NES World/Regional Maps Requests Thread

I have an old fantasy map of a world I created. If anyone has any time, I'd love to see an NES styled copy of it. PM me for the map.
 
I noticed the HoI map on the Map thread, and was wondering if there would be a possibilty of getting an EU thread for the Grand Campaign.

If there is I would start typing up rules for a NES version of Europa Univeralis, using as much detail as possibile, probably using easy to understand formulas on a spreadsheet to take care of the massive issue of modding such a game would take. It would also give rise to a planned return of the board game, even if it is a board-story hybrid at this point as the provinces would play an intergal part of the game.

Such a game could conceivably begin within 2 and a bit weeks, so long as I had a decent map to begin off.
 
Retroactive deletion.
 
Where do you get them?
and,
Will you post/link a tutorial for turning them black and white?
Here, 2km/px samples, and no, since it's a relatively simple case of fiddling with levels and contrast of the bathymetry example. On review I think I can save myself a lot of work by doing a better job of that (I just did contrast with that sample).

Also, if you don't have at least 2GB of RAM and probably at least a 3.0Ghz single-core processor, or multi-core processor of any breed, and some non-Paint imaging software you need not apply to the idea of editing any of them--you will kill your computer.
 
So, other than graphical flourishes (stars, some text and data, a different background because it has too many stars), this is sufficiently advanced that I'm willing to open it up to public commentary (thanks to Dachspmg, BananaLee, Niklas and Chandrasekhar for input).



Movement will be accomplished by listing coordinates with each entry and doing simple vector construction to figure out distance between any two points, allowing free-range movement with determinable distances and transit time.

If a standard drive capability is known, average "node lines" can be plotted for methods of easy resupply ("trade routes") on the bottom.
 
Symphony, I think you may of outdone yourself. The five you of you have created one hell of a space map!
 
Just Wow! Beautiful.

You could make the lines in the middle a touch more transparent.
 
Was just thinking, any chance of putting it in a spoiler symph?
 
The five you of you have created one hell of a space map!
I don't know about the others, but mostly what I myself was doing was aesthetic recommendations (does this look good, etc.). :p But agreed; this is pretty beast.
 
Was just thinking, any chance of putting it in a spoiler symph?
Your browser downloads it either way, it only distorts that one post, and you have a scroll bar, so I'd just as soon you simply have to bask in the Cherenkov blue of my achievements.

What program did you use?
Photoshop for composition. For lines (like the grid and the vertical tracers) I prefer MSPaint, for all its limitations. Photoshop can probably do non-vector lines but damn if I've figured out how yet. Stars and other non-framework items will all be done in Photoshop. Star data is from here, particularly these two maps.

For additional reference, the grid (alternate link, components available on request to budding space mappers, with each radial array being 10LY, and each square being 1LY²), and a small chunk of my (yes, I made it, look for tell-tale brush-shaped nebulae) 3600x3600 imagining of what space towards the Perseus Arm could look like that has way, way too many stars. Yes, there is a tutorial by a rather badass artist. He has one on planets too that you can find if you're clever enough.
 
I take it that the map is set to the galactic plane with 0 deg pointing to Sag A*? Also, what's the criteria for inclusion? Absolute Magnitude?
 
I take it that the map is set to the galactic plane with 0 deg pointing to Sag A*?
The center of Galactic Coordinate System is not Sagittarius A*. Otherwise, yes.

Also, what's the criteria for inclusion? Absolute Magnitude?
Somewhere between Apparent Magnitude < 6.5 and Spectral Class > M. There are some K's not covered on the 50LY map but i tend to not care because it's doubtful most of them would support life anyway. This is a general resource. Actually utilizing it requires significantly more pairing down and determination of system content (since most of us aren't willing to wait 12-30 years for these systems to be mapped by planet finding missions).
 
Is there a new projection world map in the Northern style with nations/cities in the 1400 to 1600 AD time frame?
 
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