Flavius Aetius
Ruler Of Liguria
- Joined
- Jun 30, 2007
- Messages
- 774
So a cradle sistem?
Your a pooface
The reason I like the patronage stat so much is because it helps account for all the money kings and nobles spent just as part of their station in life. So under patronage I include artists, magi, magicians, musicians, craftsmen, etc.
If we could ever make your old “prestige” idea work (which is a great idea in theory but horrible in practice) it would fit nicely into that.

Some sort of a Grandeur stat (which merges diplomatic prestige, cultural influence and cultural sophistication) might work. alex994 will love that.![]()
One other thing you might help me with is the cults, given how much politics, economy and culture rotated around various regional and imperial cults and emerging world religions. I'm presently thinking of having a separate Religion or Cult stat, to list the most important of those and describe their degree of power and influence.
A "grandeur" stat would be nice, which seems to be kind of like my patronage stat except, well, grander. There are many domestic related areas that would prove useful for, especially if you can deliver a NES where domestic factions are active.
Sure, I've got Egyptian, Assyrian, Babylonian, Akkadian, Jewish, and Cannanite primary religious texts on my computer (and access through library to an even larger selection), so just tell me what you need.
That's nice too and is definitely going to be very useful later on, but for now I'm asking for more general advice on implementation.
Some other things I need to figure out mostly rotate around the Economy: whether and how to add Taxation, Slavery and Irrigation. I'm going to introduce a Maintenance stat, both for the military and for the bureaucratic apparatus where such exists, as well as for various canals, roads and fortifications. Possibly might make it more detailed so that the player will have to balance these things and his further plans carefully.
Would taxation be better described as tribute at this time period? I think, if I recall some reading I did last year, that taxes only got collected in Egypt when the Pharaoh made his biyearly journey around the country. I dont know how feasible this is, but maybe for its implementation, have every year the king assign how much tribute he wants from each region. The local rulers then give him how much they decide to, so, for example, if the local ruler wanted to kiss up, he would give more, if a ruler was pretty independent minded, he might give less.
Well, how complicated do you want to make it? Do you want just the ruler’s patron deity involved, or an entire pantheon? At the very least, I wouldn't mind seeing something like a “sacrifice” stat, in order to show how much money the government spends on sacrifices and cults. You may get away with skimping from the dieties for a while, but the first failure you get, the populous is going to be blaming YOU for not keeping the gods satisfied.
Would taxation be better described as tribute at this time period? I think, if I recall some reading I did last year, that “taxes” only got collected in Egypt when the Pharaoh made his biyearly journey around the country. I don’t know how feasible this is, but maybe for its implementation, have every year the king assign how much tribute he wants from each region. The local rulers then give him how much they decide to, so, for example, if the local ruler wanted to kiss up, he would give more, if a ruler was pretty independent minded, he might give less.
For slavery, maybe for every x amount of slaves you have, you get y amount of economy to spend (this is assuming you’re using Excel or a similar program to do the work for you)?
I will ideally want to have the most prominent of the cults involved. It might actually be better to go by the cities than by anything else, at least early on: see the Cult of Amon in Thebes, for instance.
And yes, the amount of wealth accumulated by the cults will probably be factored in, as will the degree of their favour for the present ruler.
Some other things I need to figure out mostly rotate around the Economy: whether and how to add Taxation, Slavery and Irrigation. I'm going to introduce a Maintenance stat, both for the military and for the bureaucratic apparatus where such exists, as well as for various canals, roads and fortifications. Possibly might make it more detailed so that the player will have to balance these things and his further plans carefully.
das, if you plan on using Excel, I would be happy to build you a base template for calculating things. It would be something you could build on and modify as you please.(this is assuming you’re using Excel or a similar program to do the work for you)?
More importantly, is thinking of a way to re-educate the forum on ancient religions. I'll pull my hair out if I see Ra missionaries or Marduk crusaders.
das, if you plan on using Excel, I would be happy to build you a base template for calculating things. It would be something you could build on and modify as you please.