jantjeuh83
Chieftain
- Joined
- Oct 12, 2016
- Messages
- 21
Please post your savegame prior to this happening to GitHub.
Save game added. Hit 'Next Turn' and voila.
Also, I've created a new issue for the Tithe bug.
Please post your savegame prior to this happening to GitHub.
Hey, do siege units don't need deployment anymore? I removed all mods but Vox populis, deleted cache and MODUserdata folders just to check if it was CBP that was causing that. So it seems siege units don't need deployment now?
They don't. But they have reduced movement in enemy lands. This was an AI fix that affects all parts of the VP.Hey, do siege units don't need deployment anymore? I removed all mods but Vox populis, deleted cache and MODUserdata folders just to check if it was CBP that was causing that. So it seems siege units don't need deployment now?
They don't. But they have reduced movement in enemy lands. This was an AI fix that affects all parts of the VP.
Thanks. This is some great optimizationThe October 9th versions mentioned that "Major turn-time DLL optimizations and improvements (game should feel noticably faster)". That's probably what you've noticed.
- I understand that Industry have been outperforming Rationalism, I'm not even going to argue about that point, but these are a lot of changes at the same time, and that usually doesn't turn out well.
I like a lot of the changes I see in this version, but I will echo Funak's caution. It seems like a wide selection of changes made. Since we are coming up to the end wire, we have to note that this changes may soon become final final.
does CP affect Civ V scenarios? could there be any problems with playing them?
Try to clear the cache, alternating between CP and full-VP can cause problems.i installed this today (full automatic install, no other mods installed) and city states don't seem to work as they should.
1. when i discover a city state they tell me that i get x faith, but in fact i get that amount of influence (with them) and no faith at all
2. when i fulfilled their quest (gain access to copper, i got it through trading) i did get a message that i had fulfilled it, but influence didn't change.
i was playing greece. i did a few test runs concerning1.: it works if i use just the CP, but as soon as i enable CBO, it doesn't. same problem if i play russia.
cities can't fire anymore? just noticed that my 2nd city can't (dunno about capital). is that a feature or a bug?
Oh my! This is hard! I'm back at Prince, but it feels like playing vanilla Immortal. Has any of you beaten the AI on Deity?
Glad to hear! - and before anyone cries foul, no changes to handicap bonuses!Ok, so it's not just me. I've been playing Emperor, started a new game for this new patch and wound up with Portugal. Got off to a bit of a slow start tech-wise but expansion and infrastructure were solid so prepared to start clawing my way back. Then got the message that an unmet civilization had entered Renaissance; I was still in Classical. Ouch.
Fresh start with Zulu is going better but definitely put any thoughts I had of bumping up to Immortal on hold. If anything I may bump back down to King depending on how next couple of games play out.