[GS] Most OP Civ for GS

Most OP Civ for GS

  • Mali

    Votes: 24 23.3%
  • Ottoman

    Votes: 16 15.5%
  • Inca

    Votes: 10 9.7%
  • Maori

    Votes: 16 15.5%
  • Sweden

    Votes: 5 4.9%
  • Phoenecia

    Votes: 6 5.8%
  • Canada

    Votes: 3 2.9%
  • Hungary

    Votes: 11 10.7%
  • Nubia is Better than All of the Options Above.

    Votes: 12 11.7%

  • Total voters
    103
I used to think that after I saw their stats, then I saw the maori playthrough... OM...G

Haha yeah Maori does have to maintain their features though.

The ideal Maori map is very much coastal though as Reefs qualify. Maori reefs will be the tile yield porn to end all tile yield porn.
 
does have to maintain their features though.
That is just it, they do not... Potato ended up with 5 charge builders with nothing to do very quickly. That extra production and growth early is strong but add faith to it...as well. Not a temple in sight and 50 faith per turn easy.... I will be settling inland in dense forests. Even in tundra forests. You do not have to work the tiles, just have them. +2 culture and faith in every forest tile. 4 forest tiles = a great writer + 8 faith per turn. Reynas Forestry gives +2 gold per tile as well. A nice bonus is they cannot be pillaged.
 
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That is just it, they do not... Potato ended up with 5 charge builders with nothing to do very quickly. That extra production and growth early is strong but add faith to it...as well. Not a temple in sight and 50 faith per turn easy.... I will be settling inland in dense forests. Even in tundra forests. You do not have to work the tiles, just have them

As far as I know the bonus production requires them to be unimproved, but yes the Maori have great tile yields.

They are in my top 3 "must play" list.
 
For me Canada, in MP games with its ability it's very very OP against aggressive human players.
 
So I may be wrong but I don't think there will be any civs as powerful as say Aztecs, Korea, Nubia et al... Which I'm ok with. Different play styles opening up seems much better than power creep.

If I am wrong then my prime suspects would be Ottomans and Inca. Ottoman millitary is good but the Ottomans are a bit too slow to get their uniques for me to expect them to be a top tier domination civ. For the inca it all depends how big the early growth/production advantage will usually be.

As for the others:

Hungary could be good, I'll have to play with levying more.

For multiplayer Canada are probably the worst civ in the game, as they will just be perma-denounced but the no surprise wars could make them one of the easiest civs at high difficulty.

Maori seem like the opposite, the more settlers an AI starts with the tougher they will have it... But at lower difficulties they may dominate easily.

Phoenicia look like fun but kinda niche.

Mali could also be a bit powerful, but they bend the rules so hard it's tough to know how much without playing them.

I guess Sweden will rank alongside Kongo in most tier lists. Both specialized in the same thing means they will probably stack up similarly.
 
I used to think that after I saw their stats, then I saw the maori playthrough... OM...G, who cares about the Oracle.
However... I was wrong about the Incans, I have not seen a play though of them.. is there an English version of them that is watchable?

Not sure about playthroughs, but when they've been in Firaxis livestreams (e.g. Ottomans) they have a distinct shortage of mountains. I think they'll be a lot weaker than they look because they're hampered by a terrain type in short supply once they leave the area of the map determined by their starting bias.
 
Clearly the choice is Sweden.

Double culture from auto-theming as well as double bonus from wonders that the AI builds for you in conquered cities will launch you to the new colosseum of the late mid game (the Estádio do Maracanã). Previously the Estádio was useful for amenities only and perhaps a short burst of culture to globalization (for science, ie. Int’l Space Station). Now it will be essential for unlocking late game civics.

The extra great scientists will help leverage your average number of campus districts while you concentrate on culture for T3/T4 govts, mobilization, the Estádio, etc…

Edit: Throw in the Open Air Museum, and there you have it...OP.
 
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I think all of the civs seem to have some really solid potential at mid level difficulty settings to feel overpowered (except Canada) and we will have to wait and see what it will be like on higher level difficulty settings. I think some of the gameplay of the new civs won't necessarily scale well into deity level difficulty(which is true for current civs too). Hungary for example really depends on CS and on Deity that can be a real mixed bag of opportunity. Same deal with Phoenicia and the dependence on taking advantage of aggressive coastal settling and war.

Maori, Mali and Inca all seem very map dependent so it is hard to call them overpowered but with some luck they can certainly have relatively easy games at times.

Ottomans seem like they would be the most consistently powerful on Deity, mostly because I think war is generally the easiest way to gain an advantage against the AI in deity. I don't see them as OP though.

Canada is obviously not OP.

Overall I think these new civs seem like fun to play and that fun/challenge mix will be interesting to figure out. Mali and Maori are just such different playstyles that I am super excited to try them out. Inca's capacity for some really crazy cities also seems like a lot of fun.
 
you've got a 3 food, 6 production tile

??? what are you talking about? mountains have a static yield of 2 production unless something changed recently. I see incans being very overrated in this thread, a lot of food but no housing bonuses and no bonus towards any win condition isn't that great.
 
??? what are you talking about? mountains have a static yield of 2 production unless something changed recently. I see incans being very overrated in this thread, a lot of food but no housing bonuses and no bonus towards any win condition isn't that great.

2 production and 1 food for every adjacent terrace farm.
Inca seems a bit brute force, production as the answer to everything, but building stuff isn't going to be a problem for them.
 
I voted Inca because of there bias of starting by mountains. If you have mountains you probably have hills and hills are good. Double attacks are good.

I think mountains are +2 production (does not change with tf adjacent)
and
+1 food for each terraced farm (does change with tf adjacent)

And the terrace farms get bonus production for adjacent aquaducts or fresh water. An Incan city near a mountain range is going to have good food and production.
 
Hmm I don't think any of them are really OP. Hungary seem like the strongest though with the +50% production bonus for districts next to rivers. I'd say they're probably the most flexible due to that bonus.

Phoenicia is strong too with the settler bonus and capital moving potential. It should be really nice to get setup on the coast and make use of their naval bonuses as well.

I like all of the civs - they're all strong in their own way, Rise and Fall civs didn't have as much variety in terms of play styles I think.
 
Hungary for me purely for levied states. I have been playing a gold game and levying city states and it is just so OP because the AI cannot deal with units. Amani and one envoy early makes you a powerhouse being able to pick and choose. If course of higher levels it may be trickier. I have 0 idea why people do not levy CS more often, it is just so strong. look 160 gold early may buy you a warrior... 200 gold will give you maybe 4 warriors and an archer in a strategic flank position. With Hungary they are +2 MP +5 in combat with free upgrades... and you can use them for 30 turns. Jesus wept.

I really need to start levying more myself and I know it... It's psychological is the thing. Something about not getting to keep the units and them not always being up to the quality or composition I would like, but I'm sure if I looked at the price of them, I'd probably be happier with it.

Canada is rubbish apart from its favours and its peaceful behavior. The fact that the spoils go to the victor in this game means they are rubbis. but good point on them trolling in an MP game.

They are definitely rubbish for multiplayer, mostly because players will actively just early denounce as soon as they have them as a neighbor and later get the ability to declare war just fine, not sure why people think you can troll with that. The only penalty for denouncing afaik is you can't trade open borders with them if you do.

What I want to see is how the Favor game can play out for SP. Seems like the AI is perfectly happy purchasing it, so you should be able to leverage some of that bonus into gold, and I love the idea of getting huge bonuses for liberating a city state in an emergency, something I like to do in my R&F games already.
 
I really need to start levying more myself and I know it... It's psychological is the thing. Something about not getting to keep the units and them not always being up to the quality or composition I would like, but I'm sure if I looked at the price of them, I'd probably be happier with it.

I've used it with Gilgamesh a few times and for him they provide useful cannonfodder. With Matthias getting to upgrade them for free and getting bonus envoys for levying them so he should be able to hold on to suzerain of the CS he levies I think they'll be quite powerful. I noticed in the livestreams Matthias always seems to have plenty of diplomatic favour so he seems to be doing ok at keeping control of those CS.
 
Is the game oujt yet ? what did I miss ?

This. LOL. Way too soon for this thread. Didn't stop me from voting though. :) I chose Sweden just because she looks unstoppable for cultural victory.
 
America twice invaded Canada and was beaten both times

I don't think we invaded during the winter. Though I would have to check the dates, I don't remember. We lost because we were cocky and thought we could just roll over them.
 
I don't think we invaded during the winter. Though I would have to check the dates, I don't remember. We lost because we were cocky and thought we could just roll over them.

1775 Invaded in Autumn, got to Quebec in December. Attacked it during a snowstorm.
 
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