While the 1UPT concept sound cool and adds depth, it ultimately doesn't really work in the game, especially because the game becomes extremely tedious with a lot of units, and defending doesn't work as easily as it should (i.e. put a lot of defenders in the city).
How about using unlimited stacks but resolving battle on a tactical battle screen like Master of Magic does? (or perhaps in a less tile-based way like like Rome: Total War)
Obviously, there must be an "auto" button to automatically run the battle while you watch, as well as a "resolve" button to instantly run it automatically and just show you the result (but with the same tactical battle rules, unlike MoM).
IMHO, this would fix all the 1UPT issues while keeping the tactical depth.
Also, the AI is easier to write, since movement on the battlefield is totally separate from movement on the strategic map.
Also, things like city walls would make a real difference, and you could actually have realistic tactics like flanking with cavalry and ramming down the city walls with battering rams.
I guess there's no chance of this for Civ5, but perhaps it could go into Civ6 (assuming Firaxis actually cares about making the best possible game).
How about using unlimited stacks but resolving battle on a tactical battle screen like Master of Magic does? (or perhaps in a less tile-based way like like Rome: Total War)
Obviously, there must be an "auto" button to automatically run the battle while you watch, as well as a "resolve" button to instantly run it automatically and just show you the result (but with the same tactical battle rules, unlike MoM).
IMHO, this would fix all the 1UPT issues while keeping the tactical depth.
Also, the AI is easier to write, since movement on the battlefield is totally separate from movement on the strategic map.
Also, things like city walls would make a real difference, and you could actually have realistic tactics like flanking with cavalry and ramming down the city walls with battering rams.
I guess there's no chance of this for Civ5, but perhaps it could go into Civ6 (assuming Firaxis actually cares about making the best possible game).