Overall Civ Elimination Thread

Aztec - 16
Babylon - 10-3=7
China - 25
England - 15
Ethiopia - 16
Germany - 21+1=22
Inca - 19
Korea - 24
Maya - 24
Poland - 25
Portugal - 12
Siam - 7
Zulu - 22

Babylon was discussed last time.
Germany gets early units less maintenance great production boosts and a phenomenal late unit. They are one of the best for the autocracy culture game or a freedom diplo game. Fun as well
 
Aztec - 17
Babylon - 7
China - 22
England - 15
Ethiopia - 16
Germany - 22
Inca - 19
Korea - 24
Maya - 24
Poland - 25
Portugal - 12
Siam - 7
Zulu - 22

Of the 4 warmongers remaining, I'd say China and Zulu are definitely the strongest warmongers (and IMHO they're about even, so I'm knocking down China to Zulu's level).

However, I'm giving the Aztecs a boost for being the most flexible of the warmongers for other victory types, courtesy of their UA and UB.
 
The UI comes at a time when most of the CS's have most of their land improved anyhow (I play on the "plus" maps), and finding an unimproved plot of land that I then have to send my worker to is a bit tedious.

You don't need an unimproved plot to build the UI. You can simply replace any improvements for it for as long as it's coastal and doesn't have a resource on it.

Btw, Arabia disappeared again.

Arabia - 23
Aztec - 17
Babylon - 7
China - 22
England - 15
Ethiopia - 16
Germany -22
Inca - 19
Korea - 24
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19

What I do like about Portugal is that their uniques synergize with each other, albeit in a different way. Naus are the fastest caravels in the game, not counting England's UA. This makes them easy to spot for good trade route candidates later on in the game, which is their UA's specialty. IIRC, the UI also affects their UA's gold income. True, you could ally the City States instead using the gold income you're generating, but if the CSs are bought by, say, Greece, you'll still gain the luxuries from the CSs, even at war. As I said before, Portugal done right will be the toughest civ to get unhappiness with.

Zulu. Not really a bad civ and actually, just like Portugal, the uniques synergizes very well. Unfortunately, I would also call it a crippling overspecialization. The lower maintenance helps with a bit of budget management, but then, they have no other means of generating income. Besides, even if you went peaceful, you really only need a handful of units to defend yourself anyway. Not only that, even if you do go for warmongering, you're still limited by unit supply, thus it does force you to build new cities and/or capture a few others, which brings us to another problem: unhappiness. The UU and UB are, by all means, very good but, as I said, too specialized. At the very least, Portugal's money can be used for city improvements, research agreements, diplomatic bribery and much more. More impis? Not so much.

Edit: Forgot to subtract Zulu.
 
Arabia - 23
Aztec - 17 - 3 = 14 (I think they're a pretty decent civ, but from what's left, probably my least favorite"
Babylon - 7
China - 22 + 1 = 23 (China will always be my favorite civ. CKNs come at just the right time for a massive war, and citadel bombing is absolutely fantastic. Just such a versatile and balanced civ)
England - 15
Ethiopia - 16
Germany -22
Inca - 19
Korea - 24
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19
 
Gold not a problem? It's pretty rare people are not running a deficit early game, when you're playing wide (which you probably will be doing as China anyway) those 3 extra gold per library (no 1 gold maintainance), and the Chu-Ko-Nu is extremely strong defensively, and also fairly strong for taking cities, but in garrisoning cities it's power really shines.
I tend to expand later on, generally as I am okay with going to war for territory so China probably doesn't suit my playstyle. While the CKN is strong, I compare everything to the Keshik when it comes to defence during that period. The only unit that gave me pause was the Impi who gave them a mauling.

And ofcourse you should be more scared of Shaka or Attila as your neighbour, it basically forces you to kill them or deal with constant DoW's, China tends to leave me alone most of the time.
But hey, we're not rating them on AI competence, otherwise Hiawata would still be in here and Poland would have like 50 points.
The first time I had Attila as a neighbour he was all friendly right up to the point I told him where I lived, couple of turns big army with battering rams and horse archers shows up. Two turns after that I was done. I never tell him where I live now. I didn't face Shaka until quite recently, now he shows up a lot.
China often attacks me early, gets defeated and is then friendly for most of the game. Until I am in a winning position anyway.

I'd try deity out another time if you're inclined to, the first time you see your cities carpeted by units you'll be a bit shocked, but it's quite a fun change from the normally pretty easy wars.
Oh I do intend to, but probably only with the strongest civs. I have never been one to panic when a big army turns up on my doorstep, well maybe when it was Attila (see above) :lol:
 
Arabia - 23
Aztec - 14
Babylon - 7
China - 23
England - 11
Ethiopia - 16
Germany -22
Inca - 19
Korea - 24
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19

I forgot to take mine away, and noticed that someone else added 2.
 
Arabia - 23
Aztec - 14
Babylon - 7
China - 20
England - 11
Ethiopia - 16
Germany -23
Inca - 19
Korea - 24
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19

China- You must be at war to even have a use for its UA, and citadel bombing only works if you are on the defensive which almost never happens if you play as China. You're probably the aggressor if you play this civ.

Germany- Hanse is awesome and the UA was boosted by a large margin. Panzer is quite dull, but it helps win a long winding game.
 
China- You must be at war to even have a use for its UA, and citadel bombing only works if you are on the defensive which almost never happens if you play as China. You're probably the aggressor if you play this civ.

If you can get a citadel right next to a city you can clean out the garrison in a few turns. The AI has no idea how to deal with this strategy. I'd say that's a pretty solid offensive use for citadels if you can swing it.
 
Arabia - 23
Aztec - 14
Babylon - 7
China - 20
England - 12- Longbowman and SOTL are awesome for offense or defense, one extra spy allows you to steal the techs you missed when rushing stuff, while still defending yourself and +2 movement allows for faster naval exploration.
Ethiopia - 16
Germany -20- ?????? how is this here?
Inca - 19
Korea - 24
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19
 
?????? how is this here?

The Fall Patch did a lot to improve both Germany and Japan. Germany improved massively overall. I've been enjoying Japan more, actually, but they are highly roll-dependent now on getting lots of sea resources near Kyoto, in my opinion. Japan is kind of a lion or a kitten now, depending on how much fish it has to eat.
 
Arabia - 23
Aztec - 12 Most flexible warmonger remaining
Babylon - 8
China - 17 UA requires war to be used effectively. Paper Maker not as good as Hanse of as efficient Iklwa at saving gold.
England - 12
Ethiopia - 16
Germany -20
Inca - 19
Korea - 24
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19
 
Arabia - 23
Aztec - 9 - While i like their UB and their UU is great scout and barb-hunter early on, UA is rather dull. Culture from kills? It might give you few policies, but that's about it.
Babylon - 8
China - 17
England - 12
Ethiopia - 16
Germany -20
Inca - 20 - Deserves spot on 20-club. While UU is extremely weak, UI allows you get super high pop cities if you just have some mountains nearby. UA movement bonus gives Inca advantage on warfare and scouting and reduced road maintenance can save you quite bit of money.
Korea - 24
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19
 
Arabia - 23
Aztec - 9 + 1 = 10
Babylon - 8
China - 17
England - 12
Ethiopia - 16
Germany -20
Inca - 20
Korea - 24 -3 = 21
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19

I disagree. Jaguars are still great, you actually need their advantage in the early game to get ahead of others. The UB's extra growth is just epic, and the UA itself can gift you with an early culture boost like no other - after that you can pretty much go for whatever you'd like to, also you can still keep the extra culture flowing in by pummeling your enemies. Again, i'm saying this civ works like clockwork.

As for Korea, I think it's a pretty awesome civ in almost every aspect, I meant this vote rather as a balancing factor and not to hate on either the civ or the fans of it - but I find it rather upsetting that while Korea is on the top, Babylon is almost out of the game. Both civs can achive insane amount of science income, despite the different approach of the UA, they are pretty much each other's competetion. Babylon might be a bit more dull and boring, but the effectiveness of it's UA is unquestionable. So if Babylon goes down, so should Korea.
 
Arabia - 23
Aztec - 11
Babylon - 8
China - 17
England - 9
Ethiopia - 16
Germany -20
Inca - 20
Korea - 21
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19

Aztecs make for an amazingly fun early game, and late game warring will net you at least one extra ideology tenant. Their UB, UU and UA are all fantastic without being overpowered. Overall a great civ to play.

And as unpatriotic as I feel, I'll have to downvote England. Granted, I've played a disproportionate number of games with them due to being English myself, but they only really work great for Domination, and the remaining domination civs all do their job better.

I think I may have a thing for mesoamerican civs.
 
Arabia - 20 I'm going to be slammed for this, but their UA brings this civ down a bit. They have a great UU and a great UB, but this is basically Mongolia with a better economy. With a Petra hills capital and desert folklore, this civ can be amazing, but if you don't have this great starting spot, a religion may not be worth even going for. There are also times when you have slightly isolated starts and Arabia loses all its value. Try playing Arabia on this map...
Spoiler :
d2QCU19.jpg

Aztec - 11
Babylon - 9 Extra science is extra science. The tech leader wins games, and Babylon is an awesome tech leader.
China - 17
England - 9
Ethiopia - 16
Germany -20
Inca - 20
Korea - 21
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19
 
Arabia - 20
Aztec - 11-3=8
Babylon - 9+1=10
China - 17
England - 9
Ethiopia - 16
Germany -20
Inca - 20
Korea - 21
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19

It's getting harder and harder to down-vote some of these! I can see why a lot of these made it to the top. That being said, I feel that the Aztecs aren't necessarily in the top tier of the game. They're decent and fun to play, but out of the remaining war-oriented Civs, I feel they're the weakest.

I'm going to up-vote Babylon again for the same reasons as before. While a bit boring/passive, the UA is one of the best UAs around. Having the tech lead gets you advanced weapons, earlier access to "key" wonders, more money-oriented buildings/techs, etc. Science is king and Civs like Babylon, Korea, and even the Mayans give advantages to science.

In the long run, I see either Poland, Korea, or the Mayans winning out. I'd say they're probably the top 3 Civs in the game, so it's no surprise that they're currently in the top 3.
 
Arabia - 20
Aztec - 8
Babylon -10 + 1 = 11 Bab's is the my favorite civ. Best at science.
China - 17
England - 9
Ethiopia - 16
Germany -20 -3 = 17 My least favorite of all these civs.
Inca - 20
Korea - 21
Maya - 24
Poland - 25
Portugal - 13
Siam - 7
Zulu - 19
 
Arabia - 20
Aztec - 8
Babylon -11
China - 17
England - 9
Ethiopia - 16
Germany - 14 abomination of random elements, late game UU, Hanse is terribly overrated
Inca - 20
Korea - 21
Maya - 24
Poland - 25
Portugal - 13
Siam - 8 University UB, Solid knight replacement and brilliant UA
Zulu - 19
 
Arabia - 20
Aztec - 8
Babylon -8 Every other civ left has a fun unique or UA(albeit probably less powerful) I just feel like once you've won an SV with Babylon there's no reason to revisit the civ. I'm pulling for Babylon in the UA thread but they're like Mongolia, OP in one aspect but boring and uninteresting in all other aspects. If the Keshik/Kahn wasn't enough to save Mongolia I don't feel like Babylon should be standing on its UA alone in the overall thread.
China - 17
England - 9
Ethiopia - 16
Germany - 15 I just really like the post patch Germany. The barb conversions give you breathing room in your build queue in the early game which can be crowded since BNW. The Hanse provides tons of extra hammers allowing you to hard build anything fast. I might be biased since production civs are my favorite civs. I have a tendency to want to do everything and Germany allows you to do that without falling behind.
Inca - 20
Korea - 21
Maya - 24
Poland - 25
Portugal - 13
Siam - 8
Zulu - 19
 
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