wobuffet
Barbarian
- Joined
- Jun 27, 2011
- Messages
- 1,248
I agree on both these counts, actually. As for the first, how about a simple -50% angry from number of occupied cities?Well I just had a crazy idea about autocracy. Why not change -0.5 unhappy per specialist to city revolt after capture reduced by 50% & less happiness penalty when in the revolt stage. This would allow rapid conquest without getting the nasty combat modifier from unhappiness & u could finally do Blitz like the Germans did.
And constitution for Freedom sounds a bit weak unless I am missing something, 33% would be more noticable or atleast change it to 25%. Also Order finisher might be changed to 30% as well since it comes so late in game & mostly impossible to get for wide empires.
As for the second, I'd propose either increasing the %s (like Babri said) or just making the later SP trees available at earlier points in the game (increasing mid-game SP flexibility).
One other thing: is it just me, or are the +1 to (specialist), +2 to (Great Person Tile Improvement) yield SPs consistently underwhelming compared to others in their respective trees? I'm finding myself pretty much always picking those as late as possible, since the other ones yield larger benefits.
Consider, for example, Order's "+2






Something cool, if feasible, might be "+10%
