This a ww2 in europe scenario for civ 3 1.29 and nows includes further down the thread a PTW version. Please note the PTW version starts in 1933 when the Nazi's first came to power, so you will have to rebuild the Reich's armed forces from almost nothing.
it is 1939 and Germany is ready to invade Poland, i have seriously played with the editor and in an endevour to keep the scenario in the WW2 time period i have deleted old and modern units. As a result the not major powers have mostly reifleman, cavalry and cannons until they research tanks, bombers etc.
The players are
1. Germany (you)
2. Poland
3. Yugoslavia
4 Hungary
5 Soviet Union
6 Denmark
7 Rumania
8 Turkey
9 Sweden
10 Norway
11 France
12 Britain
13 Spain
14 Greece
15 Italy
16 Netherlands
I have introduced Fascism as a new govenment and improved Communism.
As much as possible i have tried to make the military strengths of the nations accurate which is why many of the lesser powers are stuck with cavalry etc.
This map has been build on a ww1 scenario map which i used as a template.
A couple of minor problems
1. Due to the fact i eliminated so many units and impovements to give the game a ww2 feel, for some reason in the city screen tanks and infantry (not rifleman) have the wong icons as do some city improvements (this does not happen for some reason on my PTW version)
2 As soon as the game starts the AI players all decend into anarchy , which annoys me as i taylor made governments for them. (this is a prob in normal games execpt they all eventually go communist)
Any help or suggestions on how to solve this would be appreciated as well as any feed back whatsoever.
Lastly before any of the more historial minded of you begin posting things like 'Finlad wasent part of the U.S.S.R or 'where's Belguim why is it part of the Netherlands' i had to ration the counties so i ditched some. Sorry.
Anyway have fun and PLEASE GIVE ME SOME FEEDBACK NO MATTER HOW BAD (i can take it)
it is 1939 and Germany is ready to invade Poland, i have seriously played with the editor and in an endevour to keep the scenario in the WW2 time period i have deleted old and modern units. As a result the not major powers have mostly reifleman, cavalry and cannons until they research tanks, bombers etc.
The players are
1. Germany (you)
2. Poland
3. Yugoslavia
4 Hungary
5 Soviet Union
6 Denmark
7 Rumania
8 Turkey
9 Sweden
10 Norway
11 France
12 Britain
13 Spain
14 Greece
15 Italy
16 Netherlands
I have introduced Fascism as a new govenment and improved Communism.
As much as possible i have tried to make the military strengths of the nations accurate which is why many of the lesser powers are stuck with cavalry etc.
This map has been build on a ww1 scenario map which i used as a template.
A couple of minor problems
1. Due to the fact i eliminated so many units and impovements to give the game a ww2 feel, for some reason in the city screen tanks and infantry (not rifleman) have the wong icons as do some city improvements (this does not happen for some reason on my PTW version)
2 As soon as the game starts the AI players all decend into anarchy , which annoys me as i taylor made governments for them. (this is a prob in normal games execpt they all eventually go communist)
Any help or suggestions on how to solve this would be appreciated as well as any feed back whatsoever.
Lastly before any of the more historial minded of you begin posting things like 'Finlad wasent part of the U.S.S.R or 'where's Belguim why is it part of the Netherlands' i had to ration the counties so i ditched some. Sorry.
Anyway have fun and PLEASE GIVE ME SOME FEEDBACK NO MATTER HOW BAD (i can take it)