New civ linked to new resource

Maybe Australia could have koala bear they fuzzy and adorable but are they dangerous?
 
On topic: The Navajo come to mind as a 'luxury' linked civ because of their rugs/weavings. To add to my speculation, can we assume that since the Pueblo are out, wouldn't the devs look at a similar Native American peoples to add to the game in their place?

A Navajo civ could have a Hogan UB that creates Rugs (perhaps with a Sheep prerequisite) and a Code-Talker UU.

I had suggested them earlier. I would say Blankets or Quilts rather than Rugs (and really, the modifier "Navajo" should be there), but I do think they're a stronger case than people think because the Pueblos are not in.

Code Talker strikes me as a terrible choice, though. Not just in the sense that they fought for the United States army, but because they were completely non-combat. They are the most famous Navajo thing, though, which gives me pause in my criticism (lest it turn out to be true).
 
What's all this talk of "one resource?" I get the whole, "if it were the only one, then..." thing, but some people are talking about it like there really is only one. I haven't watched any videos and I'm fine with getting my news second hand, so I don't need to, but did he say, "there is one new resource that I can't give away," or, "there is one new resource and I can't give it away?" These sentences mean different things.
 
Code Talker strikes me as a terrible choice, though. Not just in the sense that they fought for the United States army, but because they were completely non-combat. They are the most famous Navajo thing, though, which gives me pause in my criticism (lest it turn out to be true).

A code talker ua might make more sense
 
What's all this talk of "one resource?" I get the whole, "if it were the only one, then..." thing, but some people are talking about it like there really is only one. I haven't watched any videos and I'm fine with getting my news second hand, so I don't need to, but did he say, "there is one new resource that I can't give away," or, "there is one new resource and I can't give it away?" These sentences mean different things.

A later article (or video, forget which) specifically said there will be only one new luxury added to the game and it will be specifically tied to a new civilization.
 
I had suggested them earlier. I would say Blankets or Quilts rather than Rugs (and really, the modifier "Navajo" should be there), but I do think they're a stronger case than people think because the Pueblos are not in.

Code Talker strikes me as a terrible choice, though. Not just in the sense that they fought for the United States army, but because they were completely non-combat. They are the most famous Navajo thing, though, which gives me pause in my criticism (lest it turn out to be true).

As some others have mentioned, perhaps Turquoise could be the new luxury. It's appearance could indicate the Navajo, Hopi, Anasazi, and/or another Native American Southwest people's as the new civ. Of course, the fact that turquoise is culturally important to so many groups might invalidate it in this discussion.

If the Navajo were included, I think a code talker UU would be inevitable because of their appearance in film and nonfiction. Also, I just can't think of another UU save some sort of mounted pillager, which we frankly already have enough of in the game as is. A Navajo or Dine' trading post might make an interesting UB or UI though. A code talker UA would be neet, but how would it work?
 
A later article (or video, forget which) specifically said there will be only one new luxury added to the game and it will be specifically tied to a new civilization.

Ah. So there is still a possibility of other resources that are bonus or strategic ones. Thanks for clearing that up.
 
As some others have mentioned, perhaps Turquoise could be the new luxury. It's appearance could indicate the Navajo, Hopi, Anasazi, and/or another Native American Southwest people's as the new civ. Of course, the fact that turquoise is culturally important to so many groups might invalidate it in this discussion.

If the Navajo were included, I think a code talker UU would be inevitable because of their appearance in film and nonfiction. Also, I just can't think of another UU save some sort of mounted pillager, which we frankly already have enough of in the game as is. A Navajo or Dine' trading post might make an interesting UB or UI though. A code talker UA would be neet, but how would it work?

http://forums.civfanatics.com/showpost.php?p=12099218&postcount=1966
Basically, I was thinking that the ua would be espionage based.
 
http://forums.civfanatics.com/showpost.php?p=12099218&postcount=1966
Basically, I was thinking that the ua would be espionage based.

I'd agree some UA covering espionage (beside's England's +1 Spy - also, we need a :c5spy: smiley) is necessary, but +100%?!? :crazyeye: Somehow I doubt the Navajo were so good they were able to coup every-single city state with a probability of over 100%! :lol:
Even if you meant double success rate, it would mean a usual success rate of 55% would turn into an undeniable victory. :lol:

In regards to the rest, it seems nice, but Rugs doesn't scream Navajo, so this probably isn't the trail we are looking for.
 
What's all this talk of "one resource?" I get the whole, "if it were the only one, then..." thing, but some people are talking about it like there really is only one. I haven't watched any videos and I'm fine with getting my news second hand, so I don't need to, but did he say, "there is one new resource that I can't give away," or, "there is one new resource and I can't give it away?" These sentences mean different things.

He said the latter (or rather, he said that he couldn't give "them" away because "it" would reveal a civ - his odd mix orf singular and plural appears to suggest either that multiple resources exist and are tied to one civ, which seems unlikely, or that it's a single resource which is described as a plural (such as gems or spices as opposed to salt or iron, to use examples from existing resources).
 
I'd agree some UA covering espionage (beside's England's +1 Spy - also, we need a :c5spy: smiley) is necessary, but +100%?!? :crazyeye: Somehow I doubt the Navajo were so good they were able to coup every-single city state with a probability of over 100%! :lol:
Even if you meant double success rate, it would mean a usual success rate of 55% would turn into an undeniable victory. :lol:

In regards to the rest, it seems nice, but Rugs doesn't scream Navajo, so this probably isn't the trail we are looking for.

Right, I even said earlier in the thread we probably won't get that relationship for the same reason you stated, but it was more of an example of how an espionage ability would work and a possible unit other than a code talker. I figured it would be easier to link something I posted several months ago than to explain here.
As I also said earlier in the thread, though, a rugs-Navajo relationship can be created if they wanted to do it, much like the stele-Ethiopia one. I just doubt that they will, because the clue was that we will link the resource and civilization, not that they can make us link them. If they told us before Gods and Kings that we'd get a stele for a mystery civilization, everyone would guess Ethiopia, even though everybody in the ancient world had them. That's a connection they've created for us. The clue wasn't anything like that.
 
Frankly I don't see "rugs", "quilts", or "wool" getting in. If they wanted a desert southwest resource, it would be Turquoise.
 
Someone had suggested in another thread random resources and obsidian came up.

When I think obsidian, I think Native American (mesoamerican), which was a traded resource. Though no one in particular comes to mind. However, it was prolific enough that it could be a feasible resource. Would be a good reason to bring back some volcano action though. :satan:
 
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