I thought about that too. Perhaps a little weaker than the mech inf but no need of oil? On the other hand i have plans to make a modern marine unit (upgrade for the marine). Perhaps this one can be the modern inf instead?
forget it. it was an option in the tech.xml. does not work. dont know why.
v 5 will be a huge update. iam still waiting for the new patch. the big thing iam working on right now are resource convert buildings. i.e. an oil refinery which converts two oil into four fuel. for now we modder are unable to add new font icons to the toppanel. someone said it will possibly be fixed with the new patch.
in v 5 i up the cap to 12. works much better. the reason for the cap was to simulate that bigger empires are harder to improve. did i describe it right

hope so
any precision examples?
as far as i know...no. but i have plans for unique wonders.
no. i want cold war era leaders.
thx for giving feedback guys.
-nudden