If your install is not a standard install, I can't really help, sorry.
Should the rest of us also use the modified .dll you linked in this github post:Please post your savegame prior to this happening to GitHub.
so it seems the major problem was that i did not use all of the mods. the problem is, i'd prefer the EUI + CP + (maybe) CBO. the download link to the EUI is broken and besides the CPP manual v2 instructions for manual install tells me to delete files that aren't there - probably both outdated. i guess i'll just try the whole package.
Should the rest of us also use the modified .dll you linked in this github post:
https://github.com/LoneGazebo/Community-Patch-DLL/issues/2711
@Gazebo
We need Modpacks of the version: October 24th (10/24)![]()
Sadly, using spies against AIs (as spies) is against my role-playing "principles", so I can't provide feedback on that...
Sadly, using spies against AIs (as spies) is against my role-playing "principles", so I can't provide feedback on that...
After my little dance with Civ 6 I'm back baby and trying out the new version. Civ 6 has some cool ideas, but my god its just not nearly as fun as VP. It so weird to look at the tech tree in Civ 6 and see one building, maybe two. And then I look at the Civ 5 tree and see it so chock full of things.
I'll let Civ 6 stew and settle just as I did Civ 5 long ago, but for now VP is such a better game its not even close.
I can upload my modpack if you want it (tomorrow) but I have a couple of extra mods added to it: unit path viewer, info addict, r.e.d. modpack and music changer (you can skip a song).@Gazebo
We need Modpacks of the version: October 24th (10/24)![]()
The Spy Interface Tooltip, I like how transparent it is though I'm confuse why suddenly there are 8 agents following my spy![]()
Oh, if that's the case, then no complaints from me. By the way, how can I increase the speed of heists (or is that one not in XML/SQL format?)
@Gazebo
We need Modpacks of the version: October 24th (10/24)![]()
I can upload my modpack if you want it (tomorrow) but I have a couple of extra mods added to it: unit path viewer, info addict, r.e.d. modpack and music changer (you can skip a song).
Hopefully, declaring war on AIs is not against your role-playing principles.![]()
Not in SQL. Can be though. Why? How long are heists on average?