Cacaso
Warlord
- Joined
- Apr 9, 2020
- Messages
- 229
I think I found an exploit on this system.
You can buy a building for gold at the beginning of Advanced start and then exchange civics (for one that gives a discount on some type of building) during advanced start (by pressing f3) and then sell again for a higher price
so i think the price should be fixed for each civ and not vary according to any discounts given by civics.
Example:
BrazilCIV starts with 4 cities and the civic "monarchy" (which doubles construction speed of jail, constabulary) if, in 3 cities there was no jail, it is possible to buy the jail in two other cities and even during advanced start, press the F3 key to change the civics (to exchange monarhy for despotism for example) and then sell these two newly purchased buildings for a larger amount of gold.
You can buy a building for gold at the beginning of Advanced start and then exchange civics (for one that gives a discount on some type of building) during advanced start (by pressing f3) and then sell again for a higher price
so i think the price should be fixed for each civ and not vary according to any discounts given by civics.
Example:
BrazilCIV starts with 4 cities and the civic "monarchy" (which doubles construction speed of jail, constabulary) if, in 3 cities there was no jail, it is possible to buy the jail in two other cities and even during advanced start, press the F3 key to change the civics (to exchange monarhy for despotism for example) and then sell these two newly purchased buildings for a larger amount of gold.