Great news Antigenes!
1. Not possible. Do you know how?
2. Strange again. Never had this weird problem.
3. Fear: ok, this is something I could probably fix.
1. The ship attacked out of the city and then received City Garrison I after defeating the enemy. Has only happened once. I can't remember if it was carrying a unit at the time.
2. Only happened once, and I remember doing something like clicking on units fast. Probably not worth worrying about it unless it recurs.
3. Just a few thoughts about fear - can a unit get the fear promo a second time? Do you want that to happen (I could argue either way)? Can fear caused by horses be removed by killing an elephant, or vice versa? I guess horse fear, elephant fear, chariot fear and camel fear could too complicated and unwieldy.
4. Camels - once one of your cities has camels, other cities can build a camel camp without a camel. If you do build it, you then get the message that the camel camp has been demolished because of lack of camels (obviously in that city). After that, even if you build a camel camp with a camel, you will not get the resource and will get the demolished message next turn, so you will never be able to build a camel camp in that city. I think you should need a camel in order to build a camel camp.
5. I was building the Damn of Marib and got the message that the city could not continue working on it. It took four or five turns before I got the second message about hammers being converted to gold and receiving that gold. It's not a problem, I just mention it.
6. Barbarians - On the L500018Civs+barbs map I'm seeing large numbers of migrating barbarians, currently at 1215BC. I know this is in the pedia and I like the idea, except for the fact they they are all shortbowmen and don't do anything except move across the map. Is there a time limit on them? Is there a way to make them vary their units and make them more aggressive?
EDIT: They've now changed to producing recurvebowmen instead of shortbowmen at 1160BC, but still don't do anything.
7. Barbarians again - can they have or spread a religion now? All the barb cities in Spain and Gaul have the Hebrew religion.
8. As Sumerians I am unable to build the Epic of Gilgamesh despite having a city, codex, a general and a level 4 unit (although that doesn't seem to be requirement now?). The button is greyed out.
9. Sumerians - Gardu - my elite Gardu unit has a button to promote it to Gardu, which it already is. Also, once it becomes an Ensi I can 'promote' it back to Gardu.