The AI only gains difficulty bonuses for founding a city, not from city conquest.An AI that is successful can still snowball because of the bonuses for gaining a city (I fear the Aztecs).
The AI only gains difficulty bonuses for founding a city, not from city conquest.An AI that is successful can still snowball because of the bonuses for gaining a city (I fear the Aztecs).
Looks like now when you got hit by few spies with steal gold mission it's really heavy impact on income.Thought that I do better at money, was losing 198 GPT, now have one more spy succeded in capital and I lose 504 GPT from spies and have 133 GPT in a GA.
They don't have to spy on your capital.I don't really understand how spies/counter work in newest VP, it seems to differ much from January/March versions.
I was first to get to Renaissance so I placed counterspy in my capital and made a network for +50% chance to catch other spies. It's about 50+ turns and I didn't catch any.
Now I see that I have 313 GPT in expenses from spying and I have 321 GPT in net income while I'm in a GA. Before GA I had income 150+200 and expenses from spies 115 GPT.
Seems as GA would be over I will go to negative GPT.
How counterspies work now? Is it possible to catch any spies? I have built constabulary as it was available.
My other 2 spies just got promoted to 2 rank - should I switch them? I play on epic speed.
Well, now it's 25-30 turns more, I made peace from 3-side war. Entered and made to middle of EE, sending 8 TR, allied to 10 out of 32 CS. Placed level 3 counterspy in my capital, made a network for +50% counter 25 turns ago.
Thought that I do better at money, was losing 198 GPT, now have one more spy succeded in capital and I lose 504 GPT from spies and have 133 GPT in a GA.
Seems somehow I can't get any spies caught.
They do, because I got notification that spy succeded in my capital, and that why I started to lose more then +300 GPT.They don't have to spy on your capital.
Your capital produces more than 600 GPT? You're playing tall, I assume? How many cities do you have?They do, because I got notification that spy succeded in my capital, and that why I started to lose more then +300 GPT.
4 turns later event of stealing 198 GPT is over and I lose 306 GPT from spying, net income jumped to 605 GPT in a GA. I'm at peace with everyone.Your capital produces more than 600 GPT? You're playing tall, I assume? How many cities do you have?
May be in 4-5 turns event of -306 GPT will be ended, but this spy event cost me 600 GPT alone. But what worries me that 3 level counterspy does nothing.How? I thought missions aren't supposed to stack?
i suspect its the terrain under the city... if its on a hill i believe it costs 2 moves to attack it.. or on desert/snow even moreWhen I take blitz promotion on a unit, sometimes it only can attack once, e.g. fusilier attacking a city. I did not see any pattern on when units ended turn on one hit and when they had a second attack, I've never seen this issue on tanks though. Is there something I'm missing?
To explain this in more detail. In order to utilize the 2nd attack of blitz, you must have movement available to use that second attack. Aka if all your movement is expended in the first attack, you cannot make the second.When I take blitz promotion on a unit, sometimes it only can attack once, e.g. fusilier attacking a city. I did not see any pattern on when units ended turn on one hit and when they had a second attack, I've never seen this issue on tanks though. Is there something I'm missing?