looks way more si fi then fantasy like it would be better off on planet fall.
Good to hear you have fun with the new Shame system. Note that the Passion has been greatly changed to become less of a monster so quickly as now and depends more on the units sacrificed to it (need to keep them alive!), and a more gradual strength as it can only absorb 1 Tear per level. (but it should still become a power house after some time.
Sorry, but when you say "invade", you mean "destroy" right ? (you cannot actually "take" the other city, I mean ?)
Too powerful ?
OK here the short answer:
Currently
Every Tear starts with a size, depending on your technological "level". As of now:
+ Start of game => SIZE : Tearling (-1/-2)
+ Tech Drama known => SIZE : Tear (+0/+0)
+ Tech Theology known => SIZE : Great Tear (+1/+2)
+ Tech Strength of Will known => SIZE : Greater Tear (+3/+4)
Once born, a Tear will keep its size, even if the Tech is learned!
My current target:
Tears will have a chance to increase size when getting older also, even without the tech researched.
Also nstead of making it depend on an actual Tech, I'm thinking of making it depends on the Tech area.
Shames might need to be slightly buffed or something, as, like I said, they're useless later in the game, unless they get really lucky (unless its intended as such).
Suggestion on Meanness Tear name -> Wicked Tear.
Yeah, I mean destroy. Shames might need to be slightly buffed or something, as, like I said, they're useless later in the game, unless they get really lucky (unless its intended as such).
And the promos aren't too overpowered, but they are all good, and they fill their role well. One more thing- I haven't actually seen units run away from fears, or units with the + version of the fear.
I'd have to reload with the newest patches, and I'm busy atm, but I'll see what I can do. However, one big thing just came to mind- Cultural flipping.
I had a barbarian city flip towards me, keeping its happy and health. I'm not sure what other things were affected (I'll edit the post with more info after loading the game), but It occured to me how easily you could take cities away from enemies by placing a city outside their borders, terraform everything, pump population, then flip it. And what happens if the reverse is true, and someone flips a tear city? And does the Tolerant trait work on the tears, or are their cities auto- razed when captured?
do you have FF 0.51 with patch c ?
If so it should work fine.