capnvonbaron
Democratia gladii
So, what I did to Hammi in this last game I feel kind of bad for, since Hammi and I usually get along very well in most of my games.
I start as Liz on a large continent with huge expanses of turf to the north and just a little bit of decent land to the south, with Hammi hanging onto the southernmost tip of the continent. After settler rushing a pair of fairly awesome spots south and west of me, and denying Hammi access to the rest of the continent with closed borders, Hammi ended up with only two cities on the main continent. He made the best of it, expanding two more cities into a small but lucrative island chain off his coast. Amazingly, he snagged TGLH and actually out-teched me to theology... or bulbed it maybe with a henge GP.
Anyway, I successfully whipped the GWall because barbs were storming in from the north, and built Oracle for CoL just because. Spread Confucianism to Hammi, and he actually became Friendly with me. The GWall unsurprisingly produced a GSpy which I settled into Babylon, then proceeded to steal half of Hammi's techs with 100% success... including the two tools of Hammi's soon-to-be demise.... IW and Construction. He had only bowmen... no metal/horses... but I did. A few rounds of whipping and I had a dozen cats and swords ready, and the spies went in to lead successful city revolts. Hammi's two mainland cities were mine in under a dozen turns with only a few suicide-cat losses... Babylon holding henge, TGLH, GLIB, an academy, and the AP... and Akkad was the Christian holy city.
Worse, Hammi was still Pleased with me after he sued for peace... giving me hundreds of gold, archery and meditation. I still didn't open borders with him either, lol. Sorry Hammi.
I start as Liz on a large continent with huge expanses of turf to the north and just a little bit of decent land to the south, with Hammi hanging onto the southernmost tip of the continent. After settler rushing a pair of fairly awesome spots south and west of me, and denying Hammi access to the rest of the continent with closed borders, Hammi ended up with only two cities on the main continent. He made the best of it, expanding two more cities into a small but lucrative island chain off his coast. Amazingly, he snagged TGLH and actually out-teched me to theology... or bulbed it maybe with a henge GP.
Anyway, I successfully whipped the GWall because barbs were storming in from the north, and built Oracle for CoL just because. Spread Confucianism to Hammi, and he actually became Friendly with me. The GWall unsurprisingly produced a GSpy which I settled into Babylon, then proceeded to steal half of Hammi's techs with 100% success... including the two tools of Hammi's soon-to-be demise.... IW and Construction. He had only bowmen... no metal/horses... but I did. A few rounds of whipping and I had a dozen cats and swords ready, and the spies went in to lead successful city revolts. Hammi's two mainland cities were mine in under a dozen turns with only a few suicide-cat losses... Babylon holding henge, TGLH, GLIB, an academy, and the AP... and Akkad was the Christian holy city.
Worse, Hammi was still Pleased with me after he sued for peace... giving me hundreds of gold, archery and meditation. I still didn't open borders with him either, lol. Sorry Hammi.