Henri Christophe
L'empereur
I started to play on civ5, I never played ancient games.I may be a rarity for following both the Civ2 and Civ6 forums, I suppose.
I started to play on civ5, I never played ancient games.I may be a rarity for following both the Civ2 and Civ6 forums, I suppose.
Civ IV was an empire builder, Civ V and VI make me feel like I'm playing a board game. V in particular is rife with too much micro-management - moving units late-game is a chore. It doesn't add complexity to the game, just annoyance.
The moddability of IV is also unmatched. One of the key selling points of V was that it would be the 'most moddable Civ ever'. This promise was never fulfilled, or even attempted to be.
This, coupled with the mess of a launch with V left a lot of players with a bad taste in their mouths. Instead of apologising, Shafer ran away with his tail between his legs.
I just don't think that's the case. First of all, mod users are a tiny fraction of all Civ players--especially now that Civ 6 has proliferated across platforms that do not support modding.I think it's a lot in the nature of modern games to not give a lot of modding. You can change things here or there, but if they allow too much flexibility in modding, suddenly they're selling an engine more than a game. You run the risk of someone putting out a killer mod that vultures a future DLC that you could put out. Especially in the DLC/game mode model, I don't think we'll ever get back to the vast ability to mod like existed in the previous games.
Yes, new guard at Firaxis.Also, from the press release: Jake Solomon is leaving :-/
I put the odds of the next game not being Civ VII at 0%. They wouldn't have bothered to pre-announce a spin-off game and they're already dropped many hints about it being Civilization VII. Also, they haven't bothered to correct us, which they probably would do if the next game wasn't VII.So re: "next iteration of Civ" I hate to say it but it looks like it's going to be BE2 (or a space Civ) rather than a direct successor to Civ VI.
Soz.
Man that’s really wild speculation with no factual basis whatsoever. I think it borders on rude to speculate about personal circumstances like that.More relevant is Anton Strenger's departure last year.
And "Carlbarian's" promotion(?) to Junior Designer from QA.
I'm in IT, so I know what it's like when there are conflicting personalities.
It seems like Carl won. And Anton got ousted.
I feel for Anton, cos I'm usually that guy![]()
You don't have to like them, and anyway, here's a brief explanation.I've never liked the Total War games, though I won't rant on, or debate why. Thus, I'm not familiar with this mechanic.
In the earlier, sprite-based iterations of Civ, you actually could just convert the graphics and sounds of units from similar games (including AOE) into Civ.I love Civ6's theological combat. It's the next best thing to having them wololo each other
Eeeeh, but fantasy-themed edit(ion)s of Civ have long been part of the game's traditions. Even to the point of Firaxis-made Easter Eggs™.Tantrums? Give it a rest with the hyperbole. Don't need vampires and zombies in Civ. Thanks.
Not unless there is a spinoff game or a great mod like Fall from Heaven.
Honestly theological combat would be the very first thing I'd axe as part of the "one third."
Considering, only a minority of religions have lightning as a symbol of Divine wrath, anyways (Christianity - and really only in pop culture, Olympianism, Shinto if it's Raijin (better known in the West as Raiden) involved, and maybe a scattering of others, but not all or even a majority.It brought some changes to the religious game, and a way to actively manage and defend against religious pressure. But yeah, swarms of apostles and lightning in battle is a little over the top that I would love to see a much better way to handle it.
For that reason, is why I wished the Statue of Zeus would have made your religious units stronger in combat.Considering, only a minority of religions have lightning as a symbol of Divine wrath, anyways (Christianity - and really only in pop culture, Olympianism,
it's the micromanagement which kills the system for me... But I understand why people find it glaringly weird in a game that - prior to expansions - eschewed otherwise fantastical elementsIt brought some changes to the religious game, and a way to actively manage and defend against religious pressure. But yeah, swarms of apostles and lightning in battle is a little over the top that I would love to see a much better way to handle it.
Theological combat should have been a game mode.Honestly theological combat would be the very first thing I'd axe as part of the "one third."
Also, they haven't bothered to correct us, which they probably would do if the next game wasn't VII.
Anyway, Potato is just speculating. I really doubt that there was a big conflict between Carl and Anton and that Firaxis sided with the QA guy over a lead developer. More likely, Carl wanted to try designing, so they gave him a new job. Anton left for other reasons.
It's nothing to do with an NDA. If we're wrong about the next game being VII, despite absolutely everything pointing in that direction, then it's in Firaxis's interests to tell us so in order to avoid massive disappointment later. Remember the mobile Diablo announcement? Nobody wants to repeat that.NDA?
Well, considering the escalating number of bugs and exploits in Civ VI I can imagine conflict between QA and Dev.
Anton should have been lead developer on Civ VII (7) following FXS convention.
So either they have/are hiring a new lead developer from outside (Mohawk, Amplitude, etc.) or they wait until Carl is ready. (I doubt Ed is going to return to his old position of Lead Developer for Civ VII. Careers are upward progressions).
@pokiehl
It's a year on. Anton has settled into a new job, with probably better pay! IDK
In FXS last livestream Ed said a new "design team" has been created for Leader Pass (and henceforth).
So Civ VII is likely going to have a Lead Designer and a Lead Developer.
All indications are that Ed Beech is going to lead design for Civ VII since he was recently announced as the franchise lead.