Hi all,
I have been working on a list of full civilization progressions for future mods and I need some help with it. Currently, There are over 120 civilizations planned out across 4 ages (added contemporary age). Obviously this is ambitious, and not all need to be made, but I'm optimistic that most of these can be completed over time. I think it would be awesome to play with the current mechanics while potentially being more accurate with historical progression. It would allow for truly interesting scenarios, narratives, and gameplay, while giving everyone exactly what they want. I put together a list of how each current civ could have a corresponding civ in the ages preceding or succeeding it. I also added quite a few more to round it all out.
I am looking for any and all feedback on progression, civ ideas, and anything else that might make these eventual mods better and/or potentially more accurate. I have done a fair bit of research on most of these civilizations, but recognize that I may have missed things and probably left out some truly epic civilizations. Please let me know what you want or what you think.
*I have already started an Anasazi mod for the Southwest Native American Civ progression. The mod is not yet ready to post and assets are not yet completed (awaiting modding support).Thank you to RogueAustralia for creating mods that I am currently using as templates. His Sumer mod was the template for the Anasazi mod (highlighted below), more changes will be made to differentiate the two in the future. This is just the start, and I am confident that we can do some really awesome things in Civilization 7.
I have been working on a list of full civilization progressions for future mods and I need some help with it. Currently, There are over 120 civilizations planned out across 4 ages (added contemporary age). Obviously this is ambitious, and not all need to be made, but I'm optimistic that most of these can be completed over time. I think it would be awesome to play with the current mechanics while potentially being more accurate with historical progression. It would allow for truly interesting scenarios, narratives, and gameplay, while giving everyone exactly what they want. I put together a list of how each current civ could have a corresponding civ in the ages preceding or succeeding it. I also added quite a few more to round it all out.
I am looking for any and all feedback on progression, civ ideas, and anything else that might make these eventual mods better and/or potentially more accurate. I have done a fair bit of research on most of these civilizations, but recognize that I may have missed things and probably left out some truly epic civilizations. Please let me know what you want or what you think.
*I have already started an Anasazi mod for the Southwest Native American Civ progression. The mod is not yet ready to post and assets are not yet completed (awaiting modding support).Thank you to RogueAustralia for creating mods that I am currently using as templates. His Sumer mod was the template for the Anasazi mod (highlighted below), more changes will be made to differentiate the two in the future. This is just the start, and I am confident that we can do some really awesome things in Civilization 7.
Last edited: