I'm in the process of working on an Add-On mod for Sevomod, once he releases it for Warlords.
While working on this add-on, I've come to the conclusion that this mere Add-On is going to be huge, in terms of scope, with so many new incorporations and concepts, that I could probably release it as an entirely seperate Modpack.
My question to you, fellow enthuiasts, is would you rather see me make another Add-On for Sevomod/Warlords like I did with Sevomod v2.9z (in my sig), or come up with an entirely new Modpack that's not dependant on another Mod for primary content?
Just looking for opinions here... if you vote, please take a second or two and post why you made the decision you did.
Thanks in advance!
Grave
While working on this add-on, I've come to the conclusion that this mere Add-On is going to be huge, in terms of scope, with so many new incorporations and concepts, that I could probably release it as an entirely seperate Modpack.
My question to you, fellow enthuiasts, is would you rather see me make another Add-On for Sevomod/Warlords like I did with Sevomod v2.9z (in my sig), or come up with an entirely new Modpack that's not dependant on another Mod for primary content?
Just looking for opinions here... if you vote, please take a second or two and post why you made the decision you did.
Thanks in advance!
Grave