Oh sorry, i forgot; barbarians had invaded a city of mine and kept it for a while, then i took it back (with a stack of archers, what else could i build?) and then a giant took it back while the city was in anarchy. Still, it was too early! Except for a few techs, i went straight for axemen and still didnt manage to get them before giants came.
But i played again, marathon this time, im on turn 1500
Damn its fun. I love the way every tech gives 4 or more units/buildings/bonuses, so im always in doubt what tech to get; they are all usefull! And even late in the game units with strengh 3 still are being used; its not like vanilla, if youre a few ages ahead your units will have 3x the strenght; small nations are still fighting.
The different farms cottages for undead and others are cool
What about making frostlings able to build their stuff on snow, merfolk units really amphibious, even if more expensive or weaker, etc?