Thunderbrd
C2C War Dog
Possible but not programmed to enable it currently.
I moved the butchery to livestock domestication and made it replace the butchers hut.There is already a Butchery building in the prehistoric why do we need two?
What effect does it have on the "Omega Child Crew" or whatever it is called?
It provides the RawMeat manufacture bonus which is needed to build the omega child crew.What effect does it have on the "Omega Child Crew" or whatever it is called?
It provides the RawMeat manufacture bonus which is needed to build the omega child crew.
@SO: I'm not following you, are you talking to me or DH in your last post?
I've made civics affect more buildings than the OLD civics did.... Still not sure what you meant in that last post though.You . . .
At this point, that is a mystery even to me.... Is it the favourite civic you have to change for the additional civs? In that case you should just use your own judgment as to what might be a good fit.In additon it would make my task easier if you can provide a list of your changes to the civics (abandonded ones and new ones).
<InitialCivics>
<CivicType>CIVIC_NO_RULE</CivicType>
<CivicType>CIVIC_STRONGMEN</CivicType>
<CivicType>CIVIC_BARBARIC</CivicType>
<CivicType>CIVIC_OBEDIENCE</CivicType>
<CivicType>CIVIC_MILITIA</CivicType>
<CivicType>CIVIC_TERRITORIAL</CivicType>
<CivicType>CIVIC_FORAGING</CivicType>
<CivicType>CIVIC_BAND</CivicType>
<CivicType>CIVIC_GIFT</CivicType>
<CivicType>CIVIC_UNORGANIZED</CivicType>
<CivicType>CIVIC_SURVIVAL</CivicType>
<CivicType>CIVIC_NOFARM</CivicType>
<CivicType>CIVIC_PAGAN</CivicType>
</InitialCivics>
TECH_EARTH_OVEN I deleted; and TECH_EARTHENWARE I created So I guess you could replace all inctances of one with the other.Thank you,
and it is the favorite civic too.
Could you tell me in addition which are the rplacement techs for earth_oven and nomadic_Lifestyle?