There are a number of changes that affect pantheon balance as a consequence of other design goals.
Most pantheons have had their faith yields reduced. The goal here I can infer is on the basis of having slower religious foundation and unit production, and please enlighten me if I am incorrect. But I am curious as to the why this has been executed in this fashion, rather than just increasing costs or buffing the pantheons here that have been indirectly buffed by others being nerfed. The shrine cannot be the reason behind this as the number could be just as easily 10% science from faith as 20%.
The shrine as mentioned by another poster affects the strength of global yields from things such as Goddess of festivals and God of war as they do not benefit you scientifically and are hence weaker.
As many of the changes are done in flat reductions rather than percentages (as the numbers are becoming to small for proper granular adjustments.) Many balances have changed entirely. Using the faith on improved luxury resource pantheons as the base line as they are all the most directly comparable and easy to balance against, Most have been changed to 1 faith from 2. And some more complex pantheons with yields 3 or greater have also had their yields reduced by one.
Specific examples of this concept in the spoiler.
I don't personally have a strong opinions of a lot of these balance changes. Just curious the basis for them. As they seem to make the luxury resource improvement pantheons substantially inferior.
Most pantheons have had their faith yields reduced. The goal here I can infer is on the basis of having slower religious foundation and unit production, and please enlighten me if I am incorrect. But I am curious as to the why this has been executed in this fashion, rather than just increasing costs or buffing the pantheons here that have been indirectly buffed by others being nerfed. The shrine cannot be the reason behind this as the number could be just as easily 10% science from faith as 20%.
The shrine as mentioned by another poster affects the strength of global yields from things such as Goddess of festivals and God of war as they do not benefit you scientifically and are hence weaker.
As many of the changes are done in flat reductions rather than percentages (as the numbers are becoming to small for proper granular adjustments.) Many balances have changed entirely. Using the faith on improved luxury resource pantheons as the base line as they are all the most directly comparable and easy to balance against, Most have been changed to 1 faith from 2. And some more complex pantheons with yields 3 or greater have also had their yields reduced by one.
Specific examples of this concept in the spoiler.
Spoiler :
Some complex pantheons % differences in faith production vs. the improved luxury resource base line of 1 faith have changed as follows.
As the above have unique metrics i.e. wonders. Rather than an improved resource they are the hardest to balance.
Similar metrics to the luxury resource
Unchanged but relative power increased.
There are some missing here but I have run out of steam and you get the idea.
- Goddess of festivals was 50% greater faith now 100% per unique luxury resource
- God of Creation was 50% greater faith now 100% flat in capital
- God of Commerce was 50% greater faith per city connection now 100%
- Goddess of beauty was 100% greater faith per wonder now 300% greater.
As the above have unique metrics i.e. wonders. Rather than an improved resource they are the hardest to balance.
Similar metrics to the luxury resource
- God of Craftsman was 50% greater faith per Quarry now 100%
- Sun God was 50% greater faith per improved Wheat now 100%
Unchanged but relative power increased.
- Goddess of Purity was 0% greater faith now 100%
- God of The Open Sky was 0% greater now 100%
- Goddess of The Hunt was 0% now 100%
There are some missing here but I have run out of steam and you get the idea.
I don't personally have a strong opinions of a lot of these balance changes. Just curious the basis for them. As they seem to make the luxury resource improvement pantheons substantially inferior.