt the growth on your cities just because a neighboring civ completed a wonder. I would suggest a few things.
Either...
-Remove the unhappy faces penalty for civs without republic.
I know you want to pressure people to changing to republic as the game enters the late stages, but having the Pyramids enable a quick Republic just makes things absurdly hard.
OR
-Completely re-do the Pyramids wonder, and while doing so change the type of civic line it opens up, as well as the name of the wonder. For example, we could have a wonder much like the Pyramids that did a slightly different thing.
"The Granite Spade"
COST: 450
CULTURE: +6
GREAT ENGINEER: +2
Enables all LABOUR civics
More likely to generate great engineer
Double production speed with stone
I'll even write a pedia entry for you if you want.
That's just off the top of my head, but everything matches the discription of the pyramids besides the name and the civics it enables. This would really be a good fix to implement, because having unhappy faces most of the game that you can do nothing about until you actually get Constitution really sucks.
Also on another note, having the vanilla civ wonders along with the dynamic, creative FfH wonders seems kinda ho-hum. I hope, Kael, that you have it on your list to replace the vanilla civ wonders with FfH ones, even if they use the same city art or have the same effects (like how you changed the Angkor Wat to the Prophecy of Ragnarok). It just kinda takes away from the overall fantasy experience to have the Spirtal Minaret right next to the Dragon's Horde. If you're pressed for time, i could drum up of list of suggestions for you.