Noble Shadow game - Washington

That's a good point, it's probably better to save all the golden ages for when the land is fully developed on the way to space.
 
Any available river tiles should get watermills and mines replaced by windmills.
Can't windmills only be built on hill tiles? Should I build windmills where I can and watermills everywhere else?

Also can I build workshops on plains tiles and work them? Seems sucky with one food per tile
 
Workshop on plains are fine once you run out of grass tiles to improve. Eventually the city will grow to work them if you have some watermills or some other food-positive tiles. Note that any piece of river can only have a watermill on one of its two sides.
 
Turns 220-240
Spoiler :

Highlights this turn:
- Started building workshops
- Took over Hastings at turn 221, started marching my troops towards London
- Took over London at turn 229, marching towards Canterbury
- Finished steam power at turn 231, going towards Assembly line
- Alexander took over Canterbury and made Elizabeth his vassal state on turn 236

Here are my cities right now:
20251003113507_1.jpg20251003113504_1.jpg20251003113501_1.jpg20251003113459_1.jpg20251003113456_1.jpg20251003113452_1.jpg20251003113448_1.jpg20251003113442_1.jpg20251003113439_1.jpg20251003113444_1.jpg20251003113435_1.jpg20251003113432_1.jpg

I've got a lot of towns so I couldn't find that many places to put down workshops/watermills/windmills but let me know if I'm missing anything!

Here's the current state of the map:
20251003113517_1.jpg

Didn't see Elizabeth becoming a vassal state of Alexander. What should I do here? I see 2 options:
- Turn left and take Elizabeth's cities
- Turn right and take Alexander's cities
What do you think is good? Should I declare war right now? I was thinking of getting my economy back up before doing that but I'm not sure which one is better.

Thanks everyone!

 
Turns 220-240
Spoiler :

Highlights this turn:
- Started building workshops
- Took over Hastings at turn 221, started marching my troops towards London
- Took over London at turn 229, marching towards Canterbury
- Finished steam power at turn 231, going towards Assembly line
- Alexander took over Canterbury and made Elizabeth his vassal state on turn 236

Here are my cities right now:
View attachment 744104View attachment 744105View attachment 744107View attachment 744108View attachment 744109View attachment 744111View attachment 744114View attachment 744116View attachment 744117View attachment 744118View attachment 744121View attachment 744122

I've got a lot of towns so I couldn't find that many places to put down workshops/watermills/windmills but let me know if I'm missing anything!

Here's the current state of the map:
View attachment 744103

Didn't see Elizabeth becoming a vassal state of Alexander. What should I do here? I see 2 options:
- Turn left and take Elizabeth's cities
- Turn right and take Alexander's cities
What do you think is good? Should I declare war right now? I was thinking of getting my economy back up before doing that but I'm not sure which one is better.

Thanks everyone!

Could you show the diplo and tech screens? Justinian at 18 cities is a bit concerning. Who is he at war with? Where is he at in tech? Is Alex at war with anyone?
 
20251003171345_1.jpg20251003171332_1.jpg

Justinian is at war with India and the Ottomans, and I don't believe Alex is at war with anyone right now (he capitulated Elizabeth this round)
 
You're much stronger than Alex so you should attack. But he is plotting. You should scout him to see where his stack is (going). And you should also scout Justinian's wars. At 18 cities he is the equivalent of an AI a few difficulty levels up.
 
Right after Alex capitulates Liz, he should have a wounded stack of troops in a conquered city (city would be revolting and thus not have defense %). If Alex's stack is in a city under revolt (and thus with no defensive %) and your stack is healthy, this is the perfect time to eliminate the bulk of his troops.

If you take enough of Alex's cities, Liz should break off as a vassal and you can vassal both of them. Take all the good cities first though. Both Coventry and York seem good for workshops. You can keep your developed towns while focusing the production infrastructures / workshops in the conquered cities. You need at least 6 good production cities and the best ones have plenty of grasslands and ideally are on a river (for the levee).

By the time you're done you should have close to Justinian's city count, and he is not ahead in tech, so the situation doesn't seem too worrying. It's funny that Mansa is the tech leader with 5 cities... You should put all your espionage on Mansa to keep track of his research (he's a particular AI who will trade techs as even if he has a monopoly on them). If for example he researches Steel for you, it would be great. Did you already get Chemistry with trade?

Also for tech trading, you should sell Education to Justinian and Liberalism to the others. These are old and harmless techs and it's worth it for the few hundred gold.

You should probably be in Free Religion for the faster science rate. You could also try to get some source of stone and build Moai Statues in Washington. That will allow you to get more natural production there without slavery. You want the capital to get a forge, university, and factory eventually to take advantage of the bureaucracy production bonuses.

Talking about wonders, you have a monopoly on Nationalism and have a source of marble, so you can build the Taj Mahal whenever for a free golden age. That golden age can be used to do a brief switch to slavery to whip universities in the commerce-rich, production-poor cities, and then return to caste. As we discussed, you can wait until most of your cities are fully built up for maximal value, but if another AI gets Nationalism you might want to get on it faster. Just use your best production city.
 
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Btw, I noticed that many of your cereals aren't irritated. For the corns it's a bit late now, as it would require sacrificing towns, but the wheat near Philadelphia can be irrigated by building a chain of plains farms to it, starting from Hastings. Also don't forget to build levees in your river cities.

Btw I'm not sure about free religion, why not stay in Theocracy, and quickly go Organized Religion during the GA to get the factories out?

Also, when another civ is at war with your target and is conquering cities, you should always try to bribe them out of it, so that they don't cap your target. I'm sure Alex would have accepted a tech in return for making peace.
 
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Thanks for posting the save, just finished T285 space win. Hadn't played cIV in awhile, was fun.

Expanded peacefully to 9 cities on the mainland and 5 on the island. Killed Alex with cuirs (he was being obnoxious), then upgraded to cav and took out Lizzy.
 
Turns 240-260
Spoiler :

Highlights this round:
- Declared war on Alexander on turn 241
- Took York and Canterbury
- Alex took them right back because I put too few defenders and I took the city again. This happened a couple times.
- Alex took houston turn 249 :mad: i didn't have enough defenders and I should paid attention, 2 riflemen were not enough for alex's main stack
- Took over argos and knossos
- Took back Houston

Here is the state of my cities:
20251005021234_1.jpg20251005021231_1.jpg20251005021228_1.jpg20251005021225_1.jpg20251005021223_1.jpg20251005021220_1.jpg20251005021217_1.jpg20251005021214_1.jpg20251005021212_1.jpg20251005021209_1.jpg20251005021207_1.jpg20251005021203_1.jpg20251005021201_1.jpg20251005021159_1.jpg20251005021157_1.jpg20251005021154_1.jpg20251005021151_1.jpg

Here's the state of the land right now:
1759644895359.jpeg

I feel pretty bogged down with war right now, I have 17 cities at the current moment. Should I keep waging war? I feel like I'm at a good point with 17 cities right now.

I think my economy right now has take a pretty big hit from this war, I feel like I should stop and recover. Thoughts?

War is hard lol i feel like I'm really slow with my conquering, and it's hard to protect the cities I take.

Thanks for the help as always!
 
The thing with incomplete wars, and this case in particular, is that you have gained a few cities, but these cities are swamped in foreign culture that will take a lot of effort to push back.

Say you take coventry and nottingham, this would remove cultural pressure on london and hastings. This would also free up a part of your garrisons to join your main army. A city in the backlines only needs one unit.

To decide whether to continue the war, what units and how many of them do you have? what do they have? did you kill alex's army?

This still seems to be longbows against rifles (soon infantry!). If that is the case, and you are lacking units, then you did not build enough. General advice on this: do not stop building units too early. Granted that is very vague, and difficult to judge. For starters you might have difficulties to say if you have enough troops to finish your wars. That is perfectly normal - but your reaction should then be to continue building units until you are reasonably certain you have enough.

Trying to do many things at once (e.g. war, building infrastructure, teching ...) usually means you divert attention from one of them. Especially for wars this is dangerous, as that will draw your war out, increasing the negative effects of a war (unit cost, danger from enemy units, war weariness) without getting you what you want: more land.

regarding your economy, it is doing too well. You are in a war, possibly have too few units, and can sustain 50% research? You have the econ tech you need (communism), so recovery will just be to let your cities grow. Your new cities could arguably be building units, instead of infrastructure. Your core cities should be whipping, especially those that are unhappy.

One other thing: some city (preferably one with good production) should build a workboat for portland.

One thing that you must do is to look for resource trades from the other continents, especially for happiness resources. You need them badly.

War is hard lol i feel like I'm really slow with my conquering, and it's hard to protect the cities I take.
Optimally you take out the enemy army first, to reduce the chance for counter attacks. Only here that will be of mediocre usefulness as alex is a mad unit spammer who will even attack at relatively low odds, thus posing a greater threat. Also it is better to take cities quickly. With the kind of advantage you have, attacking with only cavs would probably have been better (in this case they are maybe slightly better than cuirs, but cuirs would have worked really well too.), as they are much faster. Granted, you can not bombard, but a cav (or cuir) attacking a city with maybe 60% cultural defence only defended by longbows and pikes gets good odds already
 
I'm mostly really curious about your scouting. You were 1.6 his strength which normally should be ample. You could have taken out his main stack in 1 go, often it can make sense to wait for it to come into your territory. After taking out the main stack, you can clean up the rest with relative ease. Where was his stack before declaring war?

Edit: I also feel like you don't need to post every single city screen anymore. Now we've reached a stage of the game where you need to start looking outward more, at what the others are doing. So maybe some bigger screenshots of parts of your empire, with a visible score board, tech and diplo screens, demographics etc. Did you manage to figure out what's going on with Justinian's wars?

Edit #2: when it comes to siege wars, you don't want to take any city at the first opportunity if you don't have enough units with moves that you can put in there. It can make sense to just wait for a turn, let him reinforce, and attacking again. This way you're essentially farming your opponent, slowly grinding him down. Once it's safe, you can take the city.
 
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Where was his stack before declaring war?
I didn't check haha I probably should have before declaring war (I think he had some catapults, horse archers, and a maceman?) I wanted to take advantage of the fact that his troops were injured

Did you manage to figure out what's going on with Justinian's wars?
I also did not do this, I was kinda tunnel visioned on the war, but I think Asoka and Mehmed made peace during the round
 
Turns 260-280

Spoiler :

Highlights this game:
- Researched Assembly line on turn 262.
- Took Nottingham on turn 265
- Took Coventry on turn 273
- Capitulated Alex and Elizabeth on turn 274 (yay the war is over), I selected 6 cities to build universities and I'm starting to improve the land I took finally
- Switched to Free religion (yes I know it's late)

Here is my empire:
20251009232332_1.jpg20251009232338_1.jpg20251009232342_1.jpg
Here are some advisor pages:
20251009232520_1.jpg20251009232623_1.jpg20251009232619_1.jpg20251009232551_1.jpg

Here are the score graphs (not very helpful now that I'm realizing):
1760066997258.jpeg


A couple questions now that I'm out of war:
- I'm building universities so I can build Oxford. Is that the play right now, since I can whip them?
- I've unlocked factories and such, should I build them right now? They're kind of expensive
- When should I do a golden age? I've saved the great spy I've had from Communism until now.

Where should I go from here? I have enough cities to work with now, so I can probably start building stuff? I know I need to build more workers and improve my cities, but what should I be building? I remember @pmarc saying universities are expensive to build right now, are they still too expensive?

LETS GOO the war is over

Super stoked for the rest of the game, I feel the end coming
 
Turns 260-280

Spoiler :

Highlights this game:
- Researched Assembly line on turn 262.
- Took Nottingham on turn 265
- Took Coventry on turn 273
- Capitulated Alex and Elizabeth on turn 274 (yay the war is over), I selected 6 cities to build universities and I'm starting to improve the land I took finally
- Switched to Free religion (yes I know it's late)

Here is my empire:
View attachment 744599View attachment 744598View attachment 744597
Here are some advisor pages:
View attachment 744603View attachment 744600View attachment 744601View attachment 744602

Here are the score graphs (not very helpful now that I'm realizing):
View attachment 744605

A couple questions now that I'm out of war:
- I'm building universities so I can build Oxford. Is that the play right now, since I can whip them?
- I've unlocked factories and such, should I build them right now? They're kind of expensive
- When should I do a golden age? I've saved the great spy I've had from Communism until now.

Where should I go from here? I have enough cities to work with now, so I can probably start building stuff? I know I need to build more workers and improve my cities, but what should I be building? I remember @pmarc saying universities are expensive to build right now, are they still too expensive?

LETS GOO the war is over

Super stoked for the rest of the game, I feel the end coming
My advice? Do a GA now, build factories and coal plants, tech to flight, build about 10 carriers with 30 fighters on them and enough transports, infantry, destroyers and battleships (about 100 units total including all ships) and take out the other continent, starting with Asoka. Also switch to Rep and Org Rel during the GA and go Police State and Theocracy (you need Theology) on the last turn. Start building infantry whenever, and/or upgrade your strong units.
 
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