Naming Thread

I mostly see this;
Cu = curragh
Dr = Dromon
Fg = Frigate
etc.

With this there is no confusion in its nomenclature, after the nom. our creativity.
 
The 'DR' part comes after the ship prefix: CFS Explorer (CU-01).

My full list:
Spoiler :
CU- Curragh
DR- Dromon
CA- Caravel
FR- Frigate
GA- Galleon
None- Privateer
IC- Ironclad
T- Transport
CV- Carrier
DD- Destroyer
CR- Cruiser
BB- Battleship
SS- Submarine
SSN- Nuclear Submarine
AG- AGEIS Cruiser
 
I mostly see this;
Cu = curragh
Dr = Dromon
Fg = Frigate
etc.

With this there is no confusion in its nomenclature, after the nom. our creativity.
We can append the name after the designator (like so: Cu Neil Armstrong), which I think is what you are saying, but I don't like that; it just seems too official and technical. To me, the designator seems to take away from the name itself. The XXX Pizza Breath sounds better than XXX Dr Pizza Breath. (Plus the confusion of using Dr; is that Dromon or Doctor?) This naming method works but I'm not very fond of it.


Also, on the naval ship prefixes, IIRC the units names can only be about 23 characters long; just a factoid to consider.


Other naval prefixes for your consideration:

Sovereign Eagle eXploring Yachts (SEXY)
Thorondor's Majestic Ships (TMS)
Eagle's Majestic Ships (EMS)
Eagles Of The Sea (EOTS or ES)
 
I like Eagleprise, and I agree with holding off on prefixes until dromons- that way we can decide on them in due time.
[offtopic] Just a bit here, but are there any specific rules governing privateers? Do we just give the combaat log to a ref so they can pass on the necessary information?
 
:( I'm disappointed no one acknowledged my Monty Python reference. Oh well, it's a lost art.

TMS is good.
 
I missed a Python reference?!:eek: It must have been hidden very well.
 
@Cyc: Did you refer to the NEE?

I never saw any Monthy Python movies in English, so I am not sure.

The German title of the movie is "Ritter der Kokosnuss" (Knights of the coconut")

"Monty Python and the Holy Grail" is the original title.
 
Yes, we all could have been Knights who sailed NEE.....
 
Yes, we all could have been Knights who sailed NEE.....
I saw that and I read née, you know, that maiden name thingee...
 
We can append the name after the designator (like so: Cu Neil Armstrong), which I think is what you are saying, but I don't like that; it just seems too official and technical. To me, the designator seems to take away from the name itself. The XXX Pizza Breath sounds better than XXX Dr Pizza Breath. (Plus the confusion of using Dr; is that Dromon or Doctor?) This naming method works but I'm not very fond of it.


Also, on the naval ship prefixes, IIRC the units names can only be about 23 characters long; just a factoid to consider.


Other naval prefixes for your consideration:

Sovereign Eagle eXploring Yachts (SEXY)
Thorondor's Majestic Ships (TMS)
Eagle's Majestic Ships (EMS)
Eagles Of The Sea (EOTS or ES)

Its all good, Not to fond of prefixes either. I remember early on I simply name a swordsman Lord Drake, and a player posted "you need to say what kind of unit it is", I said "Looks like a swordsman to me?" This is the only reason I commented on it, if a prefix isn't neccesary I think the name of the units new name by itself looks much better :)
 
And it does. I think the only reason some players want it identified by unit name is when it's in a Stack Of Death. Kind of hard to see a Swordsman when it's covered by a Knight.
 
Exactly. In a theoretical situation where some other player has a far superior navy than you, and you are trying to land on their island/continent, you could have several stacks or Frigates, and one or two of the stacks have galleons concealed in them. They would have to guess about the stack, and you may be able to land.
 
Exactly. In a theoretical situation where some other player has a far superior navy than you, and you are trying to land on their island/continent, you could have several stacks or Frigates, and one or two of the stacks have galleons concealed in them. They would have to guess about the stack, and you may be able to land.
I thought that the stack thing told you each unit's A/D/M unless you moved in order to see the stack.
 
:) Yup. If you can read the name, you can read the A/D/M. It's probably not necessary to state the type of each unit, I guess it's personal preference. But we should still need to stick with the names for RPG purposes.
 
The Hatchery is the name of our third city and this was one of my suggestions from Post #34 in this thread.

So I've had one of my two city names.

How about names for City #4?
 
I think #4 named a German equivalent for unit, veteran, elite, or Force.

If the unit's name is Bob, and we add this cities name to his name and win a battle, the battle report would read like a slap in the face(Duel/Challenge)
A mad opponent sometimes attacks with haste instead of tactics
 
If the unit's name is Bob, and we add this cities name to his name and win a battle, the battle report would read like a slap in the face(Duel/Challenge)
Q. What do call a man with no arms and no legs that is in a swimming pool?

(Yes, this one is a groaner.)

A. Bob.

Anyway

Are you suggesting we give our fighting forces such semi-manly names as Bob, Tim ('There are some who call me... Tim'), Durwood and Horace instead of more 'normal' names such as Bringer of Doom, Vorpal Swinger and Spear Stomper?

I can see a battle log now:

Bertie Wooster defeats Balrog Legion, suffering no damage.

:crazyeye:
 
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