Also, I've seen in the comments some versions in pictures with the Pontic Steppe (north of the Black Sea) and related steppe civilisations included - is this WIP or just a submod?
The NW and SE corners of the map still need to be finished. These civs were already added by DrLoboto to his modmodmod (there's a link a few pages back to download it)The merged map is finally available and working. Besides combining, @GregFred187 and @DrLoboto maps, I also incorporated @Nizou Greek Islands. I also shifted mainland Greece 1S, so it lined up better with Asia Minor, and made a couple of minor terrain changes. Played 25 turns on it and so far, everything spawns in its correct location. The one big change I'd still like to make is adding the eastern coastline of India, there should be some ocean in the southeast corner of the map, not just land there, but that will be more work and I'll do it later. I also need to make the northwest corner of the map more than just empty plains.
I'm thinking that eventually all of DrLoboto's civs could be added, alongside Serbia, Bulgaria, and Hungary. Perhaps Wallachia or some other Romanian state as well as an NPC Poland (since most of Poland is not on the map).
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Currently it's pretty much the same as in normal SoI.How is the Frankocratia depicted in this mod, since the Balkans and Greece are included?
At the very last, I dream about Venetian Crusaders civ, like Jerusalem and Antioch. But this will take some time.How is the Frankocratia depicted in this mod, since the Balkans and Greece are included?
The NW and SE corners of the map still need to be finished. These civs were already added by DrLoboto to his modmodmod (there's a link a few pages back to download it)
GregFred187 wants to add Serbia and Bulgaria, I think that Hungary and Wallachia should be added, too. I'm not big on adding Poland, Lithuania, or Russia, since they will have most of their cores outside of the map, and I don't want to expand it any further north or west, although maybe to the South one day to have a playable Axum, Somalian states, and South India.
- Khazars
- Oghuz
- Khanids
- Kievans
- Alans
- Chalukya
- Kypchaks
- Khitai
- Ilkhanate
- Golden Horde
- Chagatai
Currently it's pretty much the same as in normal SoI.
That was the second map for me, which CtD after selecting a civ and starting.At the current status, the MapsMerged is not playable. There should be a "Middle East and Greece 750 AD_north+" Map, which is the farthest working one yet.
Seconding this!Don't know what's changed, but redownloading from SF again and starting anew actually lets the map load without issue. Maybe it was just going to the correct one immediately instead of another or just starting a Byz instead of a later spawning one?
Also, I know this has been asked before, but would you consider adding in Zoroastrianism as playable vis a vis a Tabari civ? Could be Bavandids or could be Ziyarids/Mardavij - northern Iran had multiple anti-Islamic rebellions over the first century fo the game's timeframe, some of which came close to succeeding, and it does seem a wasted opportunity to not let a player assume command of that. Plus it would be another Shiite civ for later.
How on earth did you get that angle for the screenshot? I knew that you can rotate view left and right (to make it look isomorphic), but I've never seen an upside-down view like that!Here a little impression of what a finished Goal should look like(its a weird angle):
; Allow Camera Flying
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; Move along
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Progress on the extended map is coming along well. Feedback is welcome. (Open it as a saved game, not as a scenario). I don't think Poland is a viable civ here, they would only have 3 cities at the edge of the map. Hungary is definitely viable and a good addition, as is Wallachia, in addition to Bulgaria, Serbia, and DrLoboto's Civs...I want to be honest, this is not part of my current plan. It has nothing to do with the map expansions.
Some good news:
I was able to restore my work from the Recycle Bin.
Seems like I did not loose that much. So I will restart working on SoIR this afternoon!