What's that barbarian unit?
I don't think it's a brute. Could this be a civs UU spawned by barbs?
Spoiler :![]()
I didn't miss the point, I just don't agree with the premise. Whether the data points are arbitrary or not doesn't matter as long as the same rules are applied to both theories. If you're seriously investigating the issue and not just trying to win an argument, it's hard to overlook the issue of the unit appearing in barbarian colors. Just because we don't know the correct answer doesn't mean that all theories are equal; that's what Occam's Razor is all about.@Antioch: You completely missed the point ferretbacon was making: your "data points" are arbitrary, a rhetorical trick in the guise of formal logic.
Or the devs just placed the UU as a barb in order to not reveal the forth civ right away.
The unit we see was probably originally intended for the pueblo.
The devs partly want to show us what development they had done for the pueblo and partly give us a message that they will still add another native American civ with this unit but either haven't decided on the colors or want us to stay in the dark for a bit longer![]()
About the dig site in the xcom screenshot, can someone please provide me with a link to it?
http://well-of-souls.com/civ/images/bnw_xcom_original.jpgAbout the dig site in the xcom screenshot, can someone please provide me with a link to it?
I see your point. In my experience modding though, the reason you need two Unique Items per civ is for the selection screens though. The game itself really has no problem even if every unit in the game is replaced by a unique version for a civ... it just has a problem if there is nothing to show on the menu screen or too much (but there's a mod for displaying more than two also).
Barbarians don't show on those screens... so I don't think this would be any kind of limiter for new barbarian units.
That said, I still think this is a clue for one of the new 9 civs OR perhaps a new feature that to be able to hire/bribe barbarians into attacking opposing civs? There'd be plenty of historic president for that, and it would be a fun money dump for dealing with enemies indirectly.
That's actually also a fair explanation. Not sure how far along they were in creating the assests for the Pueblo Indians, but it's a possibility.
Wouldn't make sense. How would it be better to have turned the Pueblo assets into Barbarian units... Its insulting for one thing and could be just as bad as having added Pope.
That barbarian is rather odd, maybe there's a chance that we may get diferent barbarian spawns depending on terrain?
It could be interesting and maybe not so hard to implement, native raiders for mountains and horse archers for plains, etc.