Put 2nd or 3rd city next to stone, in that awesome spot. 2 production cities, one cottage city (the one near gold and flood plains).
Connect stone city to capital. Don't forget to do that.
Once connected, start Pyramids in capital since Pyramids take a while to build and your capital has the most production. You'll need 4-5 workers to get those roads up quickly (general rule: expand first, but make sure you IMMEDIATELY improve newly made cities). Mine the hills, improve the special resources, build granaries first in every city followed by an Ikhanda.
In the meantime, get Mysticism, and start building Stonehenge in Stone City quickly (after getting granary and possibly Ikhanda).
Once the stone city border's increase, you can chop all the forests there. This combined with Pyramids for whips means massive production. Once you have Pyramids, DON'T FORGET TO CHANGE TO REPRESENTATION. You can churn out 12-15 impis quickly and kill your neighbors. Learn the 3-city rush. At Noble it auto-wins. At higher difficulties, it's a common strategy though with variations and different units (like Horse Archers).
Your techs: Myst, Masonry, BW, mining, AH, Agriculture, Pottery, Wheel, and Writing. Get Pottery early since you're expansive, which means cheap granaries.
Then after killing someone, try to get Currency because you're going to have money problems. But that's all you need. You can probably win with just that and mass Impis.