New Job Openings at Firaxis

I personally agree with TET: we should keep this thread positive without descending into non-constructive discussions. Otherwise it's better closing this thread.
Everybody would be excited if he had a chance, as TET said. In my case, I rushed the release date of that ill-famed pack to have something more to submit. And this is the only thing that this job offer changed. Everything else was in my plans anyway (somebody saw the competition "I am the best" where there isn't).
 
warpstorm said:
I can guarantee that they do. People at Firaxis (and other games companies) do read these forums. Hell, Soren has already posted in this thread.

They surely browse the forums, but I doubt that they've time to read any single post. And if anybody does, who says that he's responsible for the employment?

warpstorm said:
They also have a perception (maybe a misperception) of the personalities of the people by the posts that they write (and the mods that they worked on). Remember that anything you do on the net can come back to haunt you (do a google on yourself sometime to see what a potential employer can find out about you easily).

No, I absolutely disagree. I haven't any perception of personality of any of you. Judging how a person behaves in real life from his posts would be a big mistake.
 
So you think that if someone spends their time online simply flaming, trolling and generally making other peoples' online experiences miserable, that doesn't reflect at all on how they might act in real life, or what their priorities are?
 
Trip said:
So you think that if someone spends their time online simply flaming, trolling and generally making other peoples' online experiences miserable, that doesn't reflect at all on how they might act in real life, or what their priorities are?


If you are talking about me I consider this an offence.

However my answer is no, it doesn't reflect.
 
I was talking in general.

And I find your response surprising. ;) I doubt many people would agree with you.
 
Companies have certain criteria in their hiring policies. Certainly Firaxis has a system in place, which I imagine is comprehensive enough that it insures they choose the best person for the job.

There is no reason for anyone here to get ahead of themselves. If you are serious about working for them, then just apply – simple as that. Don’t worry about past posts you have made online or anything. I mean anyone who has conviction, has vision, will be opinionated – surely Firaxis does not want a bunch of ‘yes’ people.

More likely they are looking for people who are:

1. Creative: Characterized by originality and expressiveness; imaginative
2. Dynamic: Marked by intensity and vigor; forceful. Characterized by continuous change, activity

Just my OPINION :p
 
3. Experienced: There are plenty of creative and dynamic people, not nearly many are well-versed in the matters Firaxis needs, methinks. ;)
 
3. Experienced - you are absolutely right Trip! :hatsoff:

Oh wait - I got another one, how about ummm errr...
4. Being a Party Animal?!? Come on, they have to party at Firaxis once in a while?! Being Canadian I can show them how to drink beer!:beer:
(I'll make sure to list this as one of my bonus skills on my resume) :p
 
Trip said:
What is this, an election? :lol:

No its a power struggle. Should each faction go to war with each other over this job, these people will support them. ;)
 
Trip said:
I was talking in general.

OK, this is a good news.

Trip said:
And I find your response surprising. ;) I doubt many people would agree with you.

Well, I have played Ultima Online a lot and I experienced that many good posters and guild-mates weren't as good as I had thought, while I had good friends that were banned from many servers!
It's the same as when you meet somebody and have a 10 minutes talk. Your first impression often reveals itself wrong after some time.
Sincerly, I would consider Firaxis a bit strange if their recruitments are based on the forum posts!
You and TET just mentioned the real things a generic job bidder looks for.
 
Trip said:
What is this, an election? :lol:
An election where 1 person is the voter? I think not.

However the requirement show that one should be able to make maps, develop tutorials and test modding tools. A game designer can show its quality through mods, too. And this opens the door to many others.

Rhye, The reason you quoted my scenarios are the best historical scenarios is because I am able to test every element of the game to its last detail. That is the reason why they are able to function as they do. I doubt anyone has done more testing with the civ3 AI than I have in testing how things work.

BTW, TOE isnt historical ;)

What I just want to make sure of is that whoever does get picked is able to create very good quality scenarios and I would want to play and think "wow, they are pretty good". What I dont want is someone of minimal scenario creation experience being put into a job expecting such abilities. If this is just modding, then you Rhye would win my support without a question. What i want is someone who is good at scenario creation in addition to their other talents. If That dosent happen, well... Ill be here to rudely suprise and humiliate them when Civ4 comes out by releasing top-grade scenarios of my own.
 
I know, making scenarios is very different from making a mod. I made a couple of scenarios for Civ2, and "basic" RoC (without expansion) was basically a scenario set in the Earth map.

I am able to test every element of the game to its last detail. That is the reason why they are able to function as they do. I doubt anyone has done more testing with the civ3 AI than I have in testing how things work.

I don't know what methods you use (I'd like to know, it could be useful!) Mine include debug mode, zero player mode (I've watched hundreds of games with a macro program pressing enter!), extensive use of C3MT and PowerBar.

All in all, the best thing for Firaxis would be a team of 1 expert mod designer, 1 expert scenario maker, 1 expert map maker, 1 expert historician.
 
Rhye said:
Sincerly, I would consider Firaxis a bit strange if their recruitments are based on the forum posts!

Well, actually, my forum postings were considered when I interviewed with them in the past. They can be very revealing. :blush:

They get literally hundreds of applicants for each position. They do look at things like this as well as your published works, the tests they give you, how well you get along with them in person, your previous employment, what games you play, what games you hate, your knowledge of Microprose titles, your references, etc.

They can be and are very selective since they have hundreds of potential applicants. They want to find people that not only are capable of doing the job, but people that they want to spend all day nearly every day with.
 
Rhye said:
All in all, the best thing for Firaxis would be a team of 1 expert mod designer, 1 expert scenario maker, 1 expert map maker, 1 expert historician.
That's what they're hiring for.

Only all of those 1s are the same person.
 
Sarevok said:
they dont usually come in the same package...

Usually. This is why they are looking for the exceptional person that is like that and also willing to work long hours to make a game. This person exists. I know a few who would meet those standards, Sarevok. Some of them can even program to boot.
 
warpstorm said:
Usually. This is why they are looking for the exceptional person that is like that and also willing to work long hours to make a game. This person exists. I know a few who would meet those standards, Sarevok. Some of them can even program to boot.
too bad im too young... id be perfect...
 
Back
Top Bottom