[to_xp]Gekko
QCT junkie
Ahwaric, did you also notice that Barbarian world gameoption makes the game a lot slower? not really a bug, but annoying... I remember FF used to have this issue in an earlier version.
#Added by Opera to limit building the Thaumaturge's Keep
if gc.getGame().isBuildingClassMaxedOut('BUILDINGCLASS_THAUMATURGE_KEEP'):
return False
#End Add
#Added by Opera to limit building the Thaumaturge's Keep
if gc.getGame().isBuildingClassMaxedOut(gc.getInfoTypeForString('BUILDINGCLASS_THAUMATURGE_KEEP'), 0):
return False
#End Add
Ahwaric, there's a bug in my code to limit Alcinus' Keep to one per game:Spoiler :Should be:Code:#Added by Opera to limit building the Thaumaturge's Keep if gc.getGame().isBuildingClassMaxedOut('BUILDINGCLASS_THAUMATURGE_KEEP'): return False #End Add
Code:#Added by Opera to limit building the Thaumaturge's Keep if gc.getGame().isBuildingClassMaxedOut(gc.getInfoTypeForString('BUILDINGCLASS_THAUMATURGE_KEEP'), 0): return False #End Add
Ahwaric, there's a bug in my code to limit Alcinus' Keep to one per game:
i should be credited for finding that bug ...![]()
Do we credit for finding bugs or for fixing bugs?![]()
WhateverI do not use your code, I just limited the spell to be castable by Scion civilization only. This way other civs will not steal Scions feature and if there are two scion players in game, both can get a copyAlso, I do not like python if I can use xml
I think that settles it.![]()
Too badAlso, an announcement. I will not release patch G today, as I want to read the bug thread carefully to fix a few more bugs. But it will be out soon, trust me![]()
I had about a 1,000 XML errors when I tried playing Orbis it wouldn't even open. I have the latest patch and everything. I'm not sure what happened.
Isn't this the bug Ahwaric said he has fixed for patch G?
This is exactly as it works in FfH. But still an overlook.Leaders with the Aggressive trait do not gain anything from the Warbows event. (In base FFH I believe archery units do not gain a star from Aggressive, but they do in Orbis).
In my games AI usually claims forts. Strange.The AI will not (usually) claim forts. I had a silly game recently where the Balseraphs had failed to claim a fort right next to their capital. The results were, needless to say, quite silly.
You can remove your commander and the fort can be claimed again. But I agree, it would be nice to be able to transfer a fort if you can do so with a city. No ideas how to easily implement it ATM.When playing on a team there is no way to hand a fort or keep to your ally. This may also be true for non-team games, but I haven't tested.
Strange. I do not use patch f but it should work. Will test it some more.As Grigori I entered the Ring of Carcer with a L15 Assassin and it simply disappeared. No angel. No love. No text.
That is ok. You will get less, but still should get some.Killing barbarians gives XP over 100...
Yeah, the name is making trouble again. Adventurer promotion is a bit weaker than hero promotion and adventurers have hero one.Grigori Adventurers are not adventurers (they do not have the adventurer promotion)
Did you update FfH to the last patch before installing Orbis? Also, make sure you have patched it to f or wait 12 hours as I will post a new patch tonight (european time).i downloaded and installed Orbis but when it starts up i get billions of Event Errors pop up, and then when i try to start a game i get a CTD![]()
Did you download the full 0.24? And then installed it and then download patch F from my signature and then installed it?