VGL
Deity
and i was saying some facts
No. It'd make the religion spread calculation 10000 times slower, but that has only a small percentage of overall turn times anyway.Is there actually a limit on how many religion can we have in-game? Does having 10000 religions in-game adds more waiting time?
and i was saying some facts
Its not that you are incorrect but Shia Sunni split is too minor to include. Mostly split is a political and today it does not make any sense since there is no Caliphate. Currently there are Arabs, Egypt, Persia, Turkey and Qordoba as islamic civs. Sunni Shia split is focused mainly on Middle-East and Persia. There are also other religions that were almost as significant as shia who were always a minority like Ibadi. But ofcourse Sunnia Shia split could be included but Leo seems not to be so intrested.
Leoreth, do you think there's merit in removing Arabia's ability to remove religion on conquest and just keep it as spread religion with a temple? Having all those extra religions might also help them collapse faster.
Mohammed ordered death or expulsion of all non-Muslims from Arabia on his deathbed.
I'm pretty sure his last words were of cursing those who worship the graves of prophets, implying that Muslims should not do that.
Iranian UHV is impossible on Emperor I'm pretty sure.
Its not that you are incorrect but Shia Sunni split is too minor to include. Mostly split is a political and today it does not make any sense since there is no Caliphate. Currently there are Arabs, Egypt, Persia, Turkey and Qordoba as islamic civs. Sunni Shia split is focused mainly on Middle-East and Persia. There are also other religions that were almost as significant as shia who were always a minority like Ibadi. But of course Sunnia Shia split could be included but Leo seems not to be so intrested.
Leoreth, do you think there's merit in removing Arabia's ability to remove religion on conquest and just keep it as spread religion with a temple? Having all those extra religions might also help them collapse faster.