4000BC (1)
Settled on start position (hill). Begin warrior. Worker S to road and irrigate cattle.
Start location has a cow and a river but also has some desert. Pretty good location.
(InterTurn) Begin researching Pottery. Set economy to 0.10.0. Will have Pottery in 10 turns.
3950BC (2)
Worker begins road.
3900BC (3)
Waiting
3850BC (4)
Worker begins irrigation.
3080BC (5)
Warrior finished, begin warrior. Warrior SW
3750BC (6)
Worker NE to bonus grass. Warrior S.
3700BC (7)
Warrior S to look from the hilltop and spots Wines. Worker begins road.
3650BC (8)
Warrior S to look from mountaintop, spots wheat and large expanse of jungle.
3600BC (9)
Persepolis finishes warrior, starts warrior. Worker begins mine. W1 W. W2 uses road to go 2 tiles SE. Pottery in one, 2.8.0.
(IT) Researched Pottery, start researching the Wheel. back to 0.10.0.
3550BC (10)
W1 NW to hill. W2 SE to hill.
(IT) Persepolis border expands, revealing incense to the east.
3500BC (11)
W1 W, sees cow. W2 SE, sees more incense.
3450BC (12)
Persepolis Warrior->Granary. Warrior 3 is going to scout what looks to be a small peninsula right next to Persepolis, won't go far. W2 pops hut and gets barbs. Change mind, W3 will wait to see if W2 needs help with barbs, moves 1 tile S. W1 S. Worker W.
(IT) W2 kills all 3 barbs without getting injured and is promoted to Elite.
3400BC (13)
W1 SW, spots game by cow and a fish. This is a land bridge tile that can work a cow, a game, and a fish, might be an important chokepoint. W2 NE, spots more incense, sees that jungle is really quite big. W3 SW. Worker begins road.
3350BC (14)
W1 W to mountain, sees hut and Red (Rome?) border, gonna need those immortals.

W2 E, more jungle. W3 W.
3300BC (15)
W1 NW. W2 N. W3 W. Worker begins irrigation.
3250BC (16)
W1 NW, pops hut for Ceremonial Burial. Hammurabi (it is Babylon not Rome) gives us Warrior Code and his entire treasury of 10 gold for Masonry. We have 23 gold now. W2 E. W3 NW, it's not a peninsula but a back route through desert to Babylon. Note- Babylon has a beautiful start location. We'll have to take it from them.

Land grab first though.
3200BC (17)
W1 N. W2 S. W3 N, will head back now. Worker S to forest, will begin chopping next turn. Granary in 5 so forest will be chopped at beginning of second turn of settler building to add the 10 shields to that. Forest is on grassland, hopefully bonus grass. (Forest takes 5 turns to chop for industrious workers, fyi)
3150BC (18)
W1 NW. W2 S, even more jungle. W3 SE. Worker begins chopping.
3100BC (19)
W2 spots American scout. Abe has no techs that we don't and lacks Warrior Code. He only has 10 gold so he can stay ignorant. W1 NW. W2 S. W3 S.
3050BC (20)
W1 NW. W2 S, jungle and mountains. W3 E.
Synopsis
We get the Wheel in 2. Don't forget to micromanage tech spending next turn! When the settler finishes (suggested build when Granary finishes) I suggest moving him to the landbridge near Babylon. By plopping down right on the jungle we clear that tile for free. We can grab the wines and incense in a bit, it's only warlord after all. Next players turn 1 is on 3000BC.