NukeNES02: 1890 Alternate History

Ok, I will if I can get 2 more people to say that they would probably play
 
Why dont you jsut do a re-update for this rather than start yet another nes? Just spend a bit more time on the update and the players will remain. Your not going to attract anyone to a new nes if your past shows failures like this.
 
Why dont you jsut do a re-update for this rather than start yet another nes? Just spend a bit more time on the update and the players will remain. Your not going to attract anyone to a new nes if your past shows failures like this.

Well, my redo update not only sucked, but the hard drive I was using fried. I saved most my stuff, but this Nes Is pretty much beyond repair unless I do a BT, and quickly explain the last couple of turns or so. If we decide to do this, we may just send BT Orders
 
eh? people didnt complain too much about the previous updates.. just sort the last one.. have less extreme changes in power. read the orders for a start!
 
a BT 2 turns into a at hist would lose everyone completely!
 
Pretty much this is dead. Pretty much, I didn't

a) Put enough time into ruleset. This caused General confusion, especially with the economy.

b) Put enough time in the update

c) I started at a bad time. I had a period of rest, but being in the States kills me, and I had exams before this. In a week or so though, I will have massive free time, and I will try to make a new NES. So I ask you, do I

I: Do a sequel to NukeNES Rise of Corporations, fall of man, with territory

II: Try to redo this. The Great War is pretty much over (France and her allies are ready to invade germany) This could actually be a good time for a BT

III: Do a fresh start NES.

IV: Do a rise of rome NES

V: Do a middle age NES

VI: Do a nes at the time of the rennisance

Whichever option you'll be able to keep up for long IMO. A NES dying in 3 turns makes me feel that everybody wasted time.

I say don't feel discouraged. Experience gained from a defeat is better than no experience.

Now that it is over, allow me to show off my orders from 1891 :)
Spoiler :
knigh+ said:
TURKEY 1891

Realistic names
(the ones with skill (1) were the highest ranking Turkish army and navy officers in 1891, I made up two more (of skill 0) for future use – please replace the Arab and English names)
Generals: General Osman (1), General Namik (0)
Admirals: Admiral Hasan (1), Admiral Temel (0)

Spendings
a) 2 points to upgrade infrastructure from dirt roads to stone roads
b) 1 point to research machine guns.
c) 1 point to buy infantry
d) 1 point to buy cavalry


COMBAT

This map shows stages of the offensive in two fronts, as well as possible defense of the south, starting from the initial troop deplyments I sent before. For convenience, I’ll call them Thessaly front (westmost), Thrace front, and Southern front. Only action that might change depending on the Greek invasion is my Cyprus operation.
Op1891.jpg

Map Notes:
- All units are shown only once. So if there is a “5” and an arrow from it to another “5”, that means there were 10000troops in the initial location, 5000 of which moved to the second location.
- The small inner sea between Thrace and Anatolia is Marmara Sea. Dardanelles is the strait on the west end of Marmara Sea.

Naval orders
- Except the two northwards transport routes (and their destroyer escorts) within Marmara Sea, all ships leave their ports at about the same time.
- The transport numbers aren’t shown, but each landing has a number of troops in multiples of 3, so transports in multiples of 2 (usually with one destroyer escort).
- If warships are placed on a transport route, it indicates that those are escorting the transports through the entire way. There is no unescorted transport. If battleships are escorting, they may provide shore bombardment at landing locations if needed. Once amphibious landings are done, battleships go and join the battlefleet in central Aegean while destroyer escorts remain with the transports.
- After unloading their troops, transports run troop supplies.
- The battlefleet is 15 destroyers, commanded by Admiral Temel (0). It will establish control in the central Aegean, blocking Greek fleet and supply ships from reaching the northern lands that will be attacked. If the entire Greek fleet tries to engage them, they will try to delay by playing hide and seek until the Battleships return from the amphibious support missions. Battleships (total of 3) in Aegean and Marmara seas will join the battlefleet once they complete their missions. But priority is barring the enemy access to northern Aegean – even if it means full engagement before the Battleships arrive.
- Two pairs of destroyers are patrolling the outlet of a narrow waterway that may serve as an alternate naval supply route for greeks in the north.

Southern Front
I don’t know where the Greeks landed.
- In the map, I am showing the forces available to mobilize towards south (shown as a bunch of units arbitrarily moving to the south coast. Once the enemy lands, these will actually be towards the enemy, obviously), while keeping 5000 militia at each of the eco-centers, and Asian side of the Dardanelles Strait.
- If my offensive happens first or the enemy lands somewhere on the west and of the south coast (as shown in map), 3000 infantry is sent to conquer Cyprus, along with 2 transports, 1 destroyer, 1 battleship (as shown in map). If the enemy lands first, further to the east of my south coast, thus closer to the two eco-centers, cancel Cyprus plans and keep the 3000 infantry for defense – ships obviously remain in port.
- So my mobile (excluding units garrisoned in cities) forces on this front are 30000 militia, 4000 (or 7000 if Cyprus didn’t happen) infantry, 1000 cavalry.

Thessaly Front
Turkish forces: 27000 infantry with General Namik (0), 6000 cavalry, 22 transports, 4 destroyers, 1 battleship with Admiral Hasan (1).
- 3000 infantry land on the east end of the Khalkidiki peninsula (the claw-shaped peninsula at the north Aegean shore). These may land a bit before the big group, as their naval path is shorter. The troops proceed towards Thessaloniki (mission objective).
- the rest of the force lands on the west end of the Khalkidiki peninsula, they capture Thessaloniki (IRL pop at this time was 55% Jews, 20%Greeks, 20%Turks. Probably some Turks were replaced by Greeks in the 11-year occupation in this alternate history. Still it shouldn’t be much local opposition). If there are a few enemy destroyers in this bay, my battleship and 3 destroyers will take care of it (I am guessing there isn’t a huge number of enemy destroyers this far north – if there is, wait for reinforcements from the battlefleet). Note that the landing area is a few km west of the city, so that my battleship doesn’t have to bombard the city while providing cover fire for the landing.
- Next, these troops fan out to take the high ground on the west, to the locations shown in the map.
- 4000 infantry and 1000 cavalry will then spend the next few days going through Macedonia and Albania, to the purple dash-line.
- 20000 infantry and 5000 cavalry will wait for a counter-offensive from the Greek army in Athens. If they come, my infantry corps will stall, while cavalry brigade rides around the enemy (as in my UU description).
- If both of the last two items have taken place (or Greeks did not make a counter-attack), start progressing the front southwards from the purple line towards Athens.

Thrace Front
Turkish Forces(scattered in three seas): 21000 infantry with General Osman (1), 3000 cavalry, 16 transports, 6 destroyers, 3 battleships, 5 biplanes.
First three items happen at the same time.
- 3000 infantry land on the Black Sea coast with support fire from 1 battleship. These then move inwards.
- 6000 infantry land at the neck of Gallipoli peninsula (European side of Dardanelles strait), 3000 from each of Aegean and Marmara seas. Battleships provide cover fire on both side. 3000 infantry goes southwest, securing the rest of the peninsula and strait, while the other 3000 goes inland, to the northeast. Each of these brigades have a biplane conduct reconnaisance for them.
- 6000 infantry (General Osman) and 3000 cavalry land on the plains around Meritz river, and progress inland. The infantry heads straight to the center of Thrace, while the cavalry includes Adrianopolis (IRL pop at this time was 35%Turks, 30%Greeks, 15%Jews, 10%Bulgarians. Same comment as Thessaloniki) to their path.
- After allowing some time for these troop movements (a few days probably), i.e. about when the rest of the troops start to engage enemy corps, two brigades of 3000 infantry land on the north shore of Marmara Sea and close the circle around the enemy. Each of these brigades have a biplane conduct reconnaisance for them.
- Once the enemy is defeated in Thrace, occupy Constantinopolis (IRL pop at this time was 75%Turks, 10%Greeks, 5%Jews, 5%Armenians. Same comment as Thessaloniki).


Wow, that was long.
 
:goodjob: very fancy orders.. what a shame you wasted them on this...
 
Wow... My orders are crap compared to those.
 
Shut up Abaddon. Just shut up.

I will redo the update.

I plan to do it after my trip to D.C. I'm on spring break, and I can do the update way better
 
Well stop talking rubbish and i would!

Aslong as you tell us your going to be away and need time, its not a problem. You've just got to keep us informed thats all
 
thanx guys. I felt like doing something special for my first combat orders ever in any NES. Probably won't do that kind of orders again anytime soon - takes too much time. Unless I'm too bored with work, and deprived of all strategy games for a long time :)
 
It will continue

So...

Can me make it a rule then that this turn you cant change orders? Seeing as how some of us have pretty much posted them outloud.
 
Japan's orders were "hang around and build up ownage infrastructure" =]
 
So...

Can me make it a rule then that this turn you cant change orders? Seeing as how some of us have pretty much posted them outloud.

? Who would even think to send in new orders!
 
Japan's orders were "hang around and build up ownage infrastructure" =]

Thats easy to do and say when your not fighting a 3-Front War (Britian / Netherland / And most likely the USR)
 
Thats easy to do and say when your not fighting a 3-Front War (Britian / Netherland / And most likely the USR)

You're the one who had to be all utopian! :p

Japan is in it for...Japan and her allies. Who would have thought?

mostly japan though. ^^
 
You're the one who had to be all utopian! :p

Japan is in it for...Japan and her allies. Who would have thought?

mostly japan though. ^^

I think my country is doing damn well for the situation...

Hell, within a turn I've become a major World Player (or will) and possibly the most powerful in the Sphere ;)
 
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