ShannonCT said:
I just entered the Worldbuilder every turn after turn 20 and searched the map for barbs. I know that I couldn't find any barbs before turn 30 and after hitting enter for the 30th time and checking the map again, I suddenly found many barbs all over the map. I'm pretty sure I had all of the right settings (speed, difficulty, etc), but you can try it yourself to confirm whether the number 30 is accurate.
Interestingly, your date seemed early compared to some test games I ran so I decided to do the same experiment as you. In my first attempt I got to turn 30 and found no barbarians anywhere on the map. So I kept going and it wasn't until turn 34 (2680BC) that the barbarians showed up. I thought that was interesting so I decided to do it over again and see what happens. My next time doing it the barbarians didn't appear until turn 36 (2600BC)! It seems there's a random factor added on.
I also did some tests on whether to build worker->workboat->workboat, workboat->worker->workboat, or workboat->workboat->worker assuming that there are no resources or really good tiles behind the fog and assuming that you settle in place.
A. Worker->workboat->workboat:
(1) 4000BC - found in place, work grassland forest, research mining, build worker
(9) 3680BC - Mining researched, start Hunting
(15) 3440BC - Hunting researched, start Archery
(16) 3400BC - worker built
(20) 3240BC - mine on hill finished, work the mined hill
(22) 3160BC - Archery researched, start whatever
(26) 3000BC - Work boat built - fishing nets, work the clam, start second workboat
(28) 2920BC - Grow to 2, work clam + mined hill
(35) 2640BC - Work boat built, start archer
(36) 2600BC - fishing nets, growth to 3, work both clams + mined hill
(41) 2400BC - Archer built
(42) 2360BC - Size 4, working both clams and 2 mined hills, build another archer then a settler
B. Workboat->worker->workboat:
(1) 4000BC - found in place, work grassland forest, research mining, build work boat
(9) 3680BC - Mining researched, start Hunting
(12) 3560BC - Grow to 2, work both grassland forests
(15) 3440BC - Hunting researched, start Archery, workboat built, fishing nets, work clam + grassland forest, start worker
(21) 3200BC - Archery researched, start whatever
(25) 3040BC - Worker finished, start workboat
(29) 2880BC - Mine finished on hill, work clam + mined hill
(30) 2840BC - Grow to 3, work clam + mined hill + forest grassland
(34) 2680BC - Work boat built, start archer, mine finished, work 2 mined hills and clam
(35) 2640BC - fishing nets, work both clams and mined hill
(38) 2520BC - Grow to 4, work both clams and both mined hills
(39) 2480BC - Archer built
C. Workboat->workboat->worker:
(1) 4000BC - found in place, work grassland forest, research mining, build work boat
(9) 3680BC - Mining researched, start Hunting
(12) 3560BC - Grow to 2, work both grassland forests
(15) 3440BC - Hunting researched, start Archery, workboat built, fishing nets, work clam + grassland forest, start work boat
(20) 3240BC - Grow to 3, work clams and both grassland forests
(21) 3200BC - Archery researched, start whatever
(25) 3000BC - Grow to 4, work clams, 2 grass forests, grass hill
(26) 2960BC - Work boat built, start worker
(27) 2920BC - fishing nets, work both clams and both grassland forests
(34) 2680BC - Worker built, start archer
(38) 2520BC - Mine finished, work both clams, grass forest and mined hill
(39) 2480BC - Grow to 5, unhappiness
(40) 2440BC - Archer built, unhappiness gone
Worker first is clearly the worst choice. Worker second gets everything built one turn sooner than doing the worker third, but doing the worker third allows your city to be size 5 instead of size 4 at the end. Then again with the worker second you can already have 3 of the hills mined and a couple roads as well whereas with the worker third you're in the middle of mining the second hill. I think workboat->worker->workboat is probably the best. Of course with my luck there will be a resource behind the fog which will make this whole analysis null and void. I've done this a few times and never had barbarians show up before my archer is built but if they show up in turn 30 like they did in ShannonCT's game then that would be a problem. It might be better to put the archer in before the 2nd workboat.
This could most likely be improved if you opt to go with bronzeworking and whipping, but I don't plan to do that personally.
edit: As for research, it's pretty even between all 3 methods.