For the start, as others have said... Settle on the plain hills.
In case you dont know this.. The square you settle on gives for "free" (i.e., without needing to use a population point) 2F+1H+1C UNLESS the basic tile (without improovement) on which you settle is already better in one category. In this case, the plain hill is already 2H, so settling on it will give you 2F+2H+1C.
This is VERY usefull because... First think you will do is build a worker. Worker need 60 units to produce, and can be produced with H+F. Your first population point will work a 3 production tile (2F+H or 2H+F), and eat 2F, so that leaves 1 left over.
If you settle in place, your center square gives 3, plus the 1 for your population is 4. At 4 production per turn, it takes 15 turns to produce the 6 you need for a worker.
Settling on plains hill, the center produces 4, so one extra. That means you get 5 per turn total, and the worker in 12.
You need one turn to move to the plains hill, so you settle one turn later, but still get the worker 2 turns earlier, and therefore the pigs pastured 2 turns earlier. This is a huge advantage which will snowball for the rest of the game.
So:
Settle on PH.
Worker first
AH first, for the pigs pasture
I am not sure of the timing on Nobel. How long does AH take to research?
Assuming it is 13 turns or less, the worker goes to pasture pigs first. IF research of AH takes longer, then Rice first...
In general for worker management, you cannot go very wrong if you base decisions on simply getting the most food possible the fastest possible. That is not always the 100% best play, but it is almost always a very good play.
Mining, BW are likely techs 2 and 3, but you dont need to decide that now. Scoute in a circle around your capital, and by the time you have finished AH, you will have a better idea of the lay of the land. Then you can decide for sure.