Oh yes, I vastly expanded all of these features! There are numerous new civilizations in my modmod, such as the Tohono O'odham, the Sentinelese, and the Palestinians. Of course, due to the limited number of civs slots I had to remove some too, like America, England and Greece, but they were all overrated white imperialists anyway and their impact greatly exaggerated by the white patriarchal establishment. I also had to remove several leaders like Hitler, Mussolini and Franco because they offended me, as well as most male Great People. But don't worry, there are many new Great People to replace them, and not a single one of them a white male! Anita Sarkeesian, George Soros and Zoe Quinn are just some of the big names!
I replaced the imperialist-capitalist-hetero-patriarchal Conquest and Domination victories with the less offensive Social Justice and Environmentalist victories. This also ties in with the new Cultural Marxism mechanic, which rewards players who abolish everything that might offend someone, a daunting task indeed. Every regular unit is now at least 50% female or LGBTQ2*, and the Pasture and Camp improvements have been replaced with Communes. The Capitalism, Free Market and Free Speech civics have all been removed because they offended me, instead you now have the ability to adopt Political Correctness, Multiculturalism and Matriarchy.
I also added a ton of new random events, in which you can react to disasters like manspreading, white privilege and the wage gap, but also act on opportunities which will greatly benefit social justice, such as making Black Lives Matter official state doctrine, instilling white guilt in your privileged population, or unquestioningly accepting literally all refugees on the entire planet.
In short, my modmod is a safe space in which you won't find a single offensive thing that could possibly trigger you!