Dancing Hoskuld
Deity
I tried creating a random map and got a bunch of Python errors.
Traceback (most recent call last):
File "PAE__Creation", line 2969, in generatePlotTypes
File "PAE__Creation", line 1036, in createRiverMap
File "PAE__Creation", line 1077, in createFlowMap
File "PAE__Creation", line 1218, in defineGates
ValueError: Endless loop occured in gate placement
ERR: Python function generatePlotTypes failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 2998, in generateTerrainTypes
File "PAE__Creation", line 1870, in createTerrainMap
AttributeError: PlotMap instance has no attribute 'plotMap'
ERR: Python function generateTerrainTypes failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 3025, in addRivers
File "PAE__Creation", line 3034, in placeRiversInPlot
AttributeError: RiverMap instance has no attribute 'riverMap'
ERR: Python function addRivers failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 3073, in addFeatures
AttributeError: PlotMap instance has no attribute 'plotMap'
ERR: Python function addFeatures failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 3245, in afterGeneration
File "PAE__Creation", line 2436, in replaceWatchtowers
File "PAE__Creation", line 2506, in createChokePointList
File "PAE__Creation", line 2673, in isPossibleChokePoint
AttributeError: PlotMap instance has no attribute 'W'
ERR: Python function afterGeneration failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 3281, in assignStartingPlots
File "PAE__Creation", line 2192, in assignStartingPlots
File "PAE__Creation", line 2233, in getBestStartRegion
ZeroDivisionError: float division
ERR: Python function assignStartingPlots failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 3180, in normalizeRemoveBadFeatures
File "PAE__Creation", line 1799, in getXYFromDirection
AttributeError: PlotMap instance has no attribute 'N'
ERR: Python function normalizeRemoveBadFeatures failed, module PAE__Creation
load_module Tectonics
load_module PAE__Creation
load_module array
load_module PAE__Life
load_module PAE__RingWorld
load_module PAE__Strategea
PY
layer 0's alive status set to: 1
PY
layer 1's alive status set to: 1
PY
layer 2's alive status set to: 1
PY
layer 3's alive status set to: 1
PY
layer 4's alive status set to: 1
PY
layer 5's alive status set to: 1
PY
layer 6's alive status set to: 1
PY
layer 7's alive status set to: 1
PY
layer 8's alive status set to: 1
PY
layer 9's alive status set to: 1
PY
layer 10's alive status set to: 1
PY
layer 11's alive status set to: 1
PY
layer 12's alive status set to: 1
PY
layer 13's alive status set to: 1
PY
layer 14's alive status set to: 1
PY
layer 15's alive status set to: 1
PY
layer 16's alive status set to: 1
PY
layer 17's alive status set to: 1
PY
layer 52's alive status set to: 1
Adding Terrain
Random seed (Using Python rands) for this map is 6564250805925458
MapWidth = 72,MapHeight = 72
MapWidth = 72,MapHeight = 72
numTiles = 5184, numRegions = 46
numTiles = 5184, numWaterRegions = 10
Adding Terrain
Adding Rivers
Adding Features
Civ = CIVILIZATION_NUMIDIA
load_module CvGameInterface
load_module CvGameInterfaceFile
load_module encodings.latin_1
8500 - gold
8501 - research
8502 - culture
8503 - espionage
8483 - food
8484 - production
8485 - commerce
8550 - celtic myths
8551 - celtic myths
8552 - nordic myths
8553 - nordic myths
8554 - phoenician cult
8555 - phoenician cult
8556 - egyptian gods
8557 - egyptian gods
8558 - roman gods
8559 - roman gods
8560 - zoroastrianism
8561 - zoroastrianism
8562 - greek gods
8563 - greek gods
8564 - sumerian gods
8565 - sumerian gods
8566 - hinduism
8567 - hinduism
8568 - buddhism
8569 - buddhism
8570 - judaism
8571 - judaism
8572 - christianity
8573 - christianity
8574 - jainism
8575 - jainism
3 SCREEN TURNED ON
99 SCREEN TURNED ON
load_module CvWBInterface
load_module CvWBPopups
load_module CvWBDesc
load_module CvWBKeys
PY:saveDesc:E:\Users\Norman\Documents\My Games\Beyond the Sword\Saves\WorldBuilder\WBQuickSave, curDir:E:\Games\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword
WBSave done
PY:OnPreSave
load_module pickle
2 SCREEN TURNED ON
SCREEN OFF
23 SCREEN TURNED ON
PY:OnUnInit
UnInit Python
Spoiler PythonErr.log :
Traceback (most recent call last):
File "PAE__Creation", line 2969, in generatePlotTypes
File "PAE__Creation", line 1036, in createRiverMap
File "PAE__Creation", line 1077, in createFlowMap
File "PAE__Creation", line 1218, in defineGates
ValueError: Endless loop occured in gate placement
ERR: Python function generatePlotTypes failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 2998, in generateTerrainTypes
File "PAE__Creation", line 1870, in createTerrainMap
AttributeError: PlotMap instance has no attribute 'plotMap'
ERR: Python function generateTerrainTypes failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 3025, in addRivers
File "PAE__Creation", line 3034, in placeRiversInPlot
AttributeError: RiverMap instance has no attribute 'riverMap'
ERR: Python function addRivers failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 3073, in addFeatures
AttributeError: PlotMap instance has no attribute 'plotMap'
ERR: Python function addFeatures failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 3245, in afterGeneration
File "PAE__Creation", line 2436, in replaceWatchtowers
File "PAE__Creation", line 2506, in createChokePointList
File "PAE__Creation", line 2673, in isPossibleChokePoint
AttributeError: PlotMap instance has no attribute 'W'
ERR: Python function afterGeneration failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 3281, in assignStartingPlots
File "PAE__Creation", line 2192, in assignStartingPlots
File "PAE__Creation", line 2233, in getBestStartRegion
ZeroDivisionError: float division
ERR: Python function assignStartingPlots failed, module PAE__Creation
Traceback (most recent call last):
File "PAE__Creation", line 3180, in normalizeRemoveBadFeatures
File "PAE__Creation", line 1799, in getXYFromDirection
AttributeError: PlotMap instance has no attribute 'N'
ERR: Python function normalizeRemoveBadFeatures failed, module PAE__Creation
Spoiler Useful bit of PythonDbg.log :
load_module Tectonics
load_module PAE__Creation
load_module array
load_module PAE__Life
load_module PAE__RingWorld
load_module PAE__Strategea
PY

PY

PY

PY

PY

PY

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Adding Terrain
Random seed (Using Python rands) for this map is 6564250805925458
MapWidth = 72,MapHeight = 72
MapWidth = 72,MapHeight = 72
numTiles = 5184, numRegions = 46
numTiles = 5184, numWaterRegions = 10
Adding Terrain
Adding Rivers
Adding Features
Civ = CIVILIZATION_NUMIDIA
load_module CvGameInterface
load_module CvGameInterfaceFile
load_module encodings.latin_1
8500 - gold
8501 - research
8502 - culture
8503 - espionage
8483 - food
8484 - production
8485 - commerce
8550 - celtic myths
8551 - celtic myths
8552 - nordic myths
8553 - nordic myths
8554 - phoenician cult
8555 - phoenician cult
8556 - egyptian gods
8557 - egyptian gods
8558 - roman gods
8559 - roman gods
8560 - zoroastrianism
8561 - zoroastrianism
8562 - greek gods
8563 - greek gods
8564 - sumerian gods
8565 - sumerian gods
8566 - hinduism
8567 - hinduism
8568 - buddhism
8569 - buddhism
8570 - judaism
8571 - judaism
8572 - christianity
8573 - christianity
8574 - jainism
8575 - jainism
3 SCREEN TURNED ON
99 SCREEN TURNED ON
load_module CvWBInterface
load_module CvWBPopups
load_module CvWBDesc
load_module CvWBKeys
PY:saveDesc:E:\Users\Norman\Documents\My Games\Beyond the Sword\Saves\WorldBuilder\WBQuickSave, curDir:E:\Games\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword
WBSave done
PY:OnPreSave
load_module pickle
2 SCREEN TURNED ON
SCREEN OFF
23 SCREEN TURNED ON
PY:OnUnInit
UnInit Python