and when "The Witcher 3" stops consuming the little free time I atm have.![]()
My python change is so minor it can't be the cause; if it got fixed after I made the python change I might need to update my version of the script to match the current C2C version.Dont know if this is just your python or WAS a C2C python error? But the Celebrity icon appears on the TOP and not where it is supposed to be??
else:
g_szTimeText += u" - "
szDateGA = unicode(CyGameTextMgr().getInterfaceTimeStr(ePlayer))
if(ClockOpt.isUseEraColor()):
iEraColor = ClockOpt.getEraColor(gc.getEraInfo(gc.getPlayer(ePlayer).getCurrentEra()).getType())
if (iEraColor >= 0):
szDateGA = localText.changeTextColor(szDateGA, iEraColor)
g_szTimeText += szDateGA
else:
g_szTimeText += u" - "
if (gc.getGame().getActivePlayer() > -1):
humanPlayer = gc.getPlayer(gc.getGame().getActivePlayer())
if (humanPlayer.isGoldenAge()):
szDateGA = u"GA (%d) %s" % (humanPlayer.getGoldenAgeTurns(), CyTranslator().getText("[ICON_STAR]", ()))
else:
szDateGA = " "
g_szTimeText += szDateGA
Dont know if this is just your python or WAS a C2C python error? But the Celebrity icon appears on the TOP and not where it is supposed to be??
@Joe:
I'm eagerly awaiting your critical feedback.
Working on something this big without any feedback quickly leads to a loss of perspective on what I'm actually doing. ^^
Better than no start. ^^OK a few questions then?
Spoiler :1. Chiefdom, why 3 rev (pic 1)
2. Agrarian, who would ever use this, almost ALL(pic 2)
3. The others i will just combine, where's the rest of the help or hindrance from civics? If none then it should not be a civic? or what is going on with these??(all the other pics)
4. Did you dismantle the years, because it does not show up now??
there hows that for a start??![]()
Simple answer... no.Is it possible to make the date change only when a certain tech is first researched by someone? (I'm thinking an xml entry like <iSetYear> in the technology xml)
Example: The first to invent sedentary lifestyle sets the date to 10 000 BC for all. The date that was before sedentary lifestyle would perhaps have been 20 000 BC and got set when Hunting Tactics was first invented by someone.
This could make an easier to control date system than what we currently have.
I see, seems like dates have a larger function than I was aware of; I only thought it was used for events and barb/animal spawning.Simple answer... no.
Complex answer... I suppose it could be done but it would not only be a serious pain in the tookus to try such a rewrite, I don't think it would play out enjoyably at all. I could site numerous reasons why. Each turn counts its own dating and turns themselves are denoted by their date. If you made dates only change as techs are researched, you'd take numerous turns before the date would change and that would lead to massive complications.
Date is a global value, so it would have to change for all when it changes... Just imagine how animal extinction would work if there was a lot of different dates at the same time.Plus, I suppose you'd only date things according to the tech leader or would each civ have its own perceived date? I could go on.
PS.
Is it possible to make the date change only when a certain tech is first researched by someone? (I'm thinking an xml entry like <iSetYear> in the technology xml)
Example: The first to invent sedentary lifestyle sets the date to 10 000 BC for all. The date that was before sedentary lifestyle would perhaps have been 20 000 BC and got set when Hunting Tactics was first invented by someone.
This could make an easier to control date system than what we currently have.
Is it possible to make the date change only when a certain tech is first researched by someone? (I'm thinking an xml entry like <iSetYear> in the technology xml)
Example: The first to invent sedentary lifestyle sets the date to 10 000 BC for all. The date that was before sedentary lifestyle would perhaps have been 20 000 BC and got set when Hunting Tactics was first invented by someone.
This could make an easier to control date system than what we currently have.
I was thinking only the checkpoints needed to control events and animal extinction. We would only need a few checkpoints throughout the game as far as I know. At least one at sedentary lifestyle to stop Neanderthal spawn.A problem I can see, is the order of research. Your dates may flip forwards and backwards. i.e. 100AD to 125AD then to 115AD etc. Unless you make the Tech that changes the date a chokepoint.
Would it be plausible to use "first to research a certain tech" as the extinction point instead of the dates? 40 000 BC could in that case be tied to the "Hunting" tech.There are two main extinctions that affect the game 40,000 BC and 10,000 BC. Although we use the first only at the moment for all of the old megafauna beasts.