pigswill
fly (one day)
@sampsa
Spoiler :
Stonhenge+granary=incan terrace.
Being able to ignore barbs is useful. On lower difficulties AIs don't expand that quickly or generate loads of spawnbusting units. On higher difficulties barbs become a problem early on but don't tend to last that long, on noble barbs start later but last until the early ADs.
I'm stockpiling Great People to run multiple golden ages so the flavour of GP isn't that important. Having said that there are several cities that would benefit from academies.
I'm not convinced about Oxford beeline in this set up because its a big investment in hammers which only benefits one city and will add maybe 50-100bpt. On higher difficulties (emperor+) bulbing is an effective strategy because you have a reasonable chance of backfilling techs through trade. This doesn't happen at noble, if you want eg calendar, MC, feudalism etc you have to research them yourself or wait several (up to 100) turns for them to become available in trade.
I think that optimal strategies for higher difficulties aren't always optimal strategies for lower difficulties but I don't know what the optimal strategies are for noble..
Being able to ignore barbs is useful. On lower difficulties AIs don't expand that quickly or generate loads of spawnbusting units. On higher difficulties barbs become a problem early on but don't tend to last that long, on noble barbs start later but last until the early ADs.
I'm stockpiling Great People to run multiple golden ages so the flavour of GP isn't that important. Having said that there are several cities that would benefit from academies.
I'm not convinced about Oxford beeline in this set up because its a big investment in hammers which only benefits one city and will add maybe 50-100bpt. On higher difficulties (emperor+) bulbing is an effective strategy because you have a reasonable chance of backfilling techs through trade. This doesn't happen at noble, if you want eg calendar, MC, feudalism etc you have to research them yourself or wait several (up to 100) turns for them to become available in trade.
I think that optimal strategies for higher difficulties aren't always optimal strategies for lower difficulties but I don't know what the optimal strategies are for noble..