The Good
Bannor
Alignment: Good (Law)
Race: Human
Enemies: Doviello, Clan of Embers
Leader:
[tab]Sabathiel (Organized, Magic Resistant)
[tab]Capria (Organized, Industrious)
UU:
Starting Techs:
Malakim
Alignment: Good (Sun)
Race: Human
Enemies: Svartalfar
Leader:
[tab]Varn Gosam (Creative, Financial)
UU: Hastucar (Adept with Sun I, bonus move in deserts)
Starting Techs:
Special: +1 Food from desert tiles, Allowed 6 Camel archers and no Shadow or Saboteurs
Elohim
Alignment: Good (Spirit)
Race: Human
Enemies: Calabim
Leader:
[tab]Ethne the White (Creative, Spiritual)
[tab]Einion Logos (Spiritual, Philosophical)
UU:
Starting Techs:
Mercurians
Alignment: Good (Life)
Race: Human
Enemies: Sidar, Infernal
Leader:
[tab]Basium (Aggressive, Raider)
UU:
Starting Techs:
Luchuirp
Alignment: Good
Race: Dwarf
Enemies: Sheaim, Balseraphs
Leader:
[tab]Garrim Gyr (Arcane, Dwarven)
[tab]Beeri Bawl (Spiritual, Dwarven)
UU: Stone Golem
Starting Techs:
Kuriotates
Alignment: Good (Creation)
Race: Human
Enemies: Infernal, Calabim
Leader:
[tab]Carcarth Lorda (the boy king) (Creative, Philosophical)
UU:
Starting Techs:
The Neutral
Ljosalfar
Alignment: Neutral (Nature)
Race: Elf
Enemies: Svartalfar, Illians
Leader:
[tab]Amelanchier (Elven, Expansive)
[tab]Arendel Phaedra (Elven, Spirtual)
[tab]Thessa (Elven, Arcane)
UU: Elven Rider, Elven Ranger, Elven Hunter, Elven Longbowman, Elven Marksman, Elven Worker (can't remove forests of jungle, can build improvements on top of forests and jungles)
Starting Techs: Elven Studies, Tracking, (bonus from forests)
Khazad
Alignment: Neutral (Earth)
Race: Dwarf
Enemies: ?Horsemen
Leader:
[tab]Arturus Thorne (Dwarven, Industrious)
[tab]Kandros Fir (Dwarven, Financial)
UU: Dwarven Hammerfist, Dwarven Crossbowman
Starting Techs: Dwarven Studies, Mining
Sidar
Alignment: Neutral (Death)
Race: Human (sorta)
Enemies: Calabim, Mercurians
Leader:
[tab]Morgoth (Hidden, Industrious)
UU: Rathas Denmora (H), The Hidden
Starting Techs:
Lanun
Alignment: Neutral (Water)
Race: Human Pirates
Enemies: Clan of Embers
Leader:
[tab]Falamar (Expansive, Seafaring)
[tab]Hannah the Irin (Seafaring, Financial)
UU: Pirate
Starting Techs: (bonus from sea)
Grigori
Alignment: Neutral (Force)
Race: Human
Enemies: Sheaim
Leader:
[tab]Cassiel (Industrious, Philosophical, Agnostic)
UU: Branding (H)
Starting Techs:
Hippus
Alignment: Neutral (Air)
Race: Human Horsemen
Enemies: Khazad
Leader:
[tab]? (Raiders, Horsemen)
[tab]Rhoanna (Horseman, Financial)
UU:
Starting Techs: (when they are an AI civ they can be hired as mercenaries?)
Special: Allowed 6 Knights and 6 War Chariots, Not allowed any Arquebus or Shield Walls
Amurites
Alignment: Neutral (Metamagic)
Race: Human
Enemies: None
Leader:
[tab]Valledia the Even (Blood of the Amurites, Organized)
[tab]Dain Casswallawn (Blood of the Amurites, Magic Resistant)
UU:
Starting Techs:
The Evil
Doviello
Alignment: Evil (Chaos)
Race: Human Beastmen
Enemies: Bannor
Leader:
[tab]Charadon (Aggressive, Barbarian)
[tab]? (Industrious, Raider)
UU: Shaman, Beastman
Starting Techs: (bonus from Tundra, no cities?)
Balseraphs
Alignment: Evil (Mind)
Race: Human Carnival
Enemies: Luchuirp
Leader:
[tab]Perpentach (Gypsy, Creative)
UU: Traveling Carnival (travels in Rival territory, leeches money from enemy cities, increases happiness, can convert units)
Starting Techs:
Clan of Embers
Alignment: Evil (Fire)
Race: Orc
Enemies: Bannor, ?Pirates
Leader:
[tab]Jonas Endain (Orcish, Barbarian, Scorched Earth)
[tab]Sheelba (Orcish, Magic Resistant, Scorched Earth)
UU: Rantine (H), Orc Warrior, Orc Berserker
Starting Techs:
Svartalfar
Alignment: Evil (Shadow)
Race: Dark Elf
Enemies: Malakim, Ljosalfar
Leader:
[tab]Faeryl Viconia (Hidden, Dark Elven)
UU: Dark Elf Assassin
Starting Techs:
Calabim, the Order of Blood
Alignment: Evil (Body)
Race: Human, Vampire Aristocracy
Enemies: Elohim, Kuriotates, Sidar
Leader:
[tab]Alexis (Aggressive, Philosophical)
[tab]Flauros (Expansive, Organized)
UU: Vampire
Starting Techs:
Sheaim
Alignment: Evil (Dimensional)
Race: Human
Enemies: Luchuirp, Grigori
Leader:
[tab]Tebryn Arbandi (Summoners, Arcane)
[tab]Os-Gabella (Summoners, Spiritual)
UU: Abashi (Black Dragon, H)
Starting Techs:
Infernal (minor Civ)
Alignment: Evil (Entropy)
Race: Demon
Enemies: Mercurians, Kuriptates
Leader:
[tab]Hyborem (Aggresive, Expansive, Scorched Earth)
UU:
Starting Techs:
Illians (minor Civ)
Alignment: Evil (Winter)
Race: Human
Enemies: Svartalfar
Leader:
[tab]Auric Ulvin (Agnostic, Magic Resistant, Philosophical)
UU:
Starting Techs: