Ahwaric
Shrubbery-hugger
@arkham4269
There is not much I can do about zeppelins automaticaly loaded to transport ships. It is the same thing that happens if any flying/water walking unit stops on the same water tile as any transport. The only difference is that zeppelins can carry land units without limitation, so can carry other zeppelins, too. The best thing would be changing them to domain_sea, but as I have already said, it causes even worse problems.
AI pathfinding works strange - I rarely use it
@KingArthur666
Events that grant scion councilors are linked to the gift tech. If you somehow get the tech, you can get the event, too.
It was possible to get the tech if classical start was chosen, it is possible that gift was also tradeable. Patch b fixes it.
Also, Skitters might be right. I guess you somehow got the contact and treasure chest often allows a long distance contacts early.
There is not much I can do about zeppelins automaticaly loaded to transport ships. It is the same thing that happens if any flying/water walking unit stops on the same water tile as any transport. The only difference is that zeppelins can carry land units without limitation, so can carry other zeppelins, too. The best thing would be changing them to domain_sea, but as I have already said, it causes even worse problems.
AI pathfinding works strange - I rarely use it

@KingArthur666
Events that grant scion councilors are linked to the gift tech. If you somehow get the tech, you can get the event, too.
It was possible to get the tech if classical start was chosen, it is possible that gift was also tradeable. Patch b fixes it.
Also, Skitters might be right. I guess you somehow got the contact and treasure chest often allows a long distance contacts early.