New Units??

A land based Unique Building however would achieve the same... But the pattern you see is true as well for Airial Unique Units (Japan, USA). So I do agree that it's very likely that every civ has one land based unique unit.

So thats Byzantine and Austria with one more unique unit which leaves Maya, Celts and Ethiopia with something else (plus Austria's second thing).

One unit left however is awfullly little for the expanded naval game. But we will see.
 
A land based Unique Building however would achieve the same... But the pattern you see is true as well for Airial Unique Units (Japan, USA). So I do agree that it's very likely that every civ has one land based unique unit.

So thats Byzantine and Austria with one more unique unit which leaves Maya, Celts and Ethiopia with something else (plus Austria's second thing).

One unit left however is awfullly little for the expanded naval game. But we will see.
With exception of the Dutch (Sea Beggars+Polder)...
 
Damn it, I totaly forgot about the Dutch. That means they aren't following the pattern any more.
Unless the podler is part of their UA and not a UI, which could mean the Dutch have a second land based UU. Oh hell, we just have to wait until Firaxis decides to tell us something about the Byzantines.
 
Actually, I would think that would make it even more likely.

Well, my view is that the Byzantines have a very diverse culture and religion is only part of it. Having religion represented twice shortchanges them the rest of their culture.

It's possible. I think a building overlap is the other problem. It would have to be a generally accessible building, not something purchased with faith, so this means a Temple replacement.
 
Damn it, I totaly forgot about the Dutch. That means they aren't following the pattern any more.
Unless the podler is part of their UA and not a UI, which could mean the Dutch have a second land based UU. Oh hell, we just have to wait until Firaxis decides to tell us something about the Byzantines.

Its been confirmed to be a UI though. And the Sea Beggar was too. I like how there are more Sea based UUs.

Netherlands, England, Byzantium, and Carthage so far.
 
also are we 100% sure Austria will have an unique unit, for all we know it could have a ub and an new map building or two ub's
Nothing is ever 100% certain, but if Austria didn't have a Unique Unit, it would be the first time in the series since UU's were introduced more than 10 years ago.

I think a building overlap is the other problem. It would have to be a generally accessible building, not something purchased with faith, so this means a Temple replacement.
Well, we really don't know what new building mix looks like... the new Faith resource has probably shaken that up quite a bit. It's also far from clear which of the Faith buildings are exclusively purchased through Faith. However, even a building that can only be purchased through Faith might still be a potential candidate for a Unique replacement - though I'll admit that a building dependent on a particular Belief (such as the Cathedral seems to be) is pretty much out of the question.
 
However, even a building that can only be purchased through Faith might still be a potential candidate for a Unique replacement - though I'll admit that a building dependent on a particular Belief (such as the Cathedral seems to be) is pretty much out of the question.

It might be possible to build the buildings without the belief though; that would be an interesting unique advantage.

Perhaps nation X can always raise cathedrals.
 
I found a clue or pattern that confirms that the Byzantines will have a second UU.
So far every civilization with a naval UU ( England, Korea and Carthage) also had a second land based UU in order to make them useful on maps without big bodies of water. Giving a civ only a naval UU makes them very dependent on water and gives them a strong disadvantage on maps where a navy isn't vital, to even this out they also get a land based UU. I think the possibilities of a second Byzantine UU are therefore quite high.:)

the obvious choice is the cataphract. i would also think extra faith generation is another obvious choice for the byzantines. there was a substantial building operation under justinian and theodora so that could factor but what i would like to see is cataphracts generating faith every turn if they are kept alive. it is a little different to what we usually see in units and it doesn't seem like a game breaker as far as i can tell. justinian's reign was also marked by his military conquests as well so maybe they'll just get faith per kill which seems a little dull
 
There are probably two non-Unique units left:

I think some of possibilites are:

Ancient/Medieval era naval unit
Grenadier
Ship of the line
Dreadnought
Cruiser

I think Dreadnought could be logical, so each era would have a main battleship:
Renaissance - Frigate
NEW "enlightement/imperial" era - Ironclad
Industrial - Dreadnought
Modern - Battleship
 
While I think a Dreadnought is logical, there would need to be a melee unit of the era as well (although I suppose it would overlap with the Ironclad enough to obviate this).
 
There are probably two non-Unique units left:

I think some of possibilites are:

Ancient/Medieval era naval unit
Grenadier
Ship of the line
Dreadnought
Cruiser

I think Dreadnought could be logical, so each era would have a main battleship:
Renaissance - Frigate
NEW "enlightement/imperial" era - Ironclad
Industrial - Dreadnought
Modern - Battleship

2/4 are already in the game, ship of the line is a English UU and everyone get cruisers. They're specifically called missile cruisers rather then just cruiser, but still.
 
NEW "enlightement/imperial" era - Ironclad
Industrial - Dreadnought
Modern - Battleship

Battleship aren't that important in Modern era and they can replace Dreadnought in Industrial era,which is what they do now .
 
Battleship aren't that important in Modern era and they can replace Dreadnought in Industrial era,which is what they do now .

"Not that important" to the extent of none being in service, and only 4 countries in the world even using cruisers. The rest don't go any bigger then destroyers...but you get the chance to change history in Civ, so I I'd be fine with them appearing anyway.
 
The only logical reason for a Dreadnought is they added a ton of WWI units. I can't see a logical reason for a Cruiser (as opposed to the modern Missile Cruiser) since I don't see a gap.

Battleships were at least thought to be important during WWII and there were quite a few of them back then. I don't think you need a modern Battleship, but the game does seem to distinguish between WWI and WWII elsewhere.
 
But in the PAX demo we've seen Attila assault Haile with WW1 units and the ships he used were destroyers and battleships, which probably means dreadnoughts aren't in. Otherwise they would have shown them during the PAX demo.;)
By the way how many unknown units are there left anyway?
 
But in the PAX demo we've seen Attila assault Haile with WW1 units and the ships he used were destroyers and battleships, which probably means dreadnoughts aren't in. Otherwise they would have shown them during the PAX demo.;)
By the way how many unknown units are there left anyway?

According to the save game Attila was in Modern Era.

Also, they didn't show a ton of units anyway.
 
They used exclusively WWI units. However, they had modern destroyers and battleships. That's a strong indication there is no Great War Destroyer and Dreadnought as units.
 
We are missing 3 units. One is the Austrian UU and two others. Any guesses to what those might be?

Some guesses I had for Austria would be a hussar unit, replaces lancer? Not sure though.

Another could be Grenzer elite light infantry, this could replace rifleman or WWI infantry. They were in service until the end of WWI.

Or KuK Infantry (this unit was modded into Civ 4) which could replace rifle or WWI inf.

Another unit I was hoping for was a grenadier. As an interim ranged unit between crossbow and gatling gun.

A stealth fighter.

And my biggest hope would be a WWII dive bomber, for use on aircraft carriers or on land like a stuka.

They used exclusively WWI units. However, they had modern destroyers and battleships. That's a strong indication there is no Great War Destroyer and Dreadnought as units.

Yes, but that was a pre staged demo. Remember the MG next to the citadel had no damage. I am not saying they have added WWI ships, but I would not rule out the possibility completely. It would be nice to see a battle cruiser or something. Maybe a torpedo boat.


I would like to see a medieval ship of some sort, perhaps a war galley, or a military cog which would have towers fore and aft, to make boarding difficult. A hulk would be another choice for a military ship, they were a predecessor of the caravel and carrack.

Any of these for the extra two units would be great.
 
Well. 1 is the Austrian UU. I suspect the other 2 are second UU's for both the Celts and Byzantium. Although I wouldn't rule out a Medieval melee naval unit for one of them.
 
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