Most Overrated Games

^ You must be psychic or smthing.

But isn't Starcraft for kids loving robots and aliens ?

I'm a kid myself so i like both. :D
 
AoE 2 is the ultimate RTS regardless of your IGNorant opinions.

Well, the AI has giganto-problems. I remember in random map mode they wouldn't age up until the human player did.

Does AoEII have units that can freeze others? No. And I like SC more than AoE, not just IGN and everybody else.
 
The problem with Final Fantasy VII is that it wasn't finished. You pop in the third disk all excited and wondering 'Okay, what's next!!' and the game's over. All that's left are the Weapons and End-Game, totally out of nowhere.

I cannot comprehend why everyone seems to complain about Civ VI so much. I've enjoyed it far more than any of the other Civ games. =o

Concerning Mario and Zelda milking the same concept, it's important to keep in mind that, for the most part, the whole market is milking the same concepts and has been for a very long time. What make the Mario and Zelda franchises impressive is that they've been doing it so long and are still very popular and they constantly expand and add new concepts that may be seen in future games. Though one Zelda game may not seem on the surface to be very different from the rest, having played through most of them, I can honestly say it never feels like the same game over and over.

The Halo games are extremely over-rated. While the ability to pilot vehicles is sort of interesting, the way it's implemented all it really works out as is armor and a different gun for a time. Whoopie.

I'm not a fan of RTS, either. But the reason I have trouble calling Starcraft over rated is because of the intricate unit balance. It's very difficult to create a game where the units are balanced, without each unit just being a different looking version of the other factions units. The only reason Starcraft is over-rated is because Koreans are out of their . .. .. .. .ing minds. =)

In my mind, the most over-rated games are any games with 'Star Wars' in the title. Lucas Arts and George Lucas himself have raped and raped and raped three excellent movies. How much more puss is going to gush from that festering wound before people realize, 'Gee... this is really sort of insulting.'

The only exception being Lego Star Wars. I'm not sure how whoring two brands togeather in a cross-marketing promotion worked out so well, but I won't complain.
 
CheScott said:
I cannot comprehend why everyone seems to complain about Civ VI so much.
Civ VI? You a time-traveller? ;)

Swein Forkbeard said:
I remember in random map mode they wouldn't age up until the human player did.
Where are you getting this information? Maybe you just advance faster than them..?

Does AoEII have units that can freeze others? No.
Does StarCraft teach you world history? No.
Now the basis of your argument's shifted from quality to quantity, and frankly, that's a weak tactic. I suppose the real question boils down to which is more important: a game's soul, or its features?
 
The problem with Final Fantasy VII is that it wasn't finished. You pop in the third disk all excited and wondering 'Okay, what's next!!' and the game's over. All that's left are the Weapons and End-Game, totally out of nowhere.

I cannot comprehend why everyone seems to complain about Civ VI so much. I've enjoyed it far more than any of the other Civ games. =o

Concerning Mario and Zelda milking the same concept, it's important to keep in mind that, for the most part, the whole market is milking the same concepts and has been for a very long time. What make the Mario and Zelda franchises impressive is that they've been doing it so long and are still very popular and they constantly expand and add new concepts that may be seen in future games. Though one Zelda game may not seem on the surface to be very different from the rest, having played through most of them, I can honestly say it never feels like the same game over and over.

The Halo games are extremely over-rated. While the ability to pilot vehicles is sort of interesting, the way it's implemented all it really works out as is armor and a different gun for a time. Whoopie.

I'm not a fan of RTS, either. But the reason I have trouble calling Starcraft over rated is because of the intricate unit balance. It's very difficult to create a game where the units are balanced, without each unit just being a different looking version of the other factions units. The only reason Starcraft is over-rated is because Koreans are out of their . .. .. .. .ing minds. =)

In my mind, the most over-rated games are any games with 'Star Wars' in the title. Lucas Arts and George Lucas himself have raped and raped and raped three excellent movies. How much more puss is going to gush from that festering wound before people realize, 'Gee... this is really sort of insulting.'

The only exception being Lego Star Wars. I'm not sure how whoring two brands togeather in a cross-marketing promotion worked out so well, but I won't complain.

I wish I played a Final Fantasy.

Civ4 is a great game, just that you have to sit past the dull endgame bogdown to get to the truly memorable moments.

Zelda is milked, Mario, no it isn't. Super Mario Bros. 3 was different from Mario 1 and 2, and Mario World was different from all those games. Then there's Yoshi's Island and Mario 64. Mario Sunshine and Galaxy were also innovative. Don't forget about another milked Nintendo concept; the light and dark worlds of The Legend of Zelda: A Link to the Past have (as I've heard) also come up in Metroid Prime 2: Echoes and The Legend of Zelda: Twilight Princess.

I wish I played a Halo.:sad::sad:

Yeah, that's why SC is so well-rated! I believe one Korean even died from playing SC.

Ahem, have you heard of TIE Fighter? Jedi Knight? Rogue Squadron? Knights of the Old Republic?
 
Don't forget about another milked Nintendo concept; the light and dark worlds of The Legend of Zelda: A Link to the Past have (as I've heard) also come up in Metroid Prime 2: Echoes and The Legend of Zelda: Twilight Princess.

Yeah, I mean, games with protagonists? SO done. And being lost in an unfarmiliar world and having to find your way home? Yawn. A quest for vengence against an enemy? Find something else, Nintendo.

These are not NINTENDO CONCEPTS. These are literary elements.

The concept of a personal battle between good and evil is not a "milked Nintendo concept". It's a classic literary device. Nintendo did not invent it. Good vs. Evil, finding a way home, revenge stories, these are plot premises going back to pre-Shakespearian works. They fit into pretty much every story ever made.

Not that you would know anything about that. I'm sure it's the first you've ever heard of anything like this. But that's beside the point. In essence:

Spoiler :
funnypictures12921vz3.jpg
 
Yeah, I mean, games with protagonists? SO done. And being lost in an unfarmiliar world and having to find your way home? Yawn. A quest for vengence against an enemy? Find something else, Nintendo.

These are not NINTENDO CONCEPTS. These are literary elements.

The concept of a personal battle between good and evil is not a "milked Nintendo concept". It's a classic literary device. Nintendo did not invent it. Good vs. Evil, finding a way home, revenge stories, these are plot premises going back to pre-Shakespearian works. They fit into pretty much every story ever made.

Not that you would know anything about that. I'm sure it's the first you've ever heard of anything like this. But that's beside the point. In essence:

Spoiler :
funnypictures12921vz3.jpg

No, what I mean was like one "light world" and one "dark world." Anybody who's played Zelda TP will know what I'm talking about.
 
Does StarCraft teach you world history? No.
Now the basis of your argument's shifted from quality to quantity, and frankly, that's a weak tactic. I suppose the real question boils down to which is more important: a game's soul, or its features?

That's the main reason i dislike the game. AOE is simply about historical facts. You play Genghiz Khan, Saladin bla bla bla, but the strategicl side is near zero. You have to simply build the bigger army and attack. The same thing for age of mythology.

Starcraft is pure strategy. You have 3 completely different races with unique units. You can create always a different strategic approach using the unique features of every units. Starcraft is like Poker, not all love it, but if you understand its immense powers, then you wil not stop to play.
 
I wish I played a Final Fantasy.

Civ4 is a great game, just that you have to sit past the dull endgame bogdown to get to the truly memorable moments.

Zelda is milked, Mario, no it isn't. Super Mario Bros. 3 was different from Mario 1 and 2, and Mario World was different from all those games. Then there's Yoshi's Island and Mario 64. Mario Sunshine and Galaxy were also innovative. Don't forget about another milked Nintendo concept; the light and dark worlds of The Legend of Zelda: A Link to the Past have (as I've heard) also come up in Metroid Prime 2: Echoes and The Legend of Zelda: Twilight Princess.

I wish I played a Halo.:sad::sad:

Yeah, that's why SC is so well-rated! I believe one Korean even died from playing SC.

Ahem, have you heard of TIE Fighter? Jedi Knight? Rogue Squadron? Knights of the Old Republic?

Let me save you some time. Play VI and VII, if you really like those, consider playing others. But those are generally agreed to be the best of the series.

Fair enough, the bog down doesn't bother me quite that much. Unfortunately to play some of the cooler mods, it's just not something I can even hope for.

I think Mario's milked just about as much as Zelda. Sure, Twilight Princess has a 'Dark World' but it's really nothing like the one from Link to the Past. I sort of wish it was. The Dark World in Link to the Past was 8 more dungeons, in Twilight Princess it's more of a temporary obstacle. The Future in OOT had much more in common with Link to the Past. And all of them are very different, certainlly no less different than the Mario games.

Halo's for retards, I have a *real* computer and will use a mouse if I want to shoot people. =o

Yes, I have heard of them. However, I cannot justify a whole lot of crappy and mediocre games for the presence of a few stand-outs. If Lucas Arts just made those, it would be fine. But... come on. Star Wars Pod Racer? Get real.
 
Excuse me for enjoying historical themed RTS's.



Everybody else?

Everybody?

EVERYBODY?!?!?

How exactly do you scan everyone's brain, compile it and then browse the 6 billion results to confirm that I am the only person on Earth who prefers AoE II over SC?


Actually no, Brian Reynolds' favorite game (at least as of 2001) was AoEII and his 2nd favorite was SC. What weed was I thinking when I wrote "everybody"?:confused:

Probably most people at Ensemble Studios probably prefer AoE, as will people who prefer the subject matter. But, uhm, Sid Meier does prefer SC for some reason.

There is, even to me, a reason for you liking AoEII more than SC, that it's more polished. But AoEII came out a year after SC, so give the game a break!

What I was annoyed about was hearing that SCII's queuing limit was 5 units.:sad:

And even though I haven't played it, the ultimate strategy game is...

ROME: TOTAL WAR!!!
 
And even though I haven't played it, the ultimate strategy game is...

ROME: TOTAL WAR!!!

Eh, it was okay. MTW2 was better but still suffered from a lot of the same issues as Rome...braindead pathfinding in cities, tactical AI that fell for every trap no matter how obvious, AI that declared war for no good reason that I could see, lots of bugs that never got fixed, etc.

It was a bit fun though.

BTW, Swein, why don't you play some of these games yourself and form your own opinions? You may find that you disagree with some of the conventional wisdom and like games that others don't or dislike ones that are popular. I know I do. Brian and Sid don't like exactly the same games as I do.

Oh yeah, Bigfoot, you are wrong "She's a Lady" should be number one. :mischief:
 
Swein, the point you are missing is the "even though I haven't played it" part. It is a bit hard to have much of an opinion on a game you haven't actually played.
 
Though I really don't care.

I don't think I believe that just yet, but it's beside the point.

What we're all trying to say is that a real gamer bases thier opinions of games based on thier expirience playing them. Not on what any website says, not whatever speculation read, or anything like that. Whatever any of those things say should not sway you. Can you understand that?
 
Rome Total war is great, but the battle are always the same and some game mechanics are a mystery.
 
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