TedJackson
Cunning old Celt
Pre-flight checks... OK
Pre-turn
Check Enemy status
Japan: 6 cities, up Maths, CoL & Map Making, no Iron
India: 8 cities, up Maths, CoL, Lit & Map Making, no Iron
Egypt: 10 cities, up Maths, CoL & Map Making, no Horses
in comparison we have 7 cities, Iron and Horses
Our military is average vs Japan & Egypt, strong vs India
A quick recap of the rules:
1. We are Militaristic, We will conquer the world, our goal is conquest. (We believe that there is nothing greater anywhere than our people and our Roman Empire!!)
2. We are not religious and therefore we do not build Temples, Cathederals or any other Religious Icon or any religious great wonders.
Also, We do not tolerate religious civs!! If we meet a religious civ we are to declare war on them immediately(NO TRADING WITH THEM) and stay at war with them until they are gone.
we can form alliances against them with non religious civs.
The Religious civs are as follow. Arabs, Aztecs, Babylon, Celts, Egyptians, India, Iroquois, Japanese and Spain. these civs are to be declared upon immediately if we meet them.
3. We are the Capitol killers! This means (and probably the most difficult part of this game) that when we go to war with a civ, we can only attack there capitol city until we destroy it. We must only attack capitol cities and raze them(we will keep no cities, only build our own) after the 1st capitol city is gone find where it moved and attack that.
4. You only have to stay at war with religious civs, you can deal with the non religious civs in any way you like, but all wars must stay as Capitol Killers.
The most important item there is that we can form Alliances. I'll try to sign up Greece vs Japan, Carthage vs India and once I figure where Egypt is sign up her neighbour![Smile :) :)](/data/assets/smilies/smile.gif)
Rome switches to Settler (need more cities)
Cumae switches to Barracks (no more regulars)
Lux 10%
We need to get those Silks & Spices to boost our happiness
MM would cost us 8gpt + WM (Korea, China & Carthage)
I leave it till next turn
Hawk WM for 4gp (we can't afford to buy anyone's WM)
Press button
Legion kills attacking barb Horse
Pisae Worker - Barracks
India starts Great Library (should finish just in time for us to capture it
)
1 - 730BC
Worker (Pisae) road to Veii
Worker Gang (2 NW of Rome) move to SSW Rome (road to Dyes)
Legion (E Cumae) 1E and fort (can support Cumae or Pompeii from here)
Settler & escort SE (better spot & clears jungle)
Legions (near Antium) form Task Force SW Antium
As we have no option for peace with any of the religious AI I suggest we concentrate our efforts on one at a time. I would choose Japan as our first Target as they seem to be weakest. In the meantime it won't hurt to give India some pain.
Rome grows so I switch research to lone Scientist (Rome)
Lux stays at 10%
Looks as if the going rate for MM is WM, 14gp + 7gpt - I wait
Can't afford any alliances
Hawk WM for 4gp
IBT
Pompeii Worker - Barracks
2 Japanes Archers appear to the North of Neapolis' borders (1 elite, 1 reg)
2 - 710BC
Worker (Pompeii) NE
Worker Gang (SSW Rome) road
TFI (Task Force India, 3 Legions) S
Ravenna founded - Barracks (revealing 2 Egytian reg Warriors to the SW and a stack of 3 Carthagian reg Warriors SSE)
Spear & Warrior fort Ravenna
There's a vet Warrior in Veii but I only have 36gp. I've turned off "Cancel Orders for Enemy Combat Unit" as the Worker mining the Horses only has 2 turns left to completion.
Hawk WM for 3gp (Carthage won't play ball and we need that extra 1gp to upgrade the vet Warrior in Veii)
Buy 17gp from Carthage for 1gpt
Veii upgrades vet Warrior (40gp)
Vet Spear (Rome) moves to SSW Veii
2 Reg Warrior (Veii) N & fort
IBT
Alexander demands 16gp - I give it to him as we can't afford any more enemies
Rome Settler - Legion (takes back to pop 5 in 4 turns)
we get the Forbidden Palace message
Egytian Warriors both move N to SW & W Ravenna
Carthagian stack moves W
Carthagian Warrior NE Ravenna
Japanese Archers move S
3 - 690BC
Settler (Rome) to NW Veii
Worker (NE Pompeii) irrigate
Legion (Veii) to SW NEapolis
TFI SW
Spear (SSW Veii) to N Veii
Worker (NE Veii) retreats to Veii
Japanese Archers now face a vet Spear and 2 reg Warriors (both fortified). There is no chance of them taking the position and there's a vet Legion SW of Veii to take out the remains next turn![Smile :) :)](/data/assets/smilies/smile.gif)
The downside is that the elite Archer might win & generate a GL but we would be on a hiding to nothing if we tried to attack.
Lux 20% (Veii)
Research 10%
IBT
Veii Legion - Settler
Neapolis Barracks - Legion
We kill both Japanese Archers without loss promoting Warrior
Reg Indian Spear appears on hill SW of TFI
Egyptian Warriors join on hill NW of Ravenna
Elite Egyptian Warrior appears 2SW of Ravenna
Carthagian Warrior N
4 - 670BC
Worker (Neapolis) NE
Worker (N Neapolis) SE
Vet Warrior & Spear (N Neapolis) S
Reg Warriors (N & E Neapolis) to NE Neapolis
Legion (SW Neapolis) to Veii
Settler (NW Veii) to 2 SE Veii
Legion Veii 2SW, W
Archer SW
Workers (NW Antium) road - NW (Dyes)
TFI vs Indian Spear - victory & GA - spot Indian Settler/Spear SW
Lux 0% (+29gpt)
We can't get Lit any sooner
Hawk WM for 4gp
IBT
Egypt starts Great Library
Korea starts Colossus
Jaipur founded by the Settler SW of TFI so I can't attack
2 Indian Warriors on mountain NW of Jaipur, in range of TFI
Egyptian Warriors head N ignoring Ravenna
5 - 650BC
TFI vs reg Warrior on mountain - victory (2/4)
TFI vs reg Warrior on mountain - victory (2/4) - spot Indian reg Archer SW
Workers 2 NW of Antium road
Worker Gang (SSW Rome) road - SW (joining other Workers)
Legion (2NE Antium) to NW Antium (joins Workers next turn)
Legion fort Veii
Settler (2SE Veii) SE
Archer SW (E Pisae)
Worker (NE Neapolis) road
Worker (NE Neapolis) mine
Warriors (NE Neapolis) fort
Hawk WM for 4gp
Alliances are too expensive at the moment
IBT
Vet Spear (Ravenna) kills attacking elite Warrior (Egypt)
Indian reg Archer moves to Jaipur
Antium Legion - Legion
The people love me - I add some steps to the Palace
Bejing (China) completes the Great Wall
6 - 630BC
Legion (NW Antium) NW to Workers
Settler (W Pisae) to E Pisae
Legion (Antium) to SW Rome (preparation for taking out the 2 Egyptian Warriors who are surely heading for our Iron SE of Cumae. I'll use the Legion 2NW of Rome as part of the plan, letting the Warriors arrive on the Iron then wipiing them out)
TFI regroups NW Jaipur
Hawk WM for 3gp (Carthage won't pay)
Buy MM from Carthage for 15gp + 7gpt
Upgrade vet Warrior (Neapolis)
IBT
Egyptian reg Warriors are now S of Cumae
Indian Archer (Jaipur) moves North
Rome Legion - Settler
Greece starts Great Library
7 - 610BC
Dyes are hooked up
TFI vs reg Archer (India, N Jaipur) - victory & promotion to elite (3/5)
Worker (NE Pompeii) irrigate - road
Legion (Neapolis) to NW Veii (allow onward chain to follow Settler)
Settler (E Pisae) E
Archer (E Pisae) E
Legion (Rome) 2NW & fort (Rapid Response Force)
Legion (2NW Rome) to Cumae & fort (want to make sure Egyptian Warriors move to Iron hill)
Legion (SW Rome) to E Cumae
Worker Gang (3, 2NW Antium) road - road to 2SW (linking Ravenna) with Legion as escort
Hawk WM for 4gp
Buy Code of Laws from China (annoyed) for 2gp + 6gpt
Buy Maths from Korea (polite) for 17gp + 4gpt
Japan & Egypt dont have Currency yet so it's still too expensive to buy. I don't want our income to fall below +10gpt.
IBT
Legion kills attacking Egyptian Warrior (Cumae)
Discover Literature - Republic
Veii Settler - Legion
Reports of a massive barb uprising near Pisae
Indian Horse appears SW of Jaipur
8 - 590BC
Settler & Legion (Veii) E, NE
Legion (NW Veii) to Veii & fort
Settler & Archer (2E Pisae) E
Worker (NE Neapolis) road - mine
Legion (E Cumae) W, attack reg Warrior (Egypt) - victory (1/4)
TFI NW
Hawk WM for 3gp (Korea doesn't want it)
Legion (Cumae) S to cover injured Legion
IBT
2 Japaness Spears appear (2N & 2N1NE Neapolis)
9 - 570BC
Legions (S Cumae) N
TFI fort (to heal)
Settler/Legion NE
Hispalis founded (3E of Pisae) to claim Spices - Warrior (barb camp 2 N)
Archer (Hispalis) N
Worker Gang (3, ENE Ravenna) road - SW
Workers (2, ENE Ravenna) to E Antium (road to Hispalis)
Worker (WNW Pisae) to E Pisae (road to Hispalis)
Hawk WM for 3gp (China abstains)
Can't quite afford Currency yet
IBT
Japan wants Peace - "I want your Capital" I reply. He slinks off, muttering.
China demands TM + 22gp - "Have it" I say, "Why not take my blanket and pillows too"
Indian Settler/Spear spotted 2W of Cumae
Indian vet Archer appears on mountain NW of Jaipur
2 barb Horse pop up ENE of Hispalis
Rome Settler - Legion
Neapolis Legion - Legion
Pompeii Barracks - Legion
10 - 550BC
Worker (NE Pompeii) road - W
Settler (Rome) to NW Antium
Workers (2, E Antium) to SW Veii
Legion (1/4, Cumae) fort to heal
Vet Legion (Neapolis) vs reg Spear - victory & promotion
Workers (2, NE Neapolis) mine - 3SW
Reg Warriors (2, NE Neapolis) NW (join Legion) & fort
Settler/Legion NE - spot barb Horse E & Japanese vet Archer NNW
Worker (E Pisae) road to Hispalis
Looks as if the upcoming action will be in the East so:
Legion (Cumae) 2 E & fort (RRF)
Legion (2NW Rome) to SE Rome
Legion (Veii) to W Pisae
Legion (E Ravenna) SW (to join TFI)
I leave the Archer move to the next player (see notes below).
Our Empire
Our Surroundings
1600*1200 (103K)
Continued...
Pre-turn
Check Enemy status
Japan: 6 cities, up Maths, CoL & Map Making, no Iron
India: 8 cities, up Maths, CoL, Lit & Map Making, no Iron
Egypt: 10 cities, up Maths, CoL & Map Making, no Horses
in comparison we have 7 cities, Iron and Horses
Our military is average vs Japan & Egypt, strong vs India
A quick recap of the rules:
1. We are Militaristic, We will conquer the world, our goal is conquest. (We believe that there is nothing greater anywhere than our people and our Roman Empire!!)
2. We are not religious and therefore we do not build Temples, Cathederals or any other Religious Icon or any religious great wonders.
Also, We do not tolerate religious civs!! If we meet a religious civ we are to declare war on them immediately(NO TRADING WITH THEM) and stay at war with them until they are gone.
we can form alliances against them with non religious civs.
The Religious civs are as follow. Arabs, Aztecs, Babylon, Celts, Egyptians, India, Iroquois, Japanese and Spain. these civs are to be declared upon immediately if we meet them.
3. We are the Capitol killers! This means (and probably the most difficult part of this game) that when we go to war with a civ, we can only attack there capitol city until we destroy it. We must only attack capitol cities and raze them(we will keep no cities, only build our own) after the 1st capitol city is gone find where it moved and attack that.
4. You only have to stay at war with religious civs, you can deal with the non religious civs in any way you like, but all wars must stay as Capitol Killers.
The most important item there is that we can form Alliances. I'll try to sign up Greece vs Japan, Carthage vs India and once I figure where Egypt is sign up her neighbour
![Smile :) :)](/data/assets/smilies/smile.gif)
Rome switches to Settler (need more cities)
Cumae switches to Barracks (no more regulars)
Lux 10%
We need to get those Silks & Spices to boost our happiness
MM would cost us 8gpt + WM (Korea, China & Carthage)
I leave it till next turn
Hawk WM for 4gp (we can't afford to buy anyone's WM)
Press button
Legion kills attacking barb Horse
Pisae Worker - Barracks
India starts Great Library (should finish just in time for us to capture it
![Smile :) :)](/data/assets/smilies/smile.gif)
1 - 730BC
Worker (Pisae) road to Veii
Worker Gang (2 NW of Rome) move to SSW Rome (road to Dyes)
Legion (E Cumae) 1E and fort (can support Cumae or Pompeii from here)
Settler & escort SE (better spot & clears jungle)
Legions (near Antium) form Task Force SW Antium
As we have no option for peace with any of the religious AI I suggest we concentrate our efforts on one at a time. I would choose Japan as our first Target as they seem to be weakest. In the meantime it won't hurt to give India some pain.
Rome grows so I switch research to lone Scientist (Rome)
Lux stays at 10%
Looks as if the going rate for MM is WM, 14gp + 7gpt - I wait
Can't afford any alliances
Hawk WM for 4gp
IBT
Pompeii Worker - Barracks
2 Japanes Archers appear to the North of Neapolis' borders (1 elite, 1 reg)
2 - 710BC
Worker (Pompeii) NE
Worker Gang (SSW Rome) road
TFI (Task Force India, 3 Legions) S
Ravenna founded - Barracks (revealing 2 Egytian reg Warriors to the SW and a stack of 3 Carthagian reg Warriors SSE)
Spear & Warrior fort Ravenna
There's a vet Warrior in Veii but I only have 36gp. I've turned off "Cancel Orders for Enemy Combat Unit" as the Worker mining the Horses only has 2 turns left to completion.
Hawk WM for 3gp (Carthage won't play ball and we need that extra 1gp to upgrade the vet Warrior in Veii)
Buy 17gp from Carthage for 1gpt
Veii upgrades vet Warrior (40gp)
Vet Spear (Rome) moves to SSW Veii
2 Reg Warrior (Veii) N & fort
IBT
Alexander demands 16gp - I give it to him as we can't afford any more enemies
Rome Settler - Legion (takes back to pop 5 in 4 turns)
we get the Forbidden Palace message
Egytian Warriors both move N to SW & W Ravenna
Carthagian stack moves W
Carthagian Warrior NE Ravenna
Japanese Archers move S
3 - 690BC
Settler (Rome) to NW Veii
Worker (NE Pompeii) irrigate
Legion (Veii) to SW NEapolis
TFI SW
Spear (SSW Veii) to N Veii
Worker (NE Veii) retreats to Veii
Japanese Archers now face a vet Spear and 2 reg Warriors (both fortified). There is no chance of them taking the position and there's a vet Legion SW of Veii to take out the remains next turn
![Smile :) :)](/data/assets/smilies/smile.gif)
The downside is that the elite Archer might win & generate a GL but we would be on a hiding to nothing if we tried to attack.
![](http://www.civfanatics.net/uploads5/OFW2-690BC-Neapolis.jpg)
Lux 20% (Veii)
Research 10%
IBT
Veii Legion - Settler
Neapolis Barracks - Legion
We kill both Japanese Archers without loss promoting Warrior
Reg Indian Spear appears on hill SW of TFI
Egyptian Warriors join on hill NW of Ravenna
Elite Egyptian Warrior appears 2SW of Ravenna
Carthagian Warrior N
4 - 670BC
Worker (Neapolis) NE
Worker (N Neapolis) SE
Vet Warrior & Spear (N Neapolis) S
Reg Warriors (N & E Neapolis) to NE Neapolis
Legion (SW Neapolis) to Veii
Settler (NW Veii) to 2 SE Veii
Legion Veii 2SW, W
Archer SW
Workers (NW Antium) road - NW (Dyes)
TFI vs Indian Spear - victory & GA - spot Indian Settler/Spear SW
Lux 0% (+29gpt)
We can't get Lit any sooner
Hawk WM for 4gp
IBT
Egypt starts Great Library
Korea starts Colossus
Jaipur founded by the Settler SW of TFI so I can't attack
2 Indian Warriors on mountain NW of Jaipur, in range of TFI
Egyptian Warriors head N ignoring Ravenna
5 - 650BC
TFI vs reg Warrior on mountain - victory (2/4)
TFI vs reg Warrior on mountain - victory (2/4) - spot Indian reg Archer SW
Workers 2 NW of Antium road
Worker Gang (SSW Rome) road - SW (joining other Workers)
Legion (2NE Antium) to NW Antium (joins Workers next turn)
Legion fort Veii
Settler (2SE Veii) SE
Archer SW (E Pisae)
Worker (NE Neapolis) road
Worker (NE Neapolis) mine
Warriors (NE Neapolis) fort
Hawk WM for 4gp
Alliances are too expensive at the moment
IBT
Vet Spear (Ravenna) kills attacking elite Warrior (Egypt)
Indian reg Archer moves to Jaipur
Antium Legion - Legion
The people love me - I add some steps to the Palace
Bejing (China) completes the Great Wall
6 - 630BC
Legion (NW Antium) NW to Workers
Settler (W Pisae) to E Pisae
Legion (Antium) to SW Rome (preparation for taking out the 2 Egyptian Warriors who are surely heading for our Iron SE of Cumae. I'll use the Legion 2NW of Rome as part of the plan, letting the Warriors arrive on the Iron then wipiing them out)
TFI regroups NW Jaipur
Hawk WM for 3gp (Carthage won't pay)
Buy MM from Carthage for 15gp + 7gpt
Upgrade vet Warrior (Neapolis)
IBT
Egyptian reg Warriors are now S of Cumae
Indian Archer (Jaipur) moves North
Rome Legion - Settler
Greece starts Great Library
7 - 610BC
Dyes are hooked up
TFI vs reg Archer (India, N Jaipur) - victory & promotion to elite (3/5)
Worker (NE Pompeii) irrigate - road
Legion (Neapolis) to NW Veii (allow onward chain to follow Settler)
Settler (E Pisae) E
Archer (E Pisae) E
Legion (Rome) 2NW & fort (Rapid Response Force)
Legion (2NW Rome) to Cumae & fort (want to make sure Egyptian Warriors move to Iron hill)
Legion (SW Rome) to E Cumae
Worker Gang (3, 2NW Antium) road - road to 2SW (linking Ravenna) with Legion as escort
Hawk WM for 4gp
Buy Code of Laws from China (annoyed) for 2gp + 6gpt
Buy Maths from Korea (polite) for 17gp + 4gpt
Japan & Egypt dont have Currency yet so it's still too expensive to buy. I don't want our income to fall below +10gpt.
IBT
Legion kills attacking Egyptian Warrior (Cumae)
Discover Literature - Republic
Veii Settler - Legion
Reports of a massive barb uprising near Pisae
Indian Horse appears SW of Jaipur
8 - 590BC
Settler & Legion (Veii) E, NE
Legion (NW Veii) to Veii & fort
Settler & Archer (2E Pisae) E
Worker (NE Neapolis) road - mine
Legion (E Cumae) W, attack reg Warrior (Egypt) - victory (1/4)
TFI NW
Hawk WM for 3gp (Korea doesn't want it)
Legion (Cumae) S to cover injured Legion
IBT
2 Japaness Spears appear (2N & 2N1NE Neapolis)
9 - 570BC
Legions (S Cumae) N
TFI fort (to heal)
Settler/Legion NE
Hispalis founded (3E of Pisae) to claim Spices - Warrior (barb camp 2 N)
Archer (Hispalis) N
Worker Gang (3, ENE Ravenna) road - SW
Workers (2, ENE Ravenna) to E Antium (road to Hispalis)
Worker (WNW Pisae) to E Pisae (road to Hispalis)
Hawk WM for 3gp (China abstains)
Can't quite afford Currency yet
IBT
Japan wants Peace - "I want your Capital" I reply. He slinks off, muttering.
China demands TM + 22gp - "Have it" I say, "Why not take my blanket and pillows too"
Indian Settler/Spear spotted 2W of Cumae
Indian vet Archer appears on mountain NW of Jaipur
2 barb Horse pop up ENE of Hispalis
Rome Settler - Legion
Neapolis Legion - Legion
Pompeii Barracks - Legion
10 - 550BC
Worker (NE Pompeii) road - W
Settler (Rome) to NW Antium
Workers (2, E Antium) to SW Veii
Legion (1/4, Cumae) fort to heal
Vet Legion (Neapolis) vs reg Spear - victory & promotion
Workers (2, NE Neapolis) mine - 3SW
Reg Warriors (2, NE Neapolis) NW (join Legion) & fort
Settler/Legion NE - spot barb Horse E & Japanese vet Archer NNW
Worker (E Pisae) road to Hispalis
Looks as if the upcoming action will be in the East so:
Legion (Cumae) 2 E & fort (RRF)
Legion (2NW Rome) to SE Rome
Legion (Veii) to W Pisae
Legion (E Ravenna) SW (to join TFI)
I leave the Archer move to the next player (see notes below).
Our Empire
![](http://www.civfanatics.net/uploads5/OFW2-550BC.jpg)
Our Surroundings
![](http://www.civfanatics.net/uploads5/OFW2-550BC-zs.jpg)
1600*1200 (103K)
Continued...