All greet.
Please prompt as in Total Realism 2.1 play on the other card. And than open "TR_Units_2.1.fpk".
Graphics turning black is more likely due to ATI Radeon, or something like that. It happened all the time in vanilla CIV to me, especially after middle ages when there is much more graphics to process. The only cure I know of is pressing the "start" button which takes you to desktop, and then back to game (ALT-TAB works the same). It seems that by doing so graphics get properly refreshed.
Hailas
One other issue - is it possible to manually change the strengths of the "revolting peasant" units? I absolutely love the mod as a whole but think this aspect is way overpowered. Some AI civs do not seem to be able to deal with them and have their territory more or less constantly devastated.
But worse, when you get to the industrial age the RP's have a strength of TWENTY-FOUR!?!?! (I see this while being an estimated 60 turns away from being able to build a tank unit with a strength greater than this).
I am seeing these revolters capturing big cities from the AI civs and that just seems totally out of whack. They shouldn't be 24 strength when the best anyone else is doing is about the 12-strength grenadier. (I am thinking about 8 would be a better value for the peasants)
Revolter units should become gradually stronger and more dangerous with each new tech era (to make "exploitation" civics less viable later on), but 24 does seem a bit too much. It will be adjusted in the patch (which is probably coming out quite soon).
Excellent. If I may, I would like offer the opinion that 3 is a bit high for the ancient revolters. A lot of people are at the Warrior level of military once "slavery" becomes available. 1 or at most 2 makes more sense to me, but in any event I stand behind my overall praise of your fine work.
Slavery becomes available with the very same tech that enables strength 4 shortswordsmen and, if you have copper, strength 5 axemen. So it seems to me fine as it is now.
I had all but given up on civ 4 until I played this mod, its got me hooked on the game again, or it did until..
Yep, I'm gonna complain, the unit graphics all turn black at some random point in the game and for me thats the game over.
I don't really want to start up another game and put in the time because I know its gonna happen again.
Can it be fixed?
Its seems such a shame for a small glitch like that to ruin all your good work.
(This dosn't really bother me but I thought I'd mention it to yis anyway. I still get white flags even though I've added the white flag 'extra' install when I'm playing on random maps).
Apart from that, great job lads.