My next Project - WWII in Europe

kobayashi

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It may suprise some people that I can do anything else other than trek scenarios but I am thinking of making a multi-player WW2 Europe scenario. I think I've had enough of Star Trek for the moment and there is nothing I can think of to try trek-wise (except for a Borg Cube dungeon type scenario).

There are many great WWII scenarios out there but as far as I know there are none that are research heavy. I'm sort of putting up this post to gauge demand for this type of scenario. I'm have in mind the following advances:

closed circle engines - elektro boat
schnorchel
rubber coating
radar detectors
Acoustic homing torpedoes
foxer (counter measure)
Adsic/radar
high Freq direction finder

Combined arms - blitzkreig
radio equipped tanks
bazooka
sloped armor
torsion bar suspension
different calibre guns
different HP desiel engines
surfact ot surface rockets
semi-automatic rifles
electric turrets
anti-magnetic paste
armoured skirting

radial aircraft engines
formation bombing
airborne radar
tallboy
pathfinders
4 engine air frames
jet engines
presurrized cabins
wire guided glide bombs
air launched rockets
anti-aircraft rockets
dambuster

I'll be designing the tech tree first. Does anyone have anymore ideas about what other advances are applicable to WWII? Please post them here. Or if you desire an explanation of any of these tech, I'd be happy to oblidge.
 
What about....

A-bomb
Paradrops
Island Hopping
Piston engine
Wasp engine
Tactic of the burned Earth*


* When the Russians were in the defensive ('41, '42), they pulled back and burned/destroyed everything they left behind.

I hope you create different units for each country/party. Here're some suggestions:

Spitfire Mk I
Spitfire Mk IX
Hurricane Mk I
Messerschmitt Bf 109
Messerschmitt Bf 110
Focke-Wulf Fw 190
Messerschmitt Me 262
Avro Lancaster
B-17
B-25
Junkers Ju 87 Stuka
Junkers Ju 88
Heinkel He 111

Waffen SS
Panzergrenadiere
Wehrmacht Infantery
Fallschirmspringer
U.S. Infantery
U.S. Marine
British Paratroops

Sherman
Stuart
Pzkmfwg VI Tiger
" V Panther
" IV
Churchill tank

I know you can't use all of 'em and I know you already came up with a lot of them. Tip: Play Panzer General, you can find a lot in it.


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Concordia res parvae cres****.
 
My scenario does not include the pre-war era so I guess piston engines and paradrop do not apply. A-bomb is a must of course, I forgot to put it down. Island hopping - is that more to do with the Pacific theatre? Scorched Earth is a good idea but can you give an idea as to how it can be applied?

What interests me most is the wasp engine. Was that some kind of fuel injection system used by the US? More info please..

As for my units, I was an avid model kit builder when I was a teenager. I have them planned already:

Armour:
Pz II, Pz III, Pz IV, Tiger, Panther, King Tiger, Stumg III, Jagdpanther
M3 Stuart, Matilda II, M4A1 Sherman (not the six pounder firefly), Churchill, Cruiser Comet, M26 Pershing
BT-7, T34-76, KV1, T35-85, IS2

Fighters:
Me109E, ME 110, FW190A, ME262
Spitfire1A, P38 Lightining, P51 Mustang, Meteor
MIG3, Yak3

Bombers:
He111, Ju87, He277
Wellington, Typhoon, Lancaster, B29
Stormovik

Naval
Type IX Uboat, Type VIIC Uboat, Type XXI Uboat, torpedoes
Carrier, Escourt Carrier, Destroyer, Convoy Destroyer, Cruiser, Merchantman

Others:
Jerry, Ivan, Tommy, Home Auxillary, Airborne, SS Grenadiers, 37mm Anti tank, 75mm Anti tank, 88mm AA, Artilery, Flackpanzer IV, A-bomb, V-2

Those I had to leave out:
Spitfire XIV, Hawker Fury, Me 109G, Ta 154, Me410, B17, Yak 9, PE-2
Various halftracks and armored cars
Italians, GIs,
Battleship, Battle Cruisers, E-Boats and Vosper Torpedo boats


 
Originally posted by kobayashi:

What interests me most is the wasp engine. Was that some kind of fuel injection system used by the US? More info please..
Wasp is the powerplant of U.S. Navy aircraft such as the F4U Corsair and the F6F Hellcat. It is an air-cooled radial design that delivered more horsepower then any other radial engine. I'm at work Kob, so i can't look it up right now. E-mail me and I'll send you some specs.


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All knowledge begins with the Phrase: I don't know
 
I had no idea. I thought the only radial engine used was by kurt tank's FW190. (and later the Hawker Fury which was reverse engineered from a FW190 that landed at a british airfield by accident)

Guess I can't use it since I have no Cosair or Hellcat, those were Pacific theater carrier planes. Counter rotating propellors were used in the Seafire, but I had to leave that out cause its from the pacific war as well. Drats! Anyway, I already have a radial engine tech listed.

Wern't you going to e-mail me the two Red front game zips?
 
Originally posted by kobayashi:
Wern't you going to e-mail me the two Red front game zips?[/B]
I sent them 2 days ago! I'll resend them if you havn't got them.


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All knowledge begins with the Phrase: I don't know
 
I just resent it to your Hk address. If you want it sent to your other one, let me know here, and I'll send it right out.
 
WWII fan here, i'v played all the WWII scenarios out for Civ II, i haven't found a truly good scenario yet..Your's sounds promising though. I'll give you any of my expertise in stategy and tactics if that will help.

One thing though, some of the scenarios that i have played were overly involved with too many units, and too much technolgy to research. Just becareful. Also, I personally love lots of production. Hills that produce more shields and stuff.

Also pay attention to where germany gets its resources. If you have a maps(which i never did) please make sure that you include the iron deposits in Norway. The oil fields in Romiania and in the Caucus. If you leave those area bleak there's no reason to occupy them. Resouces was the reason that Hitler invade Norway and Russia (along with the need for Lebenstraum).

One last thing i just remebered, some of that technology should be used for internal improvemant not just weapon tech. Keep in mind, US war moblization, and the Russians movement of war factories beyond the Urals.


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"Nothing in the world can endure forever"
-Roman Citizen
 
You don't think one WW2 scenario is better than good? You must be very picky. Second Front, Red Front, Ansteig, Struggle for Europe(well you haven't been able to play because me and the maker have only played it, playtester
biggrin.gif
)
Thosea re all great.
If you want to really get a name in scenario making, create a great vietnam war scenario. I would make one but i'm not that good well in making scenarios. If i knew how to write rules ect.... i'd make it.
Yes make sure you place germans resources. And the Krupp Steel Works at Essen in the Rhineland. That was germany's major industrial area. Also you should try and make the Lend-Lease deal between USA-Rusia at Murmansk. I dunno. Maybwe there's away that whenever a allied(USA) tranny gets to murmansk you can trigger a unit production automatically at murmansk or whatever.

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Civilization God of War & Economic Prosperity
http://www.civfanatics.com Staff and forum moderator

<IMG SRC="http://www.homestead.com/house_of_lux/files/suntzu1.gif" border=0>

Well, it must be close to the Armageddon. Lord, you know that I won’t fly by that lesson you taught me, to pull out my Wesson you brought me, and i’m not stressin’ it softly. Get ‘em up off me, ‘cause all we wanted harmony, been bombin’ ‘em. Yell up outta my ghetto, “I won’t settle,” get on my level.
 
Wow thanks for all those suggestions, especially regarding resources. One of my ideas is to have factories as a resource and have bombers 'plunder' them. It won't work for the AI but this is meant to be a two person multiplayer game.

The Krupp steel works is a good idea. I was going to have the battery factory (for U-boats, can't remeber where it was located) as a target as well.

The scenario will have many technologies to research I'm afraid but I too don't like to have too many units so I've planned it so that only one type of tank is the main unit at a given time.

As for the lend-lease and moving factories beyond urals, let me think how to incoporate them.
 
I'm glad to see that you are making fresh art for your units. The ones on the net are alright, but look a bit cartoony. How can you have the European theater without B-17 and B-24s, but with B-29s? Why Bf-110s? What about P-40s, the stardard US fighter when they entered the war? Why Mig-3s instead of La-5 and La-7s? How can you have carriers without carrier aircraft? Just some things to think about.

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All knowledge begins with the Phrase: I don't know
 
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I'm glad to see that you are making fresh art for your units. The ones on the net are alright, but look a bit cartoony.
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Won't comment on what's available on the net, but as you know, I like to make my own units in the case of those important to the main theme. I'll probably 'steal' some from the net for the generic items.

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How can you have the European theater without B-17 and B-24s, but with B-29s?
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The idea is to save unit slots and consolidate the British and Americans into one race and having one unit represent all the rest for certain stage of development.

For the middle stage heavy bomber, I have basically to choose only one from Lancaster, Stirling, Halifax, Flying Fortress and Liberator.

The superfortress was never used (or at least not much) in the European theatre but it would eventually have been if the war dragged on. It is the only bomber which stands out from the rest and so it holds the last slot. That being the case, I gave the earlier slot to the British. The idea is not to replicate the events of WWII but to replicate the technology and let the players figure out how they want to do it.

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Why Bf-110s?
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Need one long range escourt per race. The Me109 and couldn't really stay up with the german bombers during the Battle of Britain. This will be the equivalent (but inferior) of the Lightning. The Me410 was a much better plane but did not appear until very late.

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What about P-40s, the stardard US fighter when they entered the war?
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Same reasoning as the bombers. I have one early fighter from the British and one late fighter from the US. The typhoon is the equivalent of the JU-87 for the allies and not a fighter.

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Why Mig-3s instead of La-5 and La-7s?
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Pictures are hard to find. No particular preference here - Russians will be an AI race and does not have the full range of units.

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How can you have carriers without carrier aircraft?
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Not enough unit slots, plus carriers did not feature prominantly during most of the European theatre. This is primarily a tank scenario. Thinking of getting rid of all the ships and just using naval task forces.

 
What are the leaders? Will there be any Neutrals? If so don't make them all stupid. In the world war two senario that came with the game were the Neutrals to faar behind in tech and it didn't refleckt the reality.

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This is my cool book:
John Valdez, vladmir_illych_lenin, Thunderfall, shadowdale, stormerne, Stellar Converter
 
The Vichy (spelling?) French and Italian will be allied with the Germans while the Bulgarians etc. will be part of the Axis.

The French will be part of the Allies and the low countries and other misc places will be Allied allies. The Russians will be neutral at first but will eventually hate the Axis (since they are not adjacent to the Allies)

No alliances will be fixed and no ban of negotiation except between the Axis and Allies. So the AIs can build anything eventually.
 
I didn't know that you planned to have the allies, not seperate British and American forces, so I now see the problem with unit slots. How will you handle France? I very much like the idea of task forces, as opposed to individual ship units. Instead of transports, how about convoys? It could be a research tech, such as 'organized convoys' or something like that. For the Soviet Union, the fighter that was most used in 1941 was the Polikarpov I-16 Rata. Here is a link: The I-16 Rata Lavotchkin La-5 Lavotchkin La-7 . Did you get the Red Front zips? And what about the game we discussed? If you need more aircraft images, let me know.

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All knowledge begins with the Phrase: I don't know



[This message has been edited by Alcibiaties of Athenae (edited March 05, 2001).]
 
France will be split into the deGaule (spelling?) camp and the Vichy. The loyalists will be part of the Allied Forces while the Vichy are only an ally of the Axis.

Thanks for the links to the russian fighters. I will have a look. I have already done the Allied and Axis planes so no need to worry about those. I had to look through over 50 sites to find a picture of the HE277 but otherwise it was smooth sailing.

I got the Red Front zips

Our e-mail game. I have looked through the Third Reich (by Mike Janzenska) events fils (there is one for Allies and one for Axis) and looks like it will be relatively easy (but time consuming) to merge the two into one and delete off all the free units meant for the AI. I will do this sometime this week and send them to you. In the mean time, please download the game.
 
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