D'Artagnan59
The Gascon
Final Fantasy XII is not even a Final Fantasy game in my opinion, I don't like the real-time system at all.
Agreed.
FFXIII will also be real-time. If XIV is realtime, I'm boycotting Square Enix.
Final Fantasy XII is not even a Final Fantasy game in my opinion, I don't like the real-time system at all.
Super Smash Bros. Brawl - No, the critics got it right here, it's just the players here are overrating it. Then again, I don't have a full party at my house often and don't have Wi-Fi access. Soul Calibur is a pick-up-and-play fighting game in that sense, but, unlike Smash Bros., it also has a good single-player. I can never help but be disappointed by Brawl's single player and think that it could've been so much more.
I think the Grand Theft Auto and Halo series are reaaaaaaaally overrated
Agreed.
FFXIII will also be real-time. If XIV is realtime, I'm boycotting Square Enix.
Well, Famitsu gave Final Fantasy XII a perfect score, and only Ocarina of Time, Soul Calibur, Vagrant Story, Wind Waker, Nintendogs, SSBB, and Metal Gear Solid 4 have gained that honor. I will now say two things.
One; you don't have to agree. Not at all. Your an adult and so you have the time to play whatever you want.
Two; unfortunately for you, critical success almost always ensures how future games in the series will be. Resident Evil 5 is another example.
People here also talk about milking series; well, let's give some examples.
The Legend of Zelda: Ocarina of Time
Soul Calibur
Super Smash Bros.
Metroid Prime
If you enjoy playing any of these games, than no doubt will you embrace their sequels since they have stuck to the same formula. On the other hand, if you liked Resident Evil, then there's no guarantee that you'll like Resident Evil 4. The "old" Resident Evil games were more about puzzles and ammo saving than the Resident Evil 4. So if you don't like a bigger emphasis on action, than sorry, you skip out on a game that consistently makes it to the top of greatest games ever lists made these days. But that's not a problem for you, because you don't like that design. Same with Final Fantasy XII vs. the other Final Fantasies. Though, unlike Resident Evil 4, most do not think it is the high point of the Final Fantasy series.
The best part, however, is that games like Resident Evil 4 and Final Fantasy XII are showing that you don't have to milk franchises.
One; you don't have to agree. Not at all. Your an adult and so you have the time to play whatever you want.
Two; unfortunately for you, critical success almost always ensures how future games in the series will be. Resident Evil 5 is another example.
1. You should know, Swein, that becoming an adult is not an all-expenses-paid lifetime trip to videogameland. Grown-ups (at least respectable ones) have jobs, bills, and a lot more stuff to worry about than kids do. In fact, adults have even less time to play video games. So if you were holding out to turn eighteen, move out, and play whenever you want, you're in for a letdown.
Enough with this milking of concepts talk. Why do you think it so wrong that game designers are using similar concepts in game sequels? They're taking what they already know to be a positive and successful concept and adding to it, improving it. Are you suggesting that a brand new concept should come with every new game? New concepts are never perfect. They need a chance to improve and expand in order to become great.
Zero character development.
1. You should know, Swein, that becoming an adult is not an all-expenses-paid lifetime trip to videogameland. Grown-ups (at least respectable ones) have jobs, bills, and a lot more stuff to worry about than kids do. In fact, adults have even less time to play video games. So if you were holding out to turn eighteen, move out, and play whenever you want, you're in for a letdown.
Enough with this milking of concepts talk. Why do you think it so wrong that game designers are using similar concepts in game sequels? They're taking what they already know to be a positive and successful concept and adding to it, improving it. Are you suggesting that a brand new concept should come with every new game? New concepts are never perfect. They need a chance to improve and expand in order to become great.