Nuke Nes IX: Genesis and Armageddon

OOC: Arya Buddhism is a complex religion and philosophy which has many different and conflicting schools of thought but they certainly do not believe Buddha is a god or the God. Indeed most or, perhaps all, major sects of Buddhism are atheistic in nature and thus hold there to be no great gods or god or creator.
 
OOC: Really? In that case I apologize. But it was my understanding that in Buddhism you worshipped, among other things of course, the Buddha. If that is wrong, forgive my ignorance. Religion isnt exactly something I have studied extensively.
 
The Dominika Religion:

The Dominikans religion has no "Gods" per se. Instead, they believe in a supernatural entity known as "The Force" However, The Force is represented not as a humanoid form but as a river, flowing in a great circle in the "place above Earth" (what the Dominikan version of heaven is)

Doing good deeds here on Earth keeps the river flowing correctly, while bad deeds will destabilize the river. If the river gets too out of control, it floods into Earth, wiping away all evil and forcing life to start over.

When a Dominikan dies, the more good he has done, the lighter his soul is. If his soul is too heavy because of evil, it will sink back to Earth and condemn him to another life, another chance. If his soul is light, the river of the Force will carry it to the heavens, where he lives in eternal peace and happiness, free of worry or desire.

The Dominika build no great temples or shrines, and they do not give great offerings, instead, they focus on doing good deeds in everyday life.
 
So only the evil dominka stay on the earth in another life? That seems....counter productive. You keep the evil here while send the good away.
 
Well...they are condemned to another life on Earth while the good get eternal happiness :p

Yes, but what happens when only the evil left over from previous lives are left on the earth, and there are no more good people except those handful that actually change their ways? By your thinking, earth will one day be home to 95% evil people because all the good people are in eternal happiness. That really sucks for those few good people that are inevitably on the earth at the time of the majority of evil.
 
Even I could see that being a problem :(
 
Is it still possible to join?

Also, arya that's only a problem if everyone is reincarnated. Besides the point of keeping them on earth is to teach them a lesson and testing the good.
 
Masquere Orders
Spoiler :

The city state of Auehen will continue to try to unite the other Masquere city states, whether it be diplomatically or forcefully.
Auehen will also trade for Bronze weapons and begin to use them and create their own to make the above easier.
Massive trading will also occur to many of the other Med. nations.
 
@Prospo, other lurkers, anyone can join, just plunk down where you want to be :) The only place that's getting a bit crowded is the Eastern Mediterranean, and even there Egypt is pretty open :)

CelticFury, TLK, and LOE are the last ones needed, hopefully an update tonight, if not, tomorrow
 
Spoiler Scythe :


-Continue trying to expand up the Dnieper
-Continue building boats. Hopefully, I will eventually become the premier trading power in the Black Sea. The Dnieper will also come in handy, making sure goods from up stream make it down stream quickly.
-Continue getting slaves, subjugating people, treating women like dirt, and all that good stuff.
-Trade with who ever wants to trade, and make sure to offer our fine selection of women to them.
-Hopefully, we can start to learn some better metallurgy.. if so, begin to design a light armor for my cavalry to wear.


Sorry for the delay. Not much going on yet. I will wait. :evil:
 
Turyline Orders
Spoiler :
1. Develop seafaring technology, with an emphasis on large, but slow, cargo-bearing ships, for transport of colonists, of slaves, and of goods and wares. Attempt to establish hegemony over the slave trade in the region based off of the conquests of prisoners from our wars against tribal societies in colonization in Anatolia and Greece.

2. Continue to colonize Greece and within Anatolia, destroying tribal societies or integrating them within ourselves. Take slaves, and encourage our soldiers to take foreign wives, to breed their people and culture into our own.

3. Attempt to develop some kind of metallurgy and/or light armor for our soldiers.
 
Sienna Orders Turn 2
Spoiler :

Expansion: As the population of the kingdom grew, groups began to settle further along the Yangtze River and some of its tributaries, as well as south along the Hangzhou Bay.

1) As people began to settle further along the Yangtze River, bigger, stronger boats were developed, to make travel between villages much easier.

2) During the middle part of the 15th century bc, the ruler Peltras Lian established a kingdom wide granary system, replacing the older, more decentralized model previously used. In addition, a standardized series of units of measurement was developed to keep track of this new network.

3) During the early part of the 13th century bc, Talphet Elam, a highly trusted leader, organized the resources of the kingdom to develop a series of levees and diversion dams, in order to control the flood waters and hopefully saves many lives. New methods in brick making and masonry were experimented with during the construction of these structures.
@Nuclear Kid: I will be sending you information about my culture's religion tomorrow.
 
Culture Name: Korowai
Core Value: Tradition
Location: New Guinea
Aggression: 3
Expansion: 5
Cohesion: 2
Agriculture: 3
Sophistication: 2
Nation Names: Angu, Baruya, Chambri, Fayu, Kombai
City Names: Same as the above (See description)
Ruler Names: Mek, Ogea, Orokaiva, Sambia, Swagap
Description: The Korowai civilization is made up of various warring tribes that are almost always at conflict with one another. But on the same note, relations between various tribes can change very quickly with tribes... One tribe may form an alliance with another tribe that they may have very recently had been at war with an vice versa. The Korowai tribes do however, have a general common cultural identity that they share. The Korowai's economics is based mostly in fishing, hunting, wood working (eg: canoes/rafts), yam and taro farming. Not to forget loot taken from other villages. There is no belief in concrete and distinct deities but they do believe in animism, and world creation and death myths. They think that at one point all the tribes were united but then evil spirits found human vessels to carry out their evil plans. But a person or group of people one day would come back and end this division.

As for the city names they are the same as the nation names as each city (tribe) is also kind of it's own nation. (To give an idea these tribes are like the relations between OTL Greek City States)
 
Culture Name: Heberian
Core Value: Tradition
Location: the Ganges River Valley
Aggression: 3
Expansion: 1
Cohesion: 2
Agriculture: 3
Sophistication: 5
Nation Names: Idrea, Jiel
City Names: Heret-salem, Veru-salem, Ibor-salem, Kamel
Ruler Names: Endo, Jeosa, Masquff, Aryut
Description: The Heberians are tribal peoples, split unevenly into two kingdoms on the Ganges. In the south, eight tribes pay tribute to the ruler of Idrea at Kamel. In the north a more centralized figure rules over six intermingled tribes, rapidly losing their identity to one another and emerging as one people. The Heberians are descendnats of migrants from the caucasus who settled along the ganges, and as such are much lighter skinned than the surrounding peoples. They are a proud people, believing themselves to be a superior race. They cite their skin color, hair color, and sophistication as reasons for their superiority.

Slaves are taken from the surrounding natives, though enslaving a Heberian is a crime punishable by death. Women are treated as inferior in religious matters, and are encouraged to stay at home and manage the children, but otherwise are equal to men. Their long history is steeped in tradition, myth, and ancient customs. Their polytheistic religion is gradually assimilating into monotheism, noticeably faster in the north. The concepts of sin and righteousness are already fully developed, and the concept of the afterlife has been created. The heberian economy is so far limited to woodworking, farming, fishing, and mining.
 
Culture Name: NESer
Core Value: Liberty
Location: Civfanatics Forums
Aggression:4
Expansion:1
Cohesion:2
Agriculture/Recruitment:3
Sophistication: 5
Nation Names: Nes, NESlite, FFHNES
City Names: JasonNES, LONES, NukeNES, SuperNES, DarthNES, ImmacuNES, ect
Ruler Names: Jason the King, North King, BirdJaguar (Moderator of the NESing Jungle), Lord of Elves, TheLizardKing, ect
Description: No one is sure exactly when and how the NESing culture splintered from CiivIII stories and tales, but it became a great success. Although it only established small colonies on other sites despite its value of liberty, their local recruitment is much more successful. Cohesion is another weak point, as the NESing culture has repeatedly split over controversies, and have many members who never seen another due to avoiding NESes that they don't like. Indeed, it is their lack of expansion as well as their value of the liberty of doing what the individual wants that leads to this low cohesion. Nonetheless, the NESer culture has one of the most sophisticated and aggressive tendencies of the Civfanatics forum, garnering their own Off Topic thread against the Mods, threatening to succeed, and even with a homegrown moderator of their own: BirdJaguar. Against outside threats against its sovereignty, most NESers will eagerly band together. What is the future of this culture? Only time will tell.

EDIT: Please do NOT be mad if you weren't mentioned. The city section is off the top of my head. The Ruler Section is populated by ambiguous names.

As you can see, I am eagerly waiting for the update.
 
Update 3 Flower of the Creator

The Creator smiled at the world he created. One day, they were all going to die, but until then, why not let them enjoy their lives? Most felt his first responsibility was to the angels, but what did they know? It was He who ensured their survival, it was He who would give them a second chance. But that second chance had to be done correctly, for there was no guarantee a third chance would be offered. So the Creator watched, and waited, and learned. Perhaps this world would escape the suffering…

The Ut continued their years of Empire with the God Kings, however, problems were quickly found. Perhaps the most dangerous were the raiders. On ships made by the Cayun, the Nannuk of Kanuka would attack coastal settlements of the Shia. Initially, the Shia was defenseless. The Nannuk would raid where they pleased, and the Ut could only fight back if the Nannuk stayed in one place for too long. Eventually, the Ut were able to create a navy of a sort, and combined with more coastal forts, the Ut were able to secure their holdings. In any case, the rebellions were an annoyance more than anything else. With the Cayun for the most part not trading with them, the coastal cities served as little more than slave markets, as Scythe traders would bring their enemies to serve the God Monarch. Even then, eventually the Scythe traded exclusively with the northern ports of the Ut, wary of Nannuk sea raiders. Some enemies tried to sow discontent, but it was not enough. The Ut were united under their God Monarch, and the rebellions that did occur were put down in short order, save for the long standing Nannuk problem, which eventually with incredible help from Kanuka, was abandoned by the God Monarch. Architecturally, the Ut built great temples to their gods, great highways to connect their cities, and even a primitive sewer system. It could be commonly agreed upon that the Ut are in the midst of a golden age for their culture.

The Nannuk began a program of sponsored piracy. With ships from the Cayun, the Nannuk would attack the Ut coastal settlements. Even with a variety of new tactics, the Nannuk could not beat the Ut in a pitched battle, and things only became worse with the completion of the Ut highway system, which would allow the Shia to bring soldiers to the problem areas. The Nannuk settled north of Kanuka, creating a rival kingdom and began raiding by land not only the Ut, but even the Cayun to a smaller extent. Eventually, the traditional homeland of the Nannuk was at last re conquered, but at a great cost of life and treasure.

The Cayun had an odd experience. On one hand, the wealth held by the Cayun had never been greater. Dyes, wine, silver, beer, figs, textiles, tools, and so much more flowed out of the workshops and into the ships. They were the first to develop iron as a cheap alternative to bronze. While they lagged behind the Ut in architecture, writings of the Cayun became well known through the region, and a culture of intellect developed. For the most part, apart from raids of the Nannuk in their eastern most territories, the Cayun were spared the horrors of war, and even when they did fight, most of it was done by mercenaries from Kanuka or Stekli. Of course, issues did exist. As more and more wealth was created, the Cayun developed a greater sense of property, and some Cayun felt that should be applied to titles as well. Güzel karı was created to the south, and instead of an elected king, it was passed down through right of inheritance. And even though the Cayun were not united, none would go as far to fight one another. After all, there was the Ut to think about, and the raids of the Nannuk had not created the desired results. As a culture though, the Cayun did well, and a new colony was formed to the west, creating the Kingdom of Rivayet, perhaps meeting a new people to trade with…

The Turyline Confederacy stayed stable and strong. They earned quite a bit of income by working through the embargo the Cayun placed upon the Ut. Traders from the Confederacy would purchase the textiles and other goods of the Cayun, and they would deliver them to the Shia at a tidy profit. Even the Scythe saw the use of the great trading ships of the Turyli, and soon, the slave trade picked up quite a bit. The only issue the Confederacy had was the raids by Nannuk pirates, making trade near Kanuka treacherous and unprofitable.

The Scythe have continued to make their mark in places far beyond their borders. At last, a central kingdom had been formed, and with that, the Scythe were able to direct the enslavement of lesser people. The Ut became their biggest customers, and trade with them was incredibly profitable. Ships, though not as advanced as the Cayun or the Turyli, were built, and Scythe horsemen began wearing armor. A Scythe horsemen can be found in the armies of almost any kingdom, including as far west as Masquere, bringing great wealth to the King.

In Masquere, the city of Auehen was able to unite the river valley into the Republic of Albast, with a combination of brute force and enticements. Of course, the other city states began fearing for their future, and created an alliance. However, with the Cayun to the south, the future of the once proud independent Masquere cities is an uncertainty.

The Higelante continued to expand in their traditional territories, but it was obvious that many rivals needed to be disposed of. Instead of fighting them in open battle or letting them rebel, the Higelante sent their enemies north. Ironically, led by Oneson of the Beard, the exiles created the most stable kingdom of the Higelante. However, a threat looms with the Thranlingence to the north, and it remains to be seen how this will go.

The Thranlingence did have a problem initially. In an odd policy, the warriors attempted to make a quarter of the population of various settlements move to create a new settlement. Unwilling to give up their homes without a fight, a civil war of sorts emerged, and for once, the usually united people were fighting among themselves like the savages to the north. Eventually, it subsided, and new settlements were created, however the scars of the conflict remain, and a new threat to the south has emerged…
The Nehiimet continued their expansion, going south to fight a brutal war against enemy tribes in the area. They were incredibly successful, and as a result of the war, not only did the obsidian deposits lay in their territory, but power of the chiefdoms were centralized into one.

To the south, the Confederacy of Nerza collapsed, giving way to the Dual Kingdom of Verak. Both Verak and Surra are evenly matched, and it seems that a battle for supremacy of the Psion will occur soon. Until then, both kingdoms are doing well, as agriculture has picked up a fair bit, and the Psion rarely need to augment their harvests with hunted creatures for the sake of not going hungry.

The Dominikan people continued to grow their nation. A difficult aspect came as few settlements had large populations, which caused development to be slowed. It seemed the Dominika spent more time on boats than in their villages, which had grown dependent on fishing, and supplemented their limited agriculture with gathering. Still, the Dominika continue to grow, and their homeland has united, though the colonies are distant and have grown apart from their homeland due to the large distances.

The Kingdom of Timor has been formed by the Shiba. Like the Dominika, seafaring is of major importance, and with colonies set up on the various islands, slavery of lesser peoples in Timor has grown, though there are few buyers.

The Surnit have seen a schism in their ranks. Led by the great Sun-Wik, many Surnit went south to form the Kingdom of Sillak, dedicated to traditional Surnit values. The Kingdom of Rilkas went through a rough period, and some minor rebellions did crop up. However, with new colonies and ships, the Surnit seem to be in a good position still.

The Kingdom of Erenak continued to grow steadily. Trade along the river grew, and with a grainary system in effect, the Sienna were secure from hunger. Architecture and structures gained new importance, and to prevent floods, levees and primitive dams have begun to be built, allowing for much more efficient crop growing and irrigation.

The Yu clans continue to grow, going north to escape the rule of other clans. Many more clans have become powerful, and war is becoming very common between the various clans.

To the west, the Almeks have begun rising in prominence. Unlike most cultures, the Almeks prefer to wander more than settling. However, this attitude has made the Almeks perhaps the most fierce on the steppes, and though they are not united, the Almeks have carved out an area where only they can roam, for most tribes of the area fear the Almeks, and have instead searched for new land, south, east, and west.

The Taharnnen tribes drew closer together with the shark trade. Improvements in traditional agriculture and hunting, and of course, the shark trade, caused the Taharnnen tribes to trade and grow, and power has centralized more into chiefdoms.

The Abba continue to do their own thing, with few paying them any attention, as is their plan.

Spoiler :
nukenesgenesisp3names.png



Notes

Whew, that took longer than expected

Orders, for now, will remain the same, if something comes up, I'll tell you all. For now, go more into your people. Major structures, ie; Pyramids, walls, hanging gardens, ect. Get creative. You can use stuff from real history, or you can use drawings from other sources (books, t.v. shows, ect.) as long as they're within reason, I'll be down with it.

We are at about 1000 B.C., or 810 in the Ut Calendar.

We have new stats coming shortly

If anything else needs to be said, it'll be found here, on the first page, and in a new post.

Read the entire update, and you'll find yourself better prepared for what's to come :)

Contacts:

Eastern Mediterranean Group: Cayun, Nannuk, Ut, Scythe, Masquere, Turyli

Eastern Asia: Surnit, Sienna

Northern Europe: Higelante, Thralingence

Next turn will be 200 Years

Have fun :evil:
 
They weren't exiling people to the north, nor would they ever not solve problems in the ring of honor! They were supposed to set up colonies for resources to fuel their wars!
 
They weren't exiling people to the north, nor would they ever not solve problems in the ring of honor! They were supposed to set up colonies for resources to fuel their wars!

Your culture isn't cohesive enough to direct colonization of new lands. Nor would they need to find new resources when they have all of France open to them for the taking. I made an explanation that I felt could fit with your culture. However, I would be more than willing to change the explanation to something more suitable. Perhaps religious based?
 
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