A list of new wonder effects I'd like, most of them I've already mentioned before:
-Atomium: +20%
per Defensive Pact with civs on the same continent.
Reasoning: I've always been a bit confused by the ressource bonus since Belgium isn't exactly a very large country. Synergizes with Berlaymont. Percentage could be adjusted for balance though.
-Brooklyn Bridge: +100% Cottage growth in every city.
Reasoning: Levees are so useful that most cities will build them first, before the wonder is done. A cottage bonus is important for a young civ like America that is supposed to have a synergy with Individualism but doesn't have the time to grow them. Less relevant for Old World civ who have the time to grow their cottages.
-Chateau Frontenac: Free Railway Station and Hotel in every city.
Reasoning: The railroad construction bonus is weak because you don't have a lot of time to build the wonder for the relevant Canadian UHV. The wonder itself is also an hotel, and the
bonus works for the territory UHV + pushing back against America's
, while the trade route bonus makes weak underdeveloped cities a bit better.
-Dujiangyan: +1
on Hill River tiles, doesn't obsolete.
Reasoning: Weaker effect (encouraging a more accurate location too) but you don't lose population for hitting a certain tech.
- Eiffel Tower: +1
per Artist in the city, another Great Person is born whenever a Great Artist appears.
Reasoning: If you play the UHV there's no incentive to work Artists once Paris hits Legendary Culture, which feels backwards.
- Ishtar Gate: Enemies cannot pillage or block tiles in the city's vicinity, defeated Workers retreat to the city.
Reasoning: Current effect was moved to Pyramids. Babylon sees a lot invaders and doesn't have great offensive power thanks to lack of strategic ressources so something to soften the blow of an invasion feels appropriate.
- Krak des Chevaliers: On completion, grants a sum of gold per shrine owned. Requirements: Catholic state religion, Islam, Desert in city's vicinity. Obsolete with Academia.
Reasoning: I never bother completing this wonder except maybe as Spain. An instant bonus seems more appropriate for a wonder associated with the short lived Crusader States. Encourages conquering Jerusalem (but not founding Protestantism first).
- Porcelain Tower: +1
from Statesmen in all cities, foreign trade routes aren't impeded by Civics or no Open Borders.
Reasoning: Same effect, just rewording it to clarify the synergy with Isolationism.
- Pyramids: +1 slot for every specialist type.
Reasoning: Current Ishtar Gate effect. I get annoyed by AI Egypt spamming cities so rewarding them for building settlers feel wrong, and human Egypt doesn't need that many workers or settlers so the effect is kind of niche even with the Sphinx combo. Pyramids feel thematically connected to every specialist type except maybe merchants.
- Temple of Artemis: 1 free Priest, 1 free Merchant.
Reasoning: Stronger effect than +100% trade route yield, which is really weak in this era.
- Temple of Kukulkan: +1
, +1
on Rainforest in the city.
Reasoning: There are so little rainforest tiles in Mesoamerica that the effect can afford to be stronger. Research bonus for Maya UHV.